Aura Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a pastel and violet handkerchief worn on her left side. She is physically well-built. Her orange fur has been sun bleached extensively. Her hazel eyes are passionate and lively.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is unsatisfied with her job; and she has a crush on the local carpenter
Bonds: Job, Enemies, Mentor, Guardian, Has a crush. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 116 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (700 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Brass mug with jade inlays (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Silver comb with moonstones (700 gp). 1 Medium magic item.
Gillyd Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. With wild white hair. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to make people angry or surprised. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the west to a Apothecary, Gillyd learned a great deal about her mother's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She has drifted from career to career and currently works as a Apothecary.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she's looking for her big break
Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 113 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 5000 gp. Deep blue spinel (700 gp). Golden yellow topaz (700 gp). Tourmaline (110 gp). Rhodochrosite (8 gp). Obsidian (8 gp). Red garnet (110 gp). Chalcedony (80 gp). Jade (110 gp). Rose (80 gp). Freshwater pearl (8 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cumpen Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is auburn and curly. She wears large thick round spectacles.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised in a white middle class family as the only child. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Find a way to reverse the transformation of her sister; and to unite with her sister
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Servant
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 105 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Giant
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. A delicate silver chain set with a tourmaline (20 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp).
Ethereal Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large pastel mantle and cape that has been intricately interwoven into his black robe. His fur is lavender and curly. His eyes are copper and he is always smoking a pipe.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Bounty Hunter, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He was always very intelligent and has formed a secret society of specialists.
Motivation: He has passion for adventuring and risk.
Ideals: Philantrophist. Flaws: Secretive. Bonds: Poor, Adventurer. Occupation: Butcher
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1000 gp. Black star sapphire (1500 gp). Golden yellow topaz (1200 gp). Peridot (40 gp). Black pearl (1200 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shava Cooper, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a large yellow mantle and cape that has been intricately interwoven into her green robe. Her tied-back hair is blonde. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Shava was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her brother recently and the two have been together since.
Motivation: Doesn't want to be a Layabout and was forced into it by her family.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Family. Occupation: Layabout
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 111 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Celestial
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (500 gp). Jeweled anklet (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Finely wrought small gold bracelet (70 gp). Jeweled electrum ring (6000 gp). Large well-done wool tapestry (500 gp). An abacus with copper, silver and gold markers (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item. 1 Medium magic item.
Audhild Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a large grey jacket. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her white hair up in a very large beehive style do. She has a dull look in her violet eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 3 years.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Professionalism, Artistic. Bonds: Attractive, Enemies, Job. Occupation: Roofer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 103 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Jet (130 gp). Lapis lazuli (10 gp). Banded agate (10 gp). Sardonyx (20 gp). Red-brown spinel (130 gp). Iolite (20 gp). Fiery yellow corundum (600 gp). Malachite (10 gp). Jet (130 gp). Coral (130 gp). Red spinel (130 gp). Emerald (600 gp). Alexandrite (900 gp). 1 Medium magic item. 1 Medium magic item.
Vlorn Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'1" and is wearing colorful clothing, dressed as a Map Maker. He keeps his auburn hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with his god.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: To protect his home; and to be a knight again
Ideals: Persistence, Artistic. Bonds: Religious, Job, Guardian. Occupation: Map Maker
Voice: Farmer accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 17)
Armor Class 13
Hit Points 94 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Smoky quartz (70 gp). Jet (110 gp). Golden yellow topaz (600 gp). Black pearl (600 gp). Fire opal (800 gp). Hematite (12 gp). White opal (800 gp). Azurite (12 gp). Iolite (70 gp). Red garnet (110 gp). Bloodstone (70 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

