Elegant Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a brown coat over a tan low-cut shirt, and a broad hat upon her head. Her fur is lavender, silky, and of moderate length. Her blue eyes dart from person to person.
Personality: She is extraordinarily eccentric. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Elegant was born the youngest of three triplets. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has been saving her money to try and buy her brother's freedom.
Motivation: Wants to raise her children well; and to reunite with her absent father
Ideals: Logical, Gifted. Flaws: Insane. Bonds: Attractive, Family. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 101 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 11000 gp. Old masterpiece painting (2100 gp). Gold music box (4000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (600 gp).
Rosalind Everly, Female Human [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and white handkerchief worn on her left side. She keeps her brown hair in a pixie cut. Her face is covered beneath a completely black helmet.
Personality: She can speak with the recently deceased. She takes great joy in being the best Bounty Hunter in town.
History: Rosalind was born with her mother's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Bounty Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She struck the Bounty Hunter job and began her own company from there.
Motivation: She seems to be bored by most things; and balancing her hectic life and new bounty hunter responsibilities is difficult
Ideals: Gifted. Flaws: Mundane. Bonds: Job, Attractive, Poor. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 19)
Armor Class 10
Hit Points 133 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +8 / 5d8+2, Ranged +6 / 5d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 24000 gp. 1 Medium magic item.
Mella Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears long strands of topaz and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is brown and curly. She wears an eyepatch.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born into a rich family. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and regain custody of her son
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Family, Mentor. Occupation: Bellfounder
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Golden yellow topaz (800 gp). Bloodstone (70 gp). Silver pearl (100 gp). Iolite (70 gp). Violet garnet (800 gp). Coral (100 gp). Amber (100 gp). Sard (70 gp). White opal (900 gp). Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Great Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She very much looks the part of a Cartwright. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a clover on it. Her lavender fur has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, she has a hard time making friends. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Great was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Great abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She inherited the family business which she has now maintained for 4 years.
Motivation: Wants to open a new tavern.
Flaws: Antagonistic. Bonds: Job, Attractive, Poor, Adventurer. Occupation: Cartwright
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 131 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 18
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Black opal (900 gp). Black pearl (1300 gp). Blue star sapphire (900 gp). Carnelian (30 gp). Fiery yellow corundum (900 gp). Coral (40 gp). Silver pearl (40 gp). Chalcedony (30 gp). Chalcedony (30 gp).
Silvo Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear red clothing when he does not wear armor, and carries longswords. His golden hair is singed and shortened. His amber eyes peer out from beneath his feathered red hat.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the south, but his parents moved at a very young age to the east. He helped his father out around the business and became quite the natural. He tends to his Mortician job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Persistence. Flaws: Ugly, Hedonist. Bonds: Immigrant, Job. Occupation: Mortician
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 130 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Golden yellow topaz (500 gp). Coral (90 gp). Amber (90 gp). Eye agate (15 gp). Fiery yellow corundum (1200 gp). Deep blue spinel (500 gp). Red spinel (90 gp). Onyx (20 gp). Banded agate (15 gp). Golden yellow topaz (500 gp). Obsidian (15 gp). Jade (90 gp). Zircon (20 gp). Amethyst (90 gp). 1 Medium magic item.
Aelar Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Aelar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Aelar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Poor, Military. Occupation: Tailor
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 16)
Armor Class 9
Hit Points 123 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 11000 gp. Alexandrite (600 gp). Freshwater pearl (5 gp). Black pearl (600 gp). Alexandrite (600 gp). Smoky quartz (60 gp). Malachite (5 gp). Rhodochrosite (5 gp). Alexandrite (600 gp). Banded agate (5 gp). Violet garnet (600 gp). Black pearl (600 gp). Amethyst (130 gp).
Thradal Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His tied-back hair is golden. He wears large thick round spectacles.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a great chef.
History: Thradal was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Athletic, Gifted. Flaws: Cynical. Bonds: Poor, Family. Occupation: Tailor
Voice: Can't modulate volume
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 18)
Armor Class 9
Hit Points 116 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Halfling, Druidic
Attacks Melee +8 / 5d6+2, Ranged +5 / 5d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 4000 gp. Brass mug with jade inlays (400 gp). Solid gold idol (400 gp). A necklace of small pink pearls (3000 gp). Golden circlet with four aquamarines (3000 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled anklet (1000 gp). Jeweled gold crown (8000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Solid gold idol (400 gp). Fire opal pendant on a fine gold chain (800 gp). Gold dragon comb with red garnet eye (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Medium magic item.
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