Traubon Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a grey tunic with black highlights, and long green pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy brown hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a pair of adventurers, Traubon grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). After a long history of fighting, Traubon and his spouse have recently divorced.
Motivation: He's attracted to the PC; and he has a crush on the local glassblower
Ideals: Disciplined, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Fortune-teller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 77 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 19 (+4) | 6 (-2) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 2000 gp.
Nordak Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears grey cloth garments or leather armor. His chestnut hair is cut jaggedly and amateurishly. His eyes are blue and beady.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is afraid of women and trembles around them
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is greedy; and to clean up the streets
Flaws: Ugly, Shy. Bonds: Guardian, Rich. Occupation: Farmer
Voice: Booming voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 128 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1600 pp. A roughly beaten golden orb (110 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (6000 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Cloth of gold vestments (110 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Large well-done wool tapestry (600 gp). Jeweled gold crown (5000 gp). Silver comb with moonstones (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Qemuel Twist, Male Tiefling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His white hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a ruthless business man, a trait he acquired from his father.
History: He was born blind and as such lacked many opportunities for work. His first spouse was a Masseuse, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Hunter for the past few years.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Job, Family. Occupation: Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 116 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 19 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Elven, Undercommon
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 16000 gp. Tiger eye turquoise (7 gp). Sard (40 gp). Rich purple corundum (1100 gp). Red spinel (100 gp). Onyx (40 gp). Silver pearl (100 gp). Rock crystal (40 gp). Silver pearl (100 gp). Coral (100 gp). Sardonyx (40 gp). Zircon (40 gp). Tourmaline (100 gp). Deep green spinel (100 gp).
Shax Sage, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'0". She is well dressed, but even with her fine clothing she looks run-down, and her gloved hand is found clutching a scimitar. Her hair is red and very short. This gold eyed northerner is not easily forgotten.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She receives visions of the future at random moments
History: She was born in the north, but her parents moved at a very young age to the west. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. Since then, she has sought to make the best of life.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Joker, Gifted, Optimist, Athletic. Bonds: Immigrant. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 4 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Sylvan, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 8000 gp. Red garnet (80 gp). Alexandrite (200 gp). Amber (80 gp). Red-brown spinel (80 gp). Chalcedony (40 gp). Deep blue spinel (200 gp). Jasper (40 gp). Smoky quartz (40 gp). Banded agate (10 gp). Coral (80 gp). Black star sapphire (1000 gp). Star rose quartz (40 gp). Fiery yellow corundum (1000 gp). Smoky quartz (40 gp). 1 Medium magic item.
Aust Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tan coat over a grey low-cut shirt, and a small hat upon his head. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are gray and he is always smoking a pipe.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better village for his children.
Motivation: To reunite with his absent father; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Impeccable. Bonds: Job, Rich, Adventurer, Family. Occupation: Adventurer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 84 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Sylvan, Goblin
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 pp. Silver pearl (120 gp). Golden pearl (120 gp). Blue quartz (8 gp). Tiger eye turquoise (8 gp). Aquamarine (400 gp). Moonstone (50 gp). Emerald (1400 gp). Azurite (8 gp). Deep green spinel (120 gp). Rhodochrosite (8 gp). Malachite (8 gp). Moss agate (8 gp). Aquamarine (400 gp). Hematite (8 gp). Chalcedony (50 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp). Obsidian (8 gp). Banded agate (8 gp).
Ar-Gul Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His hair is brown and very short. His skin is flawless and his green eyes scan people very quickly.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Ar-Gul would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Military, Nature. Occupation: Stylist
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Eye agate (13 gp). Blue quartz (13 gp). Fire opal (1100 gp). Chrysoprase (70 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). Rhodochrosite (13 gp). Moonstone (70 gp). Banded agate (13 gp). Tourmaline (130 gp). Blue quartz (13 gp). Golden pearl (130 gp). Brown-green garnet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bidreked Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. He has moderate length white crest. His face is scarred and worn.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: When he was but 3 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He now mingles about in high society.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Rich, Adventurer. Occupation: Fisher
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 16)
Armor Class 14
Hit Points 107 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Solid gold idol (1200 gp). Jeweled anklet (4000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
