Ratlûg Ridley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, green shirt, and blue tie. He is bald on top and has large brown tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a Detective, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and he loathes his own lifestyle
Flaws: Ugly, Insomniac, Depressed, Antagonistic. Bonds: Poor. Occupation: Brewer
Voice: Spits and sputters
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 98 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Rhodochrosite (7 gp). Chalcedony (70 gp). Lapis lazuli (7 gp). Bloodstone (70 gp). Chrysoprase (70 gp). Hematite (7 gp). Fiery yellow corundum (1100 gp). Black pearl (1300 gp). Lapis lazuli (7 gp). Aquamarine (1300 gp). 1 Medium magic item.
Duvamil Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman typically wears blue cloth garments or leather armor. With wild blonde hair. Her fierce amber eyes like to dwell on things.
Personality: She is happy with her job as a Tailor. She turns her eye from what people do, preferring to live and let live. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a poor family in the city she treasured whatever gifts she got. Her father was very strict, and drilled into her lessons on being the perfect lady. She inherited the family business which she has now maintained for 14 years.
Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found
Ideals: Philantrophist, Impeccable. Bonds: Job, Poor, Family. Occupation: Tailor
Voice: Smoker's lung
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 99 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 10 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Large well-done wool tapestry (600 gp). Jeweled gold crown (2000 gp). Large well-done wool tapestry (600 gp). A small bag of saffron. (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Medium magic item. 1 Medium magic item.
Beloril Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is white and curly. His eyes are brown.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.
History: Born to a Blacksmith, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted druidic powers by his dying sister.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Sculptor
Voice: Low range voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 100 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Draconic
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 400 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). A roughly beaten golden orb (120 gp). A necklace of small pink pearls (3000 gp). Golden circlet with four aquamarines (3000 gp). Jeweled anklet (1000 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (100 gp). Embroidered and bejeweled glove (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). A delicate silver chain set with a tourmaline (30 gp).
Mara Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of whips on her belt, each one with a ruby on the hilt. Her hair is short and white. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a small toy that she constantly fidgets with.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Mara was left her mother's suit of armor and trained in its use and care. She got away from her former life and has fallen to alcoholism.
Motivation: She wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Fighting, Joker. Flaws: Insomniac, Addict. Bonds: Military. Occupation: Fletcher
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: Blue quartz (11 gp). Rock crystal (70 gp). Sard (70 gp). Sardonyx (70 gp). Rhodochrosite (11 gp). Aquamarine (1000 gp). Onyx (70 gp). Moss agate (11 gp).
Fabien Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.
History: Fabien was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. By chance he met his sister recently and the two have been together since.
Motivation: He's in love; and regain custody of his son
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Family, Job, Has a crush. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 98 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Deep blue spinel (700 gp). Citrine (70 gp). Emerald (1200 gp). Tiger eye turquoise (4 gp). Iolite (70 gp). 1 Medium magic item.
Balam Art, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, typically a more casual-formal manner. He wears his white hair down. His face is covered beneath a completely black helmet.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist. Bonds: Attractive, Poor. Occupation: Merchant
Voice: Italian accent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 63 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (3000 gp). Silver comb with moonstones (500 gp). Solid gold idol (400 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (1000 gp). An abacus with copper, silver and gold markers (90 gp). Cloth of gold vestments (90 gp). Large well-done wool tapestry (400 gp). Jeweled gold crown (7000 gp). Sapphire pendant on gold chain (500 gp). Silver comb with moonstones (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (400 gp).
Ozyman TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red armored body suit, with a simple yellow line shooting up and back down. His auburn hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Ozyman was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Expand his business.
Ideals: Joker. Flaws: Shy. Bonds: Job, Attractive. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 89 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Black velvet mask with numerous citrines (110 gp). Brass mug with jade inlays (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Jeweled anklet (3000 gp). Silver ewer (50 gp). Cloth of gold vestments (110 gp). A small bag of saffron. (50 gp).
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