Felosial Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her skin is fair and her fingers are delicate and long. With bright golden hair. Her eyes are likewise brown.
Personality: While she acts the brute, she is far gentler than she would appear. She has a small toy that she constantly fidgets with.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She became a Doctor soon after.
Motivation: She is currently in port desperately looking for someone to get her out; and money/treasure
Ideals: Fighting. Flaws: Addict. Bonds: Rich, Job, Slave. Occupation: Doctor
Voice: Irish accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 64 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Bloodstone (20 gp). Moonstone (20 gp). Hematite (5 gp). Rhodochrosite (5 gp). Tourmaline (110 gp). Alexandrite (1200 gp). Golden yellow topaz (1200 gp). Rhodochrosite (5 gp). Rock crystal (20 gp). Citrine (20 gp). Star rose quartz (20 gp). Coral (110 gp). Blue quartz (5 gp). Violet garnet (1200 gp). Eye agate (5 gp). 1 Medium magic item.
Seven On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown fur. He wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His long brown fur is drawn into a two foot long braid. His fierce yellow eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the north, but his parents moved at a very young age to the west. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Sellsword
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 88 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Gnome, Celestial
Attacks Melee +4 / 5d4-2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1700 pp. Red garnet (100 gp). Aquamarine (200 gp). White opal (400 gp). Tourmaline (100 gp). Emerald (400 gp). Freshwater pearl (8 gp). Sardonyx (60 gp). Eye agate (8 gp). Violet garnet (200 gp). Blue diamond (3000 gp). Blue star sapphire (400 gp). Chrysoberyl (100 gp). Hematite (8 gp). Peridot (60 gp). Blue star sapphire (400 gp). Emerald (400 gp). Brown-green garnet (100 gp). Aquamarine (200 gp). Jade (100 gp). Carnelian (60 gp). Moss agate (8 gp). Moonstone (60 gp).
Ermina Blythe, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'9". She wears many layers of old clothing at all times. Her chestnut hair is wavy and long. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She believes the world needs to unite to get rid of drow once and for all.
History: Ermina hails from a village terrorized by drow. There was a wharf not far from home where she often wandered off to fish. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Many drow want her driven away; and she wants revenge against drow
Flaws: Ugly, Addict, Shy. Bonds: Poor, Enemies, Nature. Occupation: Painter
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 pp.
Morana Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a brown armored body suit, with a simple grey line shooting up and back down. She sports red long hair. She wears round tiny glasses practically rammed into her face.
Personality: She is happy with her job as a Ruler. She turns her eye from what people do, preferring to live and let live. She plays an instrument quite well.
History: Morana was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When Morana reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a Ruler soon after.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Artistic. Bonds: Job, Poor, Military. Occupation: Ruler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 104 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Sylvan, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 700 pp. Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Old masterpiece painting (2100 gp). Silver ewer (70 gp). 1 Minor magic item.
Seraphina Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a white collared shirt and violet skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. She is muscular with a powerful set of arms. She has moderate length red hair. Her face is scarred and worn.
Personality: She is overprotective of those who hire her services. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Slave Trader. Since then, she has sought to make the best of life.
Motivation: To be a Herbalist again; and balancing her hectic life and new slave trader responsibilities is difficult
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Guardian, Job. Occupation: Slave Trader
Voice: Old thin voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 9
Hit Points 127 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 17 (+3) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +5 / 4d8+0, Ranged +3 / 4d8-2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Silver comb with moonstones (1000 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Sapphire pendant on gold chain (1600 gp). Silver chalice with lapis lazuli gems (160 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Jeweled electrum ring (7000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp).
Barbena Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman has a large grey mantle and cape that has been intricately interwoven into her white robe, and sports empty pouches on her belt. Her white hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.
Personality: While she acts the brute, she is far gentler than she would appear. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born several months after her mother was called into army service. She was taken as a slave by a traveling circus and forced to perform Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barbena fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Hedonist. Bonds: Military, Slave. Occupation: Sellsword
Voice: Farmer accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 75 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item.
Tim Walcott, Male Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His moppish blonde hair is in a traditional bowl cut. His blue eyes dart from person to person.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Tim's mother didn't care for him much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Job. Occupation: Bowyer
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Onyx (20 gp). Alexandrite (700 gp). Tourmaline (140 gp). Aquamarine (700 gp). Azurite (9 gp). Red spinel (140 gp). Alexandrite (700 gp). Pink pearl (140 gp). Chrysoprase (20 gp). Golden yellow topaz (700 gp). Canary diamond (3000 gp). Obsidian (9 gp). Sard (20 gp). 1 Medium magic item.
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