Jocelyn Langdon, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. His hair is cut close to his head. He has blue eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: To prove his worth to the world; and sabotage a competitor
Ideals: Optimist. Flaws: Mundane, Disease, Impulsive. Bonds: Job. Occupation: Dyer
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 79 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 9000 gp. Jade (150 gp). Rhodochrosite (10 gp). Chrysoberyl (150 gp). Obsidian (10 gp). Zircon (70 gp). White opal (1500 gp). Coral (150 gp). Golden yellow topaz (1400 gp). Malachite (10 gp). Rose (70 gp). Red garnet (150 gp). Chalcedony (70 gp). 1 Minor magic item.
Faral Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is styled in orderly dreadlocks. Her eyes are likewise brown.
Personality: She is fixated on the number 37. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Faral is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken as a slave by a traveling circus and forced to perform By chance she met her brother recently and the two have been together since.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Family, Slave. Occupation: Shepherd
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 61 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. 1 Minor magic item.
Wrenn Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears blue cloth garments or leather armor. He keeps his blonde hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.
History: Born in the south to a Mason, Wrenn learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.
Motivation: To be a Miller again; and further expansion of business
Ideals: Fighting. Flaws: Insane. Bonds: Job, Military. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 10
Hit Points 130 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 18 (+4) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Gnoll, Celestial, Terran
Attacks Melee +7 / 5d6+1, Ranged +5 / 5d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Blue quartz (14 gp). White pearl (100 gp). Obsidian (14 gp). Blue star sapphire (1500 gp). Star rose quartz (50 gp). Red spinel (100 gp). Rock crystal (50 gp). Fiery yellow corundum (1500 gp). Deep blue spinel (700 gp). Deep blue spinel (700 gp). Aquamarine (700 gp). Citrine (50 gp). Fiery yellow corundum (1500 gp). Aquamarine (700 gp). Star ruby (1500 gp).
Beiro Mystralath, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a blue shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them, he is not a threatening figure. He is bald on top and has large black tufts of hair around his ears. His hazel unseeing eyes seem to look past you.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his mother. Cursed with vampirism at a very young age, Beiro has worked very hard to control his curse. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beiro fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Ugly, Disease, Shy. Bonds: Nature. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 18
Languages Common, Elven, Celestial, Aquan, Gnome
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Silver comb with moonstones (800 gp). Sapphire pendant on gold chain (3000 gp). Golden circlet with four aquamarines (3000 gp). Gold and topaz bottle stopper cork (1400 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Large well-done wool tapestry (400 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Finely wrought small gold bracelet (10 gp). A necklace of small pink pearls (3000 gp). Fire opal pendant on a fine gold chain (900 gp). Solid gold idol (1100 gp).
Erdan Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time. He carries with him a set of tridents on his belt, each one with a jet on the hilt. His red hair is cut short with large spiked bangs in the front. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in a small village he learned the ways of the warrior from his mother. Erdan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Job, Adventurer. Occupation: Dilettante
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 91 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 20 (+5) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 19 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 600 pp. Violet garnet (1500 gp). Amber (120 gp). Lapis lazuli (5 gp). Banded agate (5 gp). Alexandrite (1500 gp). Alexandrite (1500 gp). Sardonyx (80 gp). Tourmaline (120 gp). Chrysoprase (80 gp). Amethyst (120 gp). Golden pearl (120 gp). Chalcedony (80 gp). Aquamarine (1500 gp). Blue star sapphire (1300 gp). Black pearl (1500 gp). Deep green spinel (120 gp). Tiger eye turquoise (5 gp). Rock crystal (80 gp). 1 Medium magic item.
Cressel Vice, Male Tiefling [Permalink]
Personal [hide]
Description: He wears just a green suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His chestnut hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Flattery will make him almost putty in your hands.
History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his old friends.
Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Adventurer, Nature. Occupation: Shipwright
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 104 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 22 (+6) |
Senses Passive Perception 19
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp.
Gunter Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. His face is scarred and worn.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Gunter was left his father's suit of armor and trained in its use and care. After a long history of fighting, Gunter and his spouse have recently divorced.
Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Courier
Voice: Boston accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 114 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Halfling
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Golden yellow topaz (600 gp). Lapis lazuli (10 gp). Fire opal (600 gp). Lapis lazuli (10 gp). Deep blue spinel (600 gp). Amethyst (60 gp). Aquamarine (600 gp). Fire opal (600 gp). Rose (50 gp). Iolite (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!