Baern Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak. He is portly but not overly obese. His blonde hair is cut jaggedly and amateurishly. His brown eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Baern embodies much of what other species detest in the Dwarves. He works hard and plays hard.
History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Hedonist. Bonds: Nature, Immigrant. Occupation: Priest
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 130 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Deep blue spinel (1400 gp). Aquamarine (1400 gp). Deep blue spinel (1400 gp). Citrine (50 gp). Peridot (50 gp). Blue quartz (14 gp). Jasper (50 gp). Black pearl (1400 gp). Black opal (1600 gp). Violet garnet (1400 gp). Zircon (50 gp). Chrysoberyl (40 gp). Alexandrite (1400 gp). Lapis lazuli (14 gp). 1 Medium magic item.
Raam Doom, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He is wearing a long, black, dusty cloak. He has styled his brown hair well, parting it to the left. His white eyes lackadaisically let the world flow into them.
Personality: Calm and collected, he is a well trained Adventurer. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He now owns his own business.
Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his daughter
Flaws: Ugly, Racist, Insane. Bonds: Job, Family. Occupation: Adventurer
Voice: Booming voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 59 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 19
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 11000 gp. Lapis lazuli (5 gp). Jade (130 gp). Zircon (50 gp). Lapis lazuli (5 gp). 1 Medium magic item. 1 Medium magic item.
Raer Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, wearing violet shirts, loose pants, and blazers most of the time. His blonde hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Persistence, Justice, Philantrophist. Bonds: Attractive, Religious. Occupation: Navigator
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 107 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 18 (+4) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Draconic, Orc, Infernal
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 4000 gp. Jade (130 gp). Bloodstone (30 gp). Deep blue spinel (800 gp). Alexandrite (800 gp). Blue quartz (9 gp). Violet garnet (800 gp). Rock crystal (30 gp). Black pearl (800 gp). Moss agate (9 gp). Onyx (30 gp). Tiger eye turquoise (9 gp). Red-brown spinel (130 gp). Aquamarine (800 gp). Deep blue spinel (800 gp). Freshwater pearl (9 gp). Violet garnet (800 gp). Banded agate (9 gp). Hematite (9 gp).
Hunter Richie, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is physically well-built. He wears his white hair up in a very large beehive style do. His fierce brown eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Hunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Hunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hunter took refuge in the old dungeon and found the beat up longsword and armor he uses now. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Nature, Family. Occupation: Ploughman
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 105 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Malachite (15 gp). Sard (20 gp). Zircon (20 gp). Amber (70 gp). Hematite (15 gp). Peridot (20 gp). 1 Medium magic item.
Sammal Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His black hair is braided into rings. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to make almost anything out of random pieces of junk.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.
Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion
Ideals: Disciplined, Gifted, Persistence. Flaws: Addict, Ugly. Bonds: Poor. Occupation: Locksmith
Voice: Slurs words
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 116 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1200 pp. Alexandrite (300 gp). Chrysoprase (80 gp). Deep green spinel (90 gp). Obsidian (15 gp). Deep blue spinel (300 gp). Chrysoprase (80 gp). Black pearl (300 gp). Chalcedony (80 gp). Blue star sapphire (1100 gp). Blue star sapphire (1100 gp). Zircon (80 gp). Rich purple corundum (1100 gp). Black star sapphire (1100 gp). Rhodochrosite (15 gp). Citrine (80 gp). Violet garnet (300 gp). Tiger eye turquoise (15 gp). Carnelian (80 gp). Sard (80 gp). Blue sapphire (1100 gp). Golden yellow topaz (300 gp). Chrysoberyl (90 gp). Chalcedony (80 gp). Brown-green garnet (90 gp). 1 Medium magic item. 1 Medium magic item.
Pogranix Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. Her crest is brass and very short. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: A skeptical and narcissistic woman, Pogranix's first love is herself. Her second love is also herself. Flattery will make her almost putty in your hands.
History: Sold as a small child to a slaver, Pogranix was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their daughter. She worked as a Laborer, and she later adopted a second daughter.
Motivation: She feels the way she acts is they only way to get by in the world; and her spouse's relatives view her with great suspicion
Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Mentor, Family. Occupation: Laborer
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 106 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 300 pp. Hematite (7 gp). White opal (1600 gp). Banded agate (7 gp). Star ruby (1600 gp). Golden yellow topaz (500 gp). Coral (100 gp). Sard (50 gp). Silver pearl (100 gp). Bloodstone (50 gp). Blue quartz (7 gp). Aquamarine (500 gp). Deep blue spinel (500 gp). Carnelian (50 gp).
Brottor Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brottor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Persistence, Optimist. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Barber
Voice: Uses sign language
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 132 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 16 (+3) | 18 (+4) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Infernal, Abyssal, Orc
Attacks Melee +3 / 4d10-2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. Carnelian (80 gp). Alexandrite (400 gp). Deep green spinel (150 gp). Freshwater pearl (15 gp). Coral (150 gp). Blue sapphire (1500 gp). Peridot (80 gp). Tourmaline (150 gp). Star rose quartz (80 gp). Red garnet (150 gp). Malachite (15 gp). Jasper (80 gp). White opal (1500 gp). Blue sapphire (1500 gp). Blue quartz (15 gp). Blue quartz (15 gp). Zircon (80 gp). Bloodstone (80 gp). Lapis lazuli (15 gp). Chrysoprase (80 gp). Deep blue spinel (400 gp). Aquamarine (400 gp). Obsidian (15 gp). Hematite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!