Jelenneth Adler, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears violet painted combat armor at almost all times. Her head has been shaved. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make her almost putty in your hands.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Wants to have a good time and be beloved; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Persistence. Flaws: Ugly, Selfish. Occupation: Hunter
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 105 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1700 pp.
Reddlepop Reese, Female Gnome [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.
Personality: Reddlepop hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Reddlepop lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: An old rival family wants her found; and to unite with her brother
Ideals: Artistic. Bonds: Rich, Attractive, Family, Slave. Occupation: Merchant
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 9
Hit Points 125 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Black pearl (300 gp). Citrine (40 gp). Golden yellow topaz (300 gp). White opal (1400 gp). Rich purple corundum (1400 gp). Obsidian (13 gp). Eye agate (13 gp). 1 Medium magic item.
Lone Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and a wedding ring on her left hand. She keeps her cinnamon fur in a pixie cut. Her thin eyebrows rest above her beady yellow eyes.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. Lone is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Lone hails from a village terrorized by dire rats. Her first spouse was a Slave Trader, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Lone was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Flaws: Ugly, Racist. Bonds: In love, Family, Enemies. Occupation: Unemployed
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 52 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. Jade (70 gp). Jade (70 gp). Rhodochrosite (15 gp). Hematite (15 gp). Freshwater pearl (15 gp). Pink pearl (70 gp). Blue quartz (15 gp). White opal (1200 gp). Moss agate (15 gp). Jet (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ida Garrick, Female Human [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her whole body is exceptionally muscular. Her hair is short and red. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Ida was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Soapmaker. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs
Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Religious. Occupation: Soapmaker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +2 / 4d8-3, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Large well-done wool tapestry (200 gp). Jeweled anklet (2000 gp). Silver ewer (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (800 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). 1 Medium magic item.
Kava Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has styled her white crest well, parting it to the left. She has a dull look in her gold eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Kava liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To be a Bounty Hunter again; and expand her business
Flaws: Shy, Secretive. Bonds: Immigrant, Nature, Adventurer, Job. Occupation: Servant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. Golden circlet with four aquamarines (5000 gp). Large well-done wool tapestry (600 gp). An abacus with copper, silver and gold markers (90 gp). Solid gold idol (300 gp). Jeweled anklet (2000 gp). Old masterpiece painting (1600 gp). Fire opal pendant on a fine gold chain (1600 gp). Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). 1 Medium magic item.
Hlin Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, typically a more casual-formal manner. Her red hair is smooth and relatively long. Her green eyes dart from person to person to random spaces in the air.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born to a pair of adventurers, Hlin grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. Days after completing her studies, news broke out that her hometown was attacked by illithids. Hlin was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: She wants revenge against illithids.
Flaws: Shy. Bonds: Attractive, Enemies, Adventurer. Occupation: Laborer
Voice: pre-pubescent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 93 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. Peridot (80 gp). Hematite (4 gp). Rock crystal (80 gp). Obsidian (4 gp). Black star sapphire (1500 gp). Citrine (80 gp). Malachite (4 gp). Chalcedony (80 gp). Alexandrite (200 gp). Black star sapphire (1500 gp). Peridot (80 gp). White opal (1500 gp). Blue star sapphire (1500 gp). Violet garnet (200 gp). Blue sapphire (1500 gp). Golden yellow topaz (200 gp). Freshwater pearl (4 gp). Carnelian (80 gp). Golden yellow topaz (200 gp). Fire opal (1500 gp). Brown-green garnet (90 gp). 1 Medium magic item. 1 Medium magic item.
Willow TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears light armors faded through time and improper care. She sports a flattop hair cut. She has several tiny aquamarine earrings on each ear.
Personality: Always inclined to offer people food she seems plenty friendly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Athletic, Philantrophist. Bonds: Rich, Adventurer. Occupation: Armorer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 102 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Orc
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 12000 gp. Black star sapphire (600 gp). Black pearl (1000 gp). Freshwater pearl (7 gp). Jet (100 gp). Jet (100 gp). Bloodstone (80 gp). Golden yellow topaz (1000 gp). Alexandrite (1000 gp). Smoky quartz (80 gp). Black star sapphire (600 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
