Phelaia Devotion, Female Tiefling [Permalink]
Personal [hide]
Description: This woman dresses like a well dressed Performer does, and sports empty pouches on her belt. Her hair, while still mostly white, has prominent grey streaks. She wears crescent spectacles with a black brim.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She comes from a rich northern family. Her childhood dream was to be a Unemployed, but she was a colossal failure. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.
Motivation: To reunite with her old friends; and obtaining odd cultural elven artifacts is her passion
Ideals: Joker. Flaws: Disease. Bonds: Job, Rich, Adventurer. Occupation: Performer
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 126 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Ignan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Freshwater pearl (13 gp). Jade (150 gp). Blue quartz (13 gp). Amber (150 gp). Golden yellow topaz (1400 gp). Peridot (30 gp). Rose (30 gp). Eye agate (13 gp). Golden pearl (150 gp).
Edge Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her fur is brown and very short. Her ears are large.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born the only child of a wealthy merchant. She worked as a nervous Spice Merchant and found it very stressful. She then took over the family business and is one of the better Spice Merchant for hire.
Motivation: Retire the richest woman in the west; and expand her business
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Spice Merchant
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 89 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emmeline Andreantti, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head, and carries shortbows. She has wavy red hair. She has a tattooed face.
Personality: She has always had a great fascination with Half-Orc culture. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 17th year, her parents were killed by a drow raid, leaving Emmeline alone in the world. After a stint in an orphanage, she was adopted. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She has a rivalry with the Church that dominates her actions; and a deep hatred of drow
Ideals: Fighting. Flaws: Racist. Bonds: Religious, Military, Enemies. Occupation: Slave Trader
Voice: High pitched and raspy
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 18 (+4) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Gnome, Terran, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 8000 gp. Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (170 gp). Jeweled anklet (1000 gp). Silver comb with moonstones (300 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Eida Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who is wearing a long, white, dusty cloak, she is not a threatening figure. Her hair is short and silver. She has a dull look in her violet eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She works hard and plays hard.
History: Eida was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and to reunite with her absent father
Flaws: Antagonistic, Hedonist. Bonds: Family, Adventurer. Occupation: Bookbinder
Voice: Low range voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 119 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Abyssal, Undercommon
Attacks Melee +4 / 5d6-2, Ranged +8 / 5d6+2, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1900 pp. Blue diamond (7000 gp). Lapis lazuli (7 gp). Deep green spinel (150 gp). Jet (150 gp). Citrine (70 gp). Aquamarine (600 gp). Alexandrite (600 gp). Banded agate (7 gp). Golden pearl (150 gp). Blue quartz (7 gp). Sard (70 gp). Pink pearl (150 gp). Deep blue spinel (600 gp). Violet garnet (600 gp). Blue quartz (7 gp). Peridot (70 gp). Zircon (70 gp). Azurite (7 gp). Banded agate (7 gp). Rock crystal (70 gp). Banded agate (7 gp). Alexandrite (600 gp). Violet garnet (600 gp). White opal (800 gp). Black pearl (600 gp). Alexandrite (600 gp). Pink pearl (150 gp). Sardonyx (70 gp). Rock crystal (70 gp). Brown diamond (7000 gp). Banded agate (7 gp). Black pearl (600 gp). Deep green spinel (150 gp).
Donaar Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his bronze crest well, parting it to the right. He wears an eyepatch.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Banker in town.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He tends to his Banker job now, and dutifully fulfills any obligations he has.
Motivation: To be a Carpenter again.
Ideals: Athletic, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Banker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 132 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 300 pp. Black pearl (1000 gp). Malachite (9 gp). Banded agate (9 gp). Freshwater pearl (9 gp). Freshwater pearl (9 gp). Peridot (80 gp). Golden yellow topaz (1000 gp). Golden yellow topaz (1000 gp). Obsidian (9 gp). Freshwater pearl (9 gp). Chrysoberyl (150 gp). Iolite (80 gp). Star rose quartz (80 gp). Hematite (9 gp). Rose (80 gp). Rhodochrosite (9 gp). Fiery yellow corundum (1000 gp). Lapis lazuli (9 gp). Rock crystal (80 gp).
Dagger Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a faded coat and loose pants complete with wide-brimmed hat. Her beige fur is knotted and matted. Her hazel unseeing eyes seem to look past you.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She feeds upon the attention of others.
History: Dagger was born in the south. At a young age she loved to build and create. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants revenge against brigands.
Ideals: Persistence. Flaws: Disease. Bonds: Enemies, Attractive. Occupation: Navigator
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 108 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Smoky quartz (40 gp). Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kriv Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He usually wears his black robe and has his dagger always slung over his shoulder. He has black crest. His eyes are red.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Kriv was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end.
Bonds: Job, Adventurer, Religious, Poor, Has a crush. Occupation: Junk Dealer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 121 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Brass mug with jade inlays (200 gp). Gold cup set with emeralds (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Gold music box (1000 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled gold crown (7000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Gold and ruby ring (2000 gp). Old masterpiece painting (2200 gp). Golden circlet with four aquamarines (4000 gp). Old masterpiece painting (2200 gp). Finely wrought small gold bracelet (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!