Verin Gift, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has dyed her greying brown hair a little too much giving a sharp brown color. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make her almost putty in your hands.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To get a good night's sleep; and she is greedy
Ideals: Persistence. Flaws: Addict, Selfish. Bonds: Poor. Occupation: Marshal
Voice: American accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 19)
Armor Class 12
Hit Points 64 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 14 (+2) | 8 (-1) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Auran, Sylvan, Undercommon
Attacks Melee +3 / 5d8-3, Ranged +8 / 5d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 15000 gp. Moss agate (15 gp). Peridot (40 gp). Jet (140 gp). Moss agate (15 gp). Chrysoberyl (140 gp). Black opal (800 gp). Aquamarine (400 gp). Deep blue spinel (400 gp). Golden yellow topaz (400 gp). Deep green spinel (140 gp). Jet (140 gp). Hematite (15 gp). Alexandrite (400 gp). Onyx (40 gp). Eye agate (15 gp). Violet garnet (400 gp). Sard (40 gp). Lapis lazuli (15 gp). Rock crystal (40 gp). Black pearl (400 gp). Carnelian (40 gp). Star rose quartz (40 gp). Lapis lazuli (15 gp). Black star sapphire (800 gp). Red-brown spinel (140 gp). Black star sapphire (800 gp). Aquamarine (400 gp). Sardonyx (40 gp). Freshwater pearl (15 gp). Blue quartz (15 gp). Carnelian (40 gp). Blue sapphire (800 gp). Eye agate (15 gp). Deep green spinel (140 gp). Rich purple corundum (800 gp). 1 Medium magic item. 1 Medium magic item.
Ahrim Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his spear. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has always had a great fascination with Halfling culture. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Mortician business at a young age. A gifted student he started as a Bowyer, but he got bored and became a Mortician. He tends to his Mortician job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and expand his business
Flaws: Ugly, Racist. Bonds: Slave, Job. Occupation: Mortician
Voice: Indian accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 113 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 19
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. Fiery yellow corundum (800 gp). Deep blue spinel (500 gp). Obsidian (16 gp). Smoky quartz (80 gp). Azurite (16 gp). Jet (140 gp). Alexandrite (500 gp). Tiger eye turquoise (16 gp). Deep green spinel (140 gp). Moss agate (16 gp). Black star sapphire (800 gp). Eye agate (16 gp). Amethyst (140 gp). Jet (140 gp). Violet garnet (500 gp). Black pearl (500 gp). Lapis lazuli (16 gp). 1 Medium magic item.
Baz Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'9" southern man, he wears many layers of old clothing at all times. His hair is long and silver with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. He wears a mask on his face.
Personality: He loves telling others what to do and how they should feel about things. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a Crown-heir, his mother struggled to pay the bills. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a crush on the local Crown-heir.
Ideals: Opinionated, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Assassin
Voice: Whispers
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 98 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 1800 pp. Blue sapphire (1000 gp). Red-brown spinel (160 gp). Lapis lazuli (4 gp). Deep green spinel (160 gp). Tiger eye turquoise (4 gp). Blue quartz (4 gp). Obsidian (4 gp). Banded agate (4 gp). Azurite (4 gp). Jasper (20 gp). Jasper (20 gp). Moss agate (4 gp). Golden yellow topaz (500 gp). Red garnet (160 gp). Hematite (4 gp). Tourmaline (160 gp).
Frug Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a tan and brown handkerchief worn on his right side. His hair is cut close to his head. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Frug wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his father.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Frug has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: To share knowledge with the world; and retire the richest man in the south
Ideals: Disciplined, Entrepeneur, Optimist, Logical. Flaws: Disease. Occupation: Interpreter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 131 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. An abacus with copper, silver and gold markers (140 gp). Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (1200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp). 1 Medium magic item.
Vonbin Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is well dressed, constantly wearing a grey suit, black shirt, and green tie. His silver hair is unkempt and raggedy. He has brown eyes and a grey hat with a black feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Vonbin hails from a village terrorized by dire rats. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he has a rivalry with the church that dominates his actions
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 121 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +5 / 5d6-1, Ranged +6 / 5d6+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Alexandrite (400 gp). Star rose quartz (60 gp). Aquamarine (400 gp). Red spinel (90 gp). Red garnet (90 gp). Carnelian (60 gp). Rock crystal (60 gp). Sard (60 gp). Chalcedony (60 gp). Onyx (60 gp). Jasper (60 gp). Red garnet (90 gp). Golden pearl (90 gp). Star rose quartz (60 gp). Chrysoberyl (90 gp). Obsidian (11 gp). Citrine (60 gp). Aquamarine (400 gp). Blue star sapphire (1500 gp). Deep green spinel (90 gp). Black opal (1500 gp). Obsidian (11 gp). Lapis lazuli (11 gp). Pink pearl (90 gp). Golden pearl (90 gp). Deep blue spinel (400 gp). Azurite (11 gp). Alexandrite (400 gp). Deep green spinel (90 gp). Violet garnet (400 gp). Onyx (60 gp). 1 Major magic item.
Tomph Dayton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a white coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her brown hair up. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Money/treasure; and she loathes her own lifestyle
Ideals: Opinionated. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Herbalist
Voice: Speaks with a cold
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 98 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 600 pp. 1 Minor magic item.
Three In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown tunic with white highlights, and long grey pants that bunch up around her shoes, and she perpetually has her sai ready. She keeps her red fur in a flapper bob. She wears round tiny glasses practically rammed into her face.
Personality: Overbrimming with self-confidence, Three isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Three is combative with any and all who dare try her patience in the slightest.
History: She was born on a small isolated farm. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Ideals: Fighting, Impeccable, Justice. Bonds: Nature, Military, Enemies. Occupation: Roofer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 105 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Chalcedony (80 gp). Black pearl (1100 gp). Bloodstone (80 gp). Jet (160 gp). Jade (160 gp). Hematite (12 gp). Obsidian (12 gp). Chrysoberyl (160 gp). Coral (160 gp). Aquamarine (1100 gp). Black pearl (1100 gp). Deep blue spinel (1100 gp). Eye agate (12 gp). Fire opal (1600 gp). Carnelian (80 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


