Shadow Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her gray fur is matted, messy, and big. She tend to wears goggles to shield her eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is harsh and unforgiving.
History: Shadow hails from a village terrorized by orcs. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A deep hatred of orcs.
Flaws: Ugly, Terse, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 88 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A roughly beaten golden orb (80 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Adrik Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of the sun god on his torso. He is physically well-built. With a patchy red beard and wild red hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: A skeptical and narcissistic man, Adrik's first love is himself. His second love is also himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the north. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality
Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Immigrant, Adventurer. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 134 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Bloodstone (80 gp). Obsidian (11 gp). Red-brown spinel (90 gp). Rose (80 gp). White opal (1600 gp). Rhodochrosite (11 gp). Black pearl (800 gp). Deep green spinel (90 gp). Red-brown spinel (90 gp). Alexandrite (800 gp). Carnelian (80 gp). 1 Major magic item.
Diggory Holland, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'10". He is generally shirtless and showing off his tattooed chest. His auburn hair is styled in orderly dreadlocks. He is baby faced.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: He's looking for his big break; and he doesn't get along with people that don't share his tastes
Ideals: Opinionated, Impeccable. Flaws: Shy, Insane. Bonds: Adventurer. Occupation: Shepherd
Voice: Slurs words
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. 1 Medium magic item.
Flame Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, pastel cloak. His long beige fur is drawn into a two foot long braid. His copper eyes are slightly larger than normal.
Personality: Always inclined to offer people food he seems plenty friendly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the south, but his parents moved at a very young age to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the south, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Ideals: Philantrophist, Fighting. Bonds: Immigrant, Job, Slave. Occupation: Mortician
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. Sard (70 gp). Deep blue spinel (300 gp). Red garnet (150 gp). Tourmaline (150 gp). Violet garnet (300 gp). Rock crystal (70 gp). Chrysoberyl (150 gp). Tourmaline (150 gp). Blue quartz (14 gp). Azurite (14 gp). Freshwater pearl (14 gp). Jet (150 gp). Obsidian (14 gp). Bloodstone (70 gp). Violet garnet (300 gp). Violet garnet (300 gp). Aquamarine (300 gp). Banded agate (14 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Bune Prudence, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a green costume with the symbols of her god on her torso. Her hair, while still mostly brown, has prominent grey streaks. Her gold unseeing eyes seem to look past you.
Personality: Overbrimming with self-confidence, Bune isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born several months after her father was called into army service. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Nothing but the best is good enough for her; and she has passion for adventuring and risk
Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Military, Adventurer. Occupation: Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 124 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Ignan, Giant
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Blue sapphire (1000 gp). Alexandrite (900 gp). Sard (50 gp). Peridot (50 gp). Moss agate (15 gp). Violet garnet (900 gp). Tourmaline (50 gp). Chalcedony (50 gp). Carnelian (50 gp). Moonstone (50 gp). Rich purple corundum (1000 gp). Blue sapphire (1000 gp). Chrysoprase (50 gp). Aquamarine (900 gp). Bloodstone (50 gp). Violet garnet (900 gp). Smoky quartz (50 gp). Star rose quartz (50 gp). Carnelian (50 gp). Jasper (50 gp). Golden yellow topaz (900 gp). Hematite (15 gp). Deep blue spinel (900 gp). Banded agate (15 gp). Carnelian (50 gp). Alexandrite (900 gp). 1 Medium magic item.
Nirgel Allure, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. His black hair is slicked back into a classic pompadour. His skin is flawless and his silver eyes scan people very quickly.
Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.
History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Nature, Religious. Occupation: Junk Dealer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 15)
Armor Class 14
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Auran, Draconic, Infernal
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Banded agate (13 gp). Violet garnet (1500 gp). Lapis lazuli (13 gp). Aquamarine (1500 gp). Blue quartz (13 gp). Hematite (13 gp). Moss agate (13 gp). Aquamarine (1500 gp). Black pearl (1500 gp). Sard (30 gp). Black pearl (1500 gp). 1 Medium magic item.
Sun Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has styled her black fur well, parting it to the right. This hazel eyed easterner is not easily forgotten.
Personality: A skeptical and narcissistic woman, Sun's first love is herself. Her second love is also herself. She enjoys reading and quiet.
History: Born in a small village she learned the ways of the warrior from her mother. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted druidic powers by her dying sister.
Motivation: To share knowledge with the world; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Logical, Fighting, Gifted. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Golden pearl (90 gp). Hematite (11 gp). Amber (90 gp). Violet garnet (1300 gp). Jasper (80 gp). Zircon (80 gp). Tourmaline (90 gp). Deep green spinel (90 gp). Smoky quartz (80 gp). Carnelian (80 gp). Freshwater pearl (11 gp). Tiger eye turquoise (11 gp). Golden pearl (90 gp). Coral (90 gp). Bloodstone (80 gp). Deep blue spinel (1300 gp). Sard (80 gp). Alexandrite (1300 gp). Black opal (1400 gp). Azurite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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