Morkral Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a long, grey cloak. He keeps his long brown hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Morkral was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He's also a talented Server, but doesn't like to broadcast it.
Motivation: He's attracted to the PC; and wants to open a new tavern
Flaws: Insomniac, Ugly. Bonds: Family, Job, Has a crush. Occupation: Mayor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 67 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Violet garnet (1000 gp). Tiger eye turquoise (11 gp). Aquamarine (1000 gp). Black pearl (1000 gp). 1 Medium magic item.
Berrian Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is dressed in an above average manner. He wears his hair in dreadlocks. This violet eyed northerner is not easily forgotten.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Server
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 106 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Gnome
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 300 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Solid gold idol (1200 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Cloth of gold vestments (50 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (400 gp). 1 Medium magic item.
Nurkara Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her blonde hair down. She is baby faced.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She was born in a small desert village. Nurkara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Regain custody of her daughter.
Ideals: Artistic. Flaws: Insomniac. Bonds: Poor, Family, Nature. Occupation: Doctor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 114 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 14 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 8000 gp. Jet (40 gp). Moonstone (40 gp). Carnelian (40 gp). Eye agate (7 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naill Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his blonde hair up. His face is scarred and worn.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and retire the richest man in the east
Ideals: Entrepeneur, Athletic, Philantrophist. Flaws: Ugly, Selfish. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Gold dragon comb with red garnet eye (1500 gp). Embroidered and bejeweled glove (2000 gp). Cloth of gold vestments (150 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).
Jane England, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears dark leathers with embroidery. She wears a colorful flower in her chestnut hair. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is happy with her job as a Doctor. She turns her eye from what people do, preferring to live and let live. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Jane was born in the east. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is unsatisfied with her job.
Ideals: Fighting, Persistence. Bonds: Attractive, Job, Nature. Occupation: Doctor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 130 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Citrine (40 gp). Black pearl (1600 gp). Moss agate (14 gp). Freshwater pearl (14 gp). Smoky quartz (40 gp). Aquamarine (1600 gp). Black pearl (1600 gp). Emerald (1000 gp). Hematite (14 gp). Malachite (14 gp). Rhodochrosite (14 gp). Smoky quartz (40 gp). Alexandrite (1600 gp). Deep green spinel (90 gp). Alexandrite (1600 gp). Star rose quartz (40 gp). Golden yellow topaz (1600 gp). 1 Medium magic item.
Luthra Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: 3'2" and muscular, this northern woman wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her hair is always cut to a buzz. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She uses divination through singing.
History: Gifted from a young age, Luthra studied abroad. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. Days after completing her studies, news broke out that her hometown was attacked by brigands. Luthra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: Many brigands want her driven away; and revenge
Ideals: Athletic, Gifted. Bonds: Attractive, Enemies. Occupation: Knight
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 130 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 12 (+1) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 pp. Aquamarine (1400 gp). Iolite (30 gp). Sardonyx (30 gp). Onyx (30 gp). Coral (160 gp). Blue sapphire (400 gp). Star rose quartz (30 gp). Black pearl (1400 gp). Brown-green garnet (160 gp). Onyx (30 gp). 1 Medium magic item.
Altho Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a wide-brimmed hat to cover his moderate length blonde hair. His brown eyes are slightly larger than normal.
Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: He doesn't get along with people that don't share his tastes; and he wants to get laid
Ideals: Philantrophist, Impeccable. Flaws: Disease. Bonds: Has a crush, Attractive. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 105 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 15000 gp. Amber (80 gp). Tiger eye turquoise (16 gp). Moss agate (16 gp). Rock crystal (80 gp). Coral (80 gp). Chrysoberyl (80 gp). Iolite (80 gp). Red-brown spinel (80 gp). Brown-green garnet (80 gp). Aquamarine (1000 gp). Blue star sapphire (1300 gp). Red-brown spinel (80 gp). Hematite (16 gp). Golden yellow topaz (1000 gp). Tiger eye turquoise (16 gp). Smoky quartz (80 gp). Moss agate (16 gp). Freshwater pearl (16 gp). Tiger eye turquoise (16 gp). Carnelian (80 gp). Rhodochrosite (16 gp). Alexandrite (1000 gp). Golden pearl (80 gp). Black pearl (1000 gp). Lapis lazuli (16 gp). Obsidian (16 gp). Obsidian (16 gp).
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