Jane Tinley, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy auburn hair. She is baby faced.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Layabout arts, while her father instructed her in etiquette, music and courtly manner. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now mingles about in high society.
Motivation: Someone believes her a fraud; and she is wracked by social anxiety
Ideals: Entrepeneur, Philantrophist. Flaws: Fearful. Bonds: Rich, Enemies. Occupation: Layabout
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 59 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Violet garnet (500 gp). Onyx (70 gp). Star ruby (900 gp). Jasper (70 gp). Aquamarine (500 gp). Iolite (70 gp). Sardonyx (70 gp). Black opal (900 gp). Moss agate (16 gp). Jet (40 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fabien Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his auburn hair up in a very large beehive style do. He has a dull look in his green eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Persistence, Logical. Flaws: Fearful. Occupation: Laborer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 18)
Armor Class 15
Hit Points 187 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 21 (+5) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +9 / 5d6+3, Ranged +10 / 5d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 6000 gp. Fire opal pendant on a fine gold chain (1900 gp). Gold dragon comb with red garnet eye (1100 gp). Fire opal pendant on a fine gold chain (1900 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (170 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Sapphire pendant on gold chain (1900 gp). 1 Major magic item.
Odo Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is physically well-built. He wears a colorful flower in his chestnut hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He exudes charisma. He is a tour de force of persuasion. He misses his home and complains about the freezing weather, even in summer.
History: Odo was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Odo took refuge in the large cave and found the beat up morningstar and armor he uses now. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their daughter. He worked as a Tailor, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister
Flaws: Addict. Bonds: Attractive, Immigrant, Family, Nature. Occupation: Tailor
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 84 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Terran, Sylvan
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 700 pp. Violet garnet (1200 gp). Jacinth (7000 gp). Lapis lazuli (12 gp). Jade (40 gp). Azurite (12 gp). Star rose quartz (50 gp). Silver pearl (40 gp). Coral (40 gp). Deep green spinel (40 gp). Emerald (1000 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Andraste Hanali, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is well dressed, but even with her fine clothing she looks run-down. Her golden hair is well kept. Her otherwise smooth face is marked with small tiny scars.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Andraste was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ruler work with an outfit from a few towns over. Ruler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: To reunite with her old friends.
Flaws: Impulsive. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Ruler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 58 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Elven, Aquan, Draconic, Terran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 400 pp. Gold music box (1000 gp). Old masterpiece painting (1400 gp). Brass mug with jade inlays (500 gp). Solid gold idol (200 gp). Black velvet mask with numerous citrines (110 gp). Large well-done wool tapestry (500 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Gold and topaz bottle stopper cork (800 gp). Gold dragon comb with red garnet eye (800 gp). Golden circlet with four aquamarines (6000 gp).
Seraphina Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears white leather gloves, a white jacket, and tight pants. Her white hair is styled in orderly dreadlocks. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Sold as a small child to a brothel owner, Seraphina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was turned out during the war. She and her family wandered east to less war torn lands. She was granted arcane powers by her dying sister.
Motivation: Wants a kiss.
Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Has a crush, Mentor. Occupation: Banker
Voice: Scottish accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 96 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 12000 gp. A roughly beaten golden orb (80 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.
Donaar Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man is well dressed, constantly wearing a green suit, black shirt, and tan tie. His brass crest is still thick. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered music. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Job, Immigrant. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 87 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 700 pp. Solid gold idol (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Cloth of gold vestments (60 gp). 1 Medium magic item.
Frug Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears blue leather gloves, a blue jacket, and tight pants, marred by teas. He has a red handlebar mustache and slicked back red hair. He has violet eyes and a blue hat with a brown feather.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born a particularly ugly child, much to the horror of his parents. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Frug was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He wants revenge against gnolls; and a deep hatred of gnolls
Ideals: Disciplined. Flaws: Ugly, Forgetful. Bonds: Immigrant, Enemies. Occupation: Crown-heir
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 15
Hit Points 110 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Black velvet mask with numerous citrines (90 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Silver comb with moonstones (700 gp). Carved bone or ivory statuette (10 gp). Embroidered and bejeweled glove (3000 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

