Mozikth Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His crest is white and very short. He has a tattooed face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a great chef.
History: From birth he was tutored by a cruel and relentless mentor. His mother was a soldier and died while he was still young. Mozikth was left his mother's suit of armor and trained in its use and care. He was granted divine powers by his dying sister.
Motivation: He has money and likes to spend it.
Ideals: Joker, Gifted. Bonds: Rich, Mentor, Military. Occupation: Butcher
Voice: Slurs words
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 101 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 5 (-3) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 7000 gp. Golden pearl (130 gp). Alexandrite (1200 gp). Rock crystal (50 gp). Tiger eye turquoise (12 gp). Pink pearl (130 gp). Jet (130 gp). Tiger eye turquoise (12 gp). Rose (50 gp). Blue star sapphire (1200 gp). Amber (130 gp). Star rose quartz (50 gp). Moss agate (12 gp). Coral (130 gp).
Hecat Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears baggy black pantaloons and a grey scarf. She is physically well-built. Her hair is purple and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She worked as a nervous Locksmith and found it very stressful. She has achieved small success as a Locksmith.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Insane, Disease, Insomniac. Bonds: Job, Immigrant. Occupation: Locksmith
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Obsidian (11 gp). Onyx (50 gp). Rich purple corundum (900 gp). Deep green spinel (90 gp). Star ruby (900 gp). Chalcedony (50 gp). Deep blue spinel (1200 gp). 1 Medium magic item.
Gadreel Harm, Female Tiefling [Permalink]
Personal [hide]
Description: She has a large green mantle and cape that has been intricately interwoven into her brown robe. She carries with her a set of shortbows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her long brown hair is drawn into a two foot long braid. This gold eyed easterner is not easily forgotten.
Personality: Gadreel hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born on a small isolated farm. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. By chance she met her brother recently and the two have been together since.
Motivation: Marry her brother to traveling adventurers.
Ideals: Fighting, Artistic. Bonds: Family, Nature. Occupation: Gardener
Voice: Stutters
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 29 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 5 (-3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 800 pp. A necklace of small pink pearls (2000 gp). A delicate brass dragon egg (40 gp). 1 Medium magic item.
Emmeline Leeming, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a violet tunic with yellow highlights, and long white pants that bunch up around her shoes. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She has several tiny topaz earrings on each ear.
Personality: Emmeline speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village she learned the ways of the warrior from her mother. Emmeline was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Bowyer. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emmeline fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is greedy.
Ideals: Impeccable, Fighting. Bonds: Immigrant, Rich, Adventurer, Nature. Occupation: Bowyer
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 60 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Draconic, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 800 pp. Large well-done wool tapestry (300 gp). A silver and pearl hairclip (70 gp). A small bag of saffron. (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Gold cup set with emeralds (4000 gp). A silver and pearl hairclip (70 gp).
Nemeia Nowhere, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and is generally shirtless and showing off her tattooed chest. She has dyed her greying brown hair a little too much giving a sharp brown color. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is afraid of women and trembles around them
History: Nemeia was born with her father's beautiful face. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Herbalist work with an outfit from a few towns over. Herbalist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Job, Rich. Occupation: Herbalist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 50 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1200 pp. Eye agate (13 gp). Black opal (1100 gp). Sard (70 gp). Jasper (70 gp). Blue quartz (13 gp). Star rose quartz (70 gp). Fire opal (1100 gp). Black pearl (200 gp). Obsidian (13 gp). Peridot (70 gp). Fiery yellow corundum (1100 gp). Rose (70 gp). Onyx (70 gp). 1 Medium magic item.
Tordek Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is drawn into a tight pony tail with a cross scrunchie. He wears large thick round spectacles.
Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.
History: He was born several months after his mother was called into army service. When Tordek reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Bonds: Attractive, Military, Adventurer. Occupation: Barkeep
Voice: Sensual and smooth
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 133 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Ignan, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Gold dragon comb with red garnet eye (1400 gp). A silver and pearl hairclip (60 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Gold and topaz bottle stopper cork (1400 gp). Silver chalice with lapis lazuli gems (90 gp). 1 Medium magic item.
Seraphina Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'11". She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has no hair. She has several tiny amber earrings on each ear.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Seraphina was left her mother's suit of armor and trained in its use and care. She has drifted from career to career and currently works as a Bowyer.
Motivation: Expand her business; and balancing her hectic life and new bowyer responsibilities is difficult
Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Bowyer
Voice: Low and grunting
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 88 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Azurite (7 gp). Onyx (40 gp). Chrysoberyl (80 gp). Fiery yellow corundum (1600 gp). Amber (80 gp). Sard (40 gp). Amethyst (80 gp). Rose (40 gp). Carnelian (40 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!