Ildrex Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'4" southern man, he typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His red crest is matted, messy, and big. He has a dull look in his gold eyes.
Personality: He has a massive crush on the younger sibling of the Farmer who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Ildrex was born in the south. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army
Ideals: Persistence. Flaws: Ugly. Bonds: Has a crush, Adventurer, Military. Occupation: Farmer
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quick In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a pastel shirt with thin black vertical stripes and white pants. He wears a deerstalker hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His father raised him in a mountain cabin. In his 14th year, his parents were killed by a goblins raid, leaving Quick alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Mercenary.
Motivation: He wants revenge against goblins; and he'd like to take his coworkers down a peg
Ideals: Athletic. Bonds: Attractive, Enemies, Job, Nature. Occupation: Mercenary
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 119 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 10000 gp. Hematite (10 gp). Tourmaline (130 gp). Peridot (40 gp). Moss agate (10 gp). Carnelian (40 gp). Deep blue spinel (1000 gp). Zircon (40 gp). Moss agate (10 gp). Chrysoberyl (130 gp). Jade (130 gp). Bloodstone (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shadow Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her fur is greying and her face has many wrinkles. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She snorts whenever she laughs or is feeling confident. She invites people to come help in her community garden.
History: She got into the Stableman business at a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She tends to her Stableman job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Philantrophist. Bonds: Attractive, Job, Religious. Occupation: Stableman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 120 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1200 pp. Silver chalice with lapis lazuli gems (40 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Old masterpiece painting (1500 gp). Embroidered and bejeweled glove (4000 gp). A roughly beaten golden orb (40 gp). A delicate brass dragon egg (20 gp). Golden circlet with four aquamarines (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver ewer (20 gp).
Meena Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her red hair is singed and shortened. Her violet unseeing eyes seem to look past you.
Personality: Meena speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has all her life been fascinated with poetry.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Engraver arts, while her mother instructed her in etiquette, music and courtly manner. A freak accident while working with her Shoemaker father left her crippled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Engraver
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 112 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Golden yellow topaz (300 gp). Black pearl (300 gp). Chrysoberyl (120 gp). Banded agate (16 gp). Deep blue spinel (300 gp). Rose (70 gp). Aquamarine (300 gp). Rock crystal (70 gp). Lapis lazuli (16 gp). Zircon (70 gp). Aquamarine (300 gp). Citrine (70 gp). Moonstone (70 gp). White pearl (120 gp). 1 Medium magic item.
Fallthra Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is short and red. Her eyes, though not visible through her cowl, are violet.
Personality: Fallthra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is frequently practicing swordplay.
History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To settle down with her crush; and she wants nothing more than to rejoin the army
Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Military. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 91 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1100 pp. Iolite (40 gp). Rose (40 gp). Tiger eye turquoise (12 gp). Chrysoberyl (100 gp). Star rose quartz (40 gp). Alexandrite (300 gp). Blue quartz (12 gp). Lapis lazuli (12 gp). Moonstone (40 gp). Fire opal (600 gp). Tiger eye turquoise (12 gp). Golden yellow topaz (300 gp). Sardonyx (40 gp). Deep blue spinel (300 gp). Citrine (40 gp). Blue sapphire (600 gp). Golden pearl (100 gp). 1 Medium magic item. 1 Medium magic item.
Theriatis Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt, and carries crossbows. His moppish golden hair is in a traditional bowl cut. His thin eyebrows rest above his beady hazel eyes.
Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.
History: Theriatis was born in the west. At a young age he loved to build and create. Through the years after Theriatis was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Theriatis's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic, Addict. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 15
Hit Points 55 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 8 (-1) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 19
Languages Common, Elven, Orc
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 6000 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). A delicate silver chain set with a tourmaline (20 gp). Carved bone or ivory statuette (20 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Jeweled anklet (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (400 gp). Solid gold idol (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Medium magic item.
Diggory Kinsley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a long, grey, dusty cloak, and is pretty ugly. His golden hair is lengthy. His gray eyes peer out from beneath his Stetson grey hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a minor phobia of water and hates getting wet.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against brigands.
Flaws: Ugly, Disease, Insane, Fearful. Bonds: Religious, Enemies. Occupation: Gardener
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 17)
Armor Class 14
Hit Points 103 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal, Sylvan
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 4000 gp. Hematite (9 gp). Pink pearl (40 gp). Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). Golden pearl (40 gp). Black pearl (1400 gp). Blue sapphire (600 gp). Obsidian (9 gp). Hematite (9 gp). Freshwater pearl (9 gp). Tourmaline (40 gp). Bloodstone (70 gp). Amethyst (40 gp). Brown-green garnet (40 gp). Blue quartz (9 gp). Violet garnet (1400 gp). Black opal (600 gp). Brown-green garnet (40 gp). Chrysoberyl (40 gp). Golden yellow topaz (1400 gp). Rich purple corundum (600 gp). Iolite (70 gp). Blue quartz (9 gp). Jet (40 gp). Red-brown spinel (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!