Frouse Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has wavy blonde hair. His eyes are amber.
Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Engraver profession.
History: Born in the east to a Detective, Frouse learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To be a Engraver again; and doesn't want to be a detective and was forced into it by his family
Ideals: Joker. Bonds: Job, Adventurer, Family. Occupation: Detective
Voice: Dutch accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 151 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Tourmaline (160 gp). Deep green spinel (160 gp). Golden yellow topaz (700 gp). Jet (160 gp). Star rose quartz (80 gp). Moss agate (11 gp). Sard (80 gp). Pink pearl (160 gp). Azurite (11 gp). Aquamarine (700 gp). Lapis lazuli (11 gp). Eye agate (11 gp). White pearl (160 gp). Blue quartz (11 gp). Black pearl (700 gp). Coral (160 gp). Red garnet (160 gp). Red garnet (160 gp).
Naal Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this southern man wears a fancy blue suit. His chestnut hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is irascible and easily irritated. Naal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Immigrant, Job. Occupation: Spice Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 50 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. Black star sapphire (400 gp). Banded agate (8 gp). Aquamarine (500 gp). Tiger eye turquoise (8 gp).
Quick In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light brown in addition to tight pants. He has no fur. He has several tiny amber earrings on each ear.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He plays an instrument quite well.
History: A powerful slaver made him what he is. He moved from fad to fad and when he turned 15 he discovered painting. Since then, he has sought to make the best of life.
Motivation: He is greedy.
Ideals: Joker, Artistic, Optimist. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Sardonyx (20 gp). Tourmaline (130 gp). Rhodochrosite (13 gp). Jasper (20 gp). Eye agate (13 gp). Blue quartz (13 gp). Red garnet (130 gp). Pink pearl (130 gp). Pink pearl (130 gp). Iolite (20 gp). Obsidian (13 gp). Sardonyx (20 gp). Chrysoprase (20 gp). Red-brown spinel (130 gp). Golden yellow topaz (500 gp). Smoky quartz (20 gp). Onyx (20 gp). Blue diamond (5000 gp). Golden pearl (130 gp). Fire opal (1300 gp). 1 Medium magic item.
Faral Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She wears blue trousers with black and brown striped suspenders. She wears various colorful collared shirts. She carries with her a set of daggers, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her brown hair is knotted and matted. She wears round tiny glasses practically rammed into her face.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is able to fit into much smaller and tighter spaces than normal.
History: Born to a Animal Trainer, her father struggled to pay the bills. In her 11th year, her parents were killed by a drow raid, leaving Faral alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and someone believes her a fraud
Ideals: Fighting, Gifted. Flaws: Emotional. Bonds: Poor, Enemies. Occupation: Mason
Voice: American accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 47 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 7 (-2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Old masterpiece painting (2400 gp). Gold music box (2000 gp). Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Solid gold idol (400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Solid gold idol (400 gp). Gold dragon comb with red garnet eye (1200 gp). Solid gold idol (400 gp). Jeweled gold crown (7000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Medium magic item.
Lone Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a pastel collared shirt and grey skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She has done her best to style her gray fur to look like a famous performer. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Lone enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Over the years she perfected her riding and shooting skills. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Many gnolls want her driven away; and to settle down with her crush
Ideals: Optimist. Flaws: Hedonist, Disease. Bonds: Attractive, Nature. Occupation: Laborer
Voice: Raspy
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 96 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Blue quartz (16 gp). Golden yellow topaz (1200 gp). Brown-green garnet (40 gp). Violet garnet (1200 gp). Brown-green garnet (40 gp). Alexandrite (1200 gp). Jasper (70 gp). Moss agate (16 gp). Moonstone (70 gp). Black pearl (1200 gp). Smoky quartz (70 gp). Alexandrite (1200 gp). Violet garnet (1200 gp). Blue sapphire (1500 gp). Blue quartz (16 gp). Moonstone (70 gp). Violet garnet (1200 gp). Alexandrite (1200 gp). Moonstone (70 gp). Lapis lazuli (16 gp). White opal (1500 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shadow Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is dressed in earthy colors with a pastel and brown handkerchief worn on her left side. Her yellow fur is matted, messy, and big. She has a dull look in her yellow eyes.
Personality: Eccentric and domineering, Shadow will drive conversation. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born at the edge of vast island. Cursed with lycanthropy at a very young age, Shadow has worked very hard to control her curse. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert, Entrepeneur. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Dyer
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 19)
Armor Class 12
Hit Points 75 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +5 / 5d8-1, Ranged +8 / 5d8+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 12000 gp. Zircon (60 gp). Deep blue spinel (200 gp). Rhodochrosite (11 gp). Blue diamond (5000 gp). Tourmaline (140 gp). Peridot (60 gp). Azurite (11 gp). Deep blue spinel (200 gp). Blue star sapphire (1200 gp). Brown-green garnet (140 gp). Malachite (11 gp). Violet garnet (200 gp). Blue sapphire (1200 gp). Aquamarine (200 gp). Black opal (1200 gp). Sard (60 gp). Blue quartz (11 gp). Silver pearl (140 gp). Rhodochrosite (11 gp). Black star sapphire (1200 gp). White pearl (140 gp). Jade (140 gp). Tiger eye turquoise (11 gp). Jade (140 gp). Lapis lazuli (11 gp). Freshwater pearl (11 gp). Red spinel (140 gp). Black pearl (200 gp). Black star sapphire (1200 gp). Moonstone (60 gp). Violet garnet (200 gp). Violet garnet (200 gp). Lapis lazuli (11 gp). Blue quartz (11 gp). Carnelian (60 gp). Golden pearl (140 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Fargrim Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of strength around his neck, and a pickaxe on his belt. He has moderate length silver hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Sold as a small child to a slaver, Fargrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Philantrophist, Impeccable. Flaws: Ugly. Bonds: Mentor. Occupation: Soapmaker
Voice: Timid voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 113 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver ewer (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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