Enidda Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'1". She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and her gloved hand is found clutching a whip. Her black hair is wavy and long. She has a tattooed face.
Personality: A deeply religious woman she believes everything happens for a reason. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Enidda was born the youngest of three triplets. Cursed with lycanthropy at a very young age, Enidda has worked very hard to control her curse. Due to her spouse's obsession with being a Beggar they were divorced and she won custody of their son. She worked as a Mason, and she later adopted a second son.
Motivation: She is compelled to act according to her religious beliefs; and doesn't want to be a mason and was forced into it by her family
Flaws: Fearful, Disease. Bonds: Poor, Religious, Family. Occupation: Mason
Voice: Hissing voice
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 15
Hit Points 95 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 8 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 7000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mozikth Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man wears many layers of old clothing at all times. His clothes are grease stained in places. His copper crest is heavily combed to the left. He is baby faced.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the south his family was never financially stable. He worked as a nervous Mercenary and found it very stressful. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.
Motivation: To be a Soapmaker again; and sabotage a competitor
Flaws: Ugly. Bonds: Poor, Immigrant, Job, In love, Religious. Occupation: Mercenary
Voice: Slurs words
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 16)
Armor Class 14
Hit Points 66 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 17 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Elven, Orc
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 11000 gp. Silver comb with moonstones (300 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). An abacus with copper, silver and gold markers (40 gp). Black velvet mask with numerous citrines (40 gp). 1 Medium magic item.
Diggory Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean yellow cloak covering his clean studded leather. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His amber eyes are passionate and lively.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also has developed a complete distrust of the Herbalist profession.
History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Marry his brother to traveling adventurers; and doesn't want to be a barber and was forced into it by his family
Ideals: Optimist. Bonds: Job, Immigrant, Family. Occupation: Barber
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Terran
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 500 pp. Solid gold idol (300 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Fire opal pendant on a fine gold chain (700 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (700 gp). Golden circlet with four aquamarines (1000 gp). Solid gold idol (300 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flame Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a long, pastel, dusty cloak. She is physically well-built. Her yellow fur is smooth and relatively long. She tend to wears goggles to shield her eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She also has developed a complete distrust of the Cartwright profession.
History: She got into the Barber business at a young age. Flame abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Further expansion of business; and several ex partners dislike her way of doing things and want revenge
Ideals: Professionalism. Flaws: Shy. Bonds: Job, Adventurer, Enemies. Occupation: Barber
Voice: Dark and ominous
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 135 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. Moss agate (14 gp). Black pearl (600 gp). Banded agate (14 gp). Coral (70 gp). Rose (30 gp). Golden yellow topaz (600 gp). Aquamarine (600 gp). Black pearl (600 gp). Pink pearl (70 gp). Tourmaline (70 gp). Freshwater pearl (14 gp). White opal (600 gp). 1 Medium magic item.
Vicky McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears violet leather gloves, a violet jacket, and tight pants. She carries with her a set of shortbows, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her red hair is long and unkept. This violet eyed southerner is not easily forgotten.
Personality: She is overprotective of those who hire her services. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Vicky was left her mother's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vicky fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Military, Religious. Occupation: Brewer
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 98 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 7 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Black opal (600 gp). Onyx (70 gp). Red-brown spinel (150 gp). Sardonyx (70 gp). Violet garnet (1600 gp). Sardonyx (70 gp). Peridot (70 gp). Violet garnet (1600 gp). Alexandrite (1600 gp). White pearl (150 gp). 1 Medium magic item. 1 Medium magic item.
Kite Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Mercenary. She carries with her a set of scythes on her belt, each one with a ruby on the hilt. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her eyes are likewise blue.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: The child of a Fletcher, who enjoyed hunting, Kite was taken on many hunting expeditions. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She has money and likes to spend it; and to get a good night's sleep
Ideals: Fighting. Flaws: Impulsive, Insomniac. Bonds: Attractive, Nature, Rich. Occupation: Mercenary
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 89 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Goblin, Gnoll, Terran
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 8000 gp. Silver chalice with lapis lazuli gems (40 gp). Old masterpiece painting (1500 gp). Golden circlet with four aquamarines (3000 gp). Jeweled gold crown (2000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Brass mug with jade inlays (500 gp).
Balam Fate, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Herbalist. His long brown hair is drawn into a two foot long braid. He has a dull look in his red eyes.
Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Herbalist. He inherited the family business which he has now maintained for 8 years.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and several ex partners dislike his way of doing things and want revenge
Flaws: Impulsive. Bonds: Guardian, Military, Job, Enemies. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 120 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Auran, Aquan, Elven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Large well-done wool tapestry (200 gp). Carved bone or ivory statuette (10 gp). Silver ewer (10 gp). Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (160 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Medium magic item. 1 Medium magic item.
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