Wymar Mitchell, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries scimitars. His hair, while still mostly blonde, has prominent grey streaks. His gray unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Wymar hails from a village terrorized by illithids. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.
Motivation: He wants revenge against illithids; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Impeccable. Flaws: Disease, Addict. Bonds: Enemies. Occupation: Spice Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 91 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1500 pp. Carved bone or ivory statuette (90 gp). Black velvet mask with numerous citrines (130 gp). Solid gold idol (500 gp). A silver and pearl hairclip (90 gp). A silver and pearl hairclip (90 gp). Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (2700 gp). Solid gold idol (500 gp). A roughly beaten golden orb (130 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (2700 gp). Carved bone or ivory statuette (90 gp). Jeweled gold crown (3000 gp). A roughly beaten golden orb (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Gold dragon comb with red garnet eye (800 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (800 gp). Finely wrought small gold bracelet (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp).
Burto Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His blue eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Burto embodies much of what other species detest in the Halflings. He is frequently practicing swordplay.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Crown-heir
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 93 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 900 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Old masterpiece painting (1800 gp). Fire opal pendant on a fine gold chain (1800 gp). Gold dragon comb with red garnet eye (500 gp). Jeweled electrum ring (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). A roughly beaten golden orb (120 gp). Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp).
Nala Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and has a large green mantle and cape that has been intricately interwoven into her white robe. Her blue crest is singed and shortened. Her face is covered beneath a completely black helmet.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the south to a Barrister, Nala learned a great deal about her mother's area of expertise. Her first spouse was a Baker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has drifted from career to career and currently works as a Barrister.
Motivation: Sabotage a competitor; and an old rival family wants her found
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Family. Occupation: Barrister
Voice: Loud with bravado
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 105 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1100 pp. Red spinel (160 gp). Bloodstone (70 gp). Hematite (8 gp). Amber (160 gp). Sardonyx (70 gp). Alexandrite (600 gp). Golden pearl (160 gp). Violet garnet (600 gp). Alexandrite (600 gp). Rock crystal (70 gp). Hematite (8 gp). Azurite (8 gp). Golden yellow topaz (600 gp). Azurite (8 gp). Aquamarine (600 gp). Azurite (8 gp). Golden pearl (160 gp). 1 Medium magic item.
Hethress Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her black crest is matted, messy, and big. Her ears are large.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Hethress was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Hethress's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Hethress and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she has a crush on the local animal trainer
Ideals: Entrepeneur. Flaws: Ugly, Mundane, Antagonistic. Bonds: Has a crush. Occupation: Doctor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 104 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 3000 gp. Malachite (5 gp). Sard (70 gp). Golden yellow topaz (1500 gp). Red-brown spinel (80 gp).
Skirt In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his beige fur up. His otherwise smooth face is marked with small tiny scars.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy, self-centered, vain, and jealous.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Sensitive, Selfish. Bonds: Rich, Nature. Occupation: Doctor
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 20)
Armor Class 12
Hit Points 144 (20d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Elven, Gnome
Attacks Melee +4 / 5d10-2, Ranged +8 / 5d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 4000 pp. Rock crystal (20 gp). Jet (40 gp). Alexandrite (1400 gp). Moss agate (15 gp). Golden yellow topaz (1400 gp). Golden pearl (40 gp). Smoky quartz (20 gp). Azurite (15 gp). Silver pearl (40 gp). Blue star sapphire (1500 gp). Black opal (1500 gp). Clear bright green emerald (3000 gp). Sard (20 gp). Malachite (15 gp). Lapis lazuli (15 gp). Fiery yellow corundum (1500 gp). Eye agate (15 gp). Rhodochrosite (15 gp). Malachite (15 gp). Zircon (20 gp). Violet garnet (1400 gp). Hematite (15 gp). Onyx (20 gp). Rock crystal (20 gp). Pink pearl (40 gp). White pearl (40 gp). Blue quartz (15 gp). Sard (20 gp). Red spinel (40 gp). Obsidian (15 gp). Eye agate (15 gp). Tourmaline (40 gp). Obsidian (15 gp). Eye agate (15 gp). Deep blue spinel (1400 gp). Carnelian (20 gp). White pearl (40 gp). Golden pearl (40 gp). Lapis lazuli (15 gp). 1 Major magic item. 1 Major magic item. 1 Major magic item.
Rolf Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.
Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born blind and as such lacked many opportunities for work. In his 10th year, his parents were killed by a brigands raid, leaving Rolf alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero
Flaws: Impulsive, Disease. Bonds: Religious, Enemies, Adventurer. Occupation: Shepherd
Voice: Hollow voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 141 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (1800 gp). Silver comb with moonstones (700 gp). Jeweled anklet (4000 gp). Golden circlet with four aquamarines (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Sapphire pendant on gold chain (2300 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (1800 gp).
Jasmine Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: A 3'2" eastern woman, she wears tattered old clothes. She has shaved her head bald. She wears a mask on her face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She also has developed a complete distrust of the Hunter profession.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her sister recently and the two have been together since.
Motivation: Sabotage a competitor; and to be a hunter again
Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Laborer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 82 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Gnoll, Infernal, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Deep blue spinel (300 gp). Tiger eye turquoise (16 gp). Amber (160 gp). Aquamarine (300 gp). Citrine (20 gp). Jet (160 gp). Banded agate (16 gp). Moss agate (16 gp). Freshwater pearl (16 gp). Amethyst (160 gp). Aquamarine (300 gp). Blue quartz (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
