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NPC Generator

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Advanced [show]


Claira Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a violet vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her violet boots flare out at the collars. Her silver hair is styled in orderly dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in a small village she learned the ways of the warrior from her mother. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Dilettante for hire.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Cynical, Secretive. Bonds: Job. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Claira Erenaeth, Female Half-Elf Druid 17
Medium (5'7") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 106 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 9 (-1)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1500 pp. Golden yellow topaz (1400 gp). Brown-green garnet (140 gp). Hematite (4 gp). Obsidian (4 gp). Red spinel (140 gp). Fire opal (1400 gp). Black opal (1400 gp). Fiery yellow corundum (1400 gp). Azurite (4 gp). Malachite (4 gp). Violet garnet (1400 gp). Eye agate (4 gp). Jacinth (7000 gp). 1 Medium magic item.


Social Check DCs


Conrad Shipley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His golden hair is still thick. His eyes are brown and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the west to a Healer, Conrad learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Poor. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Conrad Shipley, Male Human Druid 17
Medium (6'2") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 80 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +6, Intimidation +8
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +5 / 5d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 4000 gp. Violet garnet (400 gp). Rock crystal (50 gp). Malachite (14 gp). Blue star sapphire (1200 gp). Chrysoprase (50 gp). Emerald (1200 gp). Jade (50 gp). Golden pearl (50 gp). Red garnet (50 gp). Amber (50 gp). Obsidian (14 gp). Lapis lazuli (14 gp). Chrysoprase (50 gp). Amethyst (50 gp). Black pearl (400 gp). Bloodstone (50 gp). Blue sapphire (1200 gp). Moonstone (50 gp). Blue sapphire (1200 gp). Tiger eye turquoise (14 gp). 1 Medium magic item.


Social Check DCs


Harbek Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this eastern man wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His blonde hair is still thick. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Harbek abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Athletic. Flaws: Selfish. Bonds: Adventurer, Religious, Enemies. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Harbek Eversharp, Male Dwarf Druid 18
Medium (4'1") Dwarf, Lawful Good (CR 18)
Armor Class 9
Hit Points 126 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)17 (+3) 14 (+2)14 (+2)
Skills Arcana +9, Performance +8
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Orc, Giant
Attacks Melee +5 / 5d6-1, Ranged +5 / 5d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 13000 gp. Alexandrite (900 gp). Black opal (1300 gp). Amber (80 gp). Sard (60 gp). Black opal (1300 gp). Red-brown spinel (80 gp). Obsidian (4 gp). Freshwater pearl (4 gp). Coral (80 gp). Deep blue spinel (900 gp). Banded agate (4 gp). Alexandrite (900 gp). Hematite (4 gp). Hematite (4 gp). Freshwater pearl (4 gp). Rock crystal (60 gp). Violet garnet (900 gp). Red spinel (80 gp). Tiger eye turquoise (4 gp). Iolite (60 gp). Eye agate (4 gp). Rock crystal (60 gp). Chrysoberyl (80 gp). Deep green spinel (80 gp). Bloodstone (60 gp). Black pearl (900 gp). Tourmaline (80 gp). Violet garnet (900 gp). Aquamarine (900 gp). Red garnet (80 gp). Deep green spinel (80 gp). Carnelian (60 gp). Azurite (4 gp). Citrine (60 gp). Blue quartz (4 gp). Star ruby (1300 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Agnes Landon, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she likes to wear grey tank tops with blue skirt. Her silver hair is unkempt and raggedy. Her thin eyebrows rest above her beady gray eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Bookbinder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Bookbinder

Voice: Prounounces S like Z

Attributes [hide]

Agnes Landon, Female Human Druid 15
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 90 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)15 (+2) 11 (+0)17 (+3)
Skills Acrobatics +8, Investigation +7
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 2000 gp. Brass mug with jade inlays (100 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold dragon comb with red garnet eye (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Cloth of gold vestments (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A roughly beaten golden orb (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. He keeps his long lavender fur kept up in a rat tail. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Silent took refuge in the old dungeon and found the beat up sai and armor he uses now. He left for the west, certain he would find work there.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to reunite with his old friends

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Immigrant, Nature. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Silent Candle, Male Tabaxi Druid 16
Medium (5'1") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 107 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he prefers to wear brown pants and tee shirts. He keeps his black hair in a pixie cut. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Adrik would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Adrik was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a crush on the local Bookbinder; and he has money and likes to spend it

Bonds: Nature, Military, Job, Rich, Has a crush. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Adrik Glanhig, Male Dwarf Druid 18
Medium (4'3") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 113 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)16 (+3) 16 (+3)14 (+2)
Skills Investigation +9, Persuasion +8
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Celestial, Orc
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 10000 gp. 1 Medium magic item.


Social Check DCs


Ida Sydney, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her blonde hair is knotted and matted. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she acts the brute, she is far gentler than she would appear. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's since become an addict/alcoholic.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Religious, Mentor. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

Ida Sydney, Female Human Druid 18
Medium (5'4") Human, Lawful Good (CR 18)
Armor Class 9
Hit Points 144 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)9 (-1) 13 (+1)17 (+3)
Skills Persuasion +9, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +5 / 5d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 11000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). An abacus with copper, silver and gold markers (80 gp). Large well-done wool tapestry (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). 1 Major magic item.


Social Check DCs

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