Leaf Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She usually wears her pastel robe and has her sai always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. Her black fur is still thick. Her eyes are blue.
Personality: A deeply religious woman she believes everything happens for a reason. She is a logical person and will generally grow upset if things defy logic and science.
History: She got into the Banker business at a young age. She made a point of taking high paying jobs and getting most of it up front. She ran away from her former home and has been making her living as a Banker for the past few years.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Logical. Bonds: Religious, Job, Adventurer. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 119 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Black opal (1300 gp). Chrysoberyl (40 gp). Malachite (6 gp). Fire opal (1300 gp). Jade (40 gp). Silver pearl (40 gp). Red spinel (40 gp). Rhodochrosite (6 gp). Golden yellow topaz (1000 gp). Blue sapphire (1300 gp). Jade (40 gp). Amber (40 gp). Chrysoberyl (40 gp). Banded agate (6 gp). Aquamarine (1000 gp). Obsidian (6 gp). Violet garnet (1000 gp).
Aura Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of shortbows on his belt, each one with a amber on the hilt. His gray fur is thinning but still full. He has green eyes.
Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Rich. Occupation: Shoemaker
Voice: Italian accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 18)
Armor Class 10
Hit Points 121 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 8000 gp. Tiger eye turquoise (4 gp). Aquamarine (1500 gp). Rose (30 gp). Chrysoberyl (50 gp). Deep blue spinel (1500 gp). Iolite (30 gp). Aquamarine (1500 gp). Violet garnet (1500 gp). Black star sapphire (1100 gp). Golden yellow topaz (1500 gp). Amber (50 gp). Alexandrite (1500 gp). White opal (1100 gp). Deep blue spinel (1500 gp). Violet garnet (1500 gp). White pearl (50 gp). Golden yellow topaz (1500 gp). Azurite (4 gp). Citrine (30 gp). 1 Medium magic item.
Medrash Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered axe and tarnished nunchaku as well. He wears a colorful flower in his black crest. He has red eyes.
Personality: Calm and collected, he is a well trained Herbalist. Medrash enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Medrash lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Barkeep, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job, Family. Occupation: Herbalist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 17)
Armor Class 8
Hit Points 101 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 12 (+1) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +4 / 5d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 900 pp. Deep green spinel (70 gp). Deep blue spinel (1300 gp). Azurite (9 gp). Malachite (9 gp). Violet garnet (1300 gp). Chrysoberyl (70 gp). Carnelian (40 gp).
Naeris Alfonso, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear yellow clothing when he does not wear armor, and carries bows. His hair is auburn and very short. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.
History: Naeris was born in the south. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naeris fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Adventurer. Occupation: Ploughman
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 900 pp. Black star sapphire (800 gp). Red garnet (60 gp). Black star sapphire (800 gp). Citrine (60 gp). Citrine (60 gp). Fiery yellow corundum (800 gp). Lapis lazuli (6 gp). Rock crystal (60 gp). Coral (60 gp). Chrysoberyl (60 gp). Jet (60 gp). Azurite (6 gp). Coral (60 gp). Black opal (800 gp). Moss agate (6 gp). Onyx (60 gp). Smoky quartz (60 gp). Banded agate (6 gp). 1 Medium magic item.
Tim Clare, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his shortspear. He has blonde hair. His eyes are green and beady.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Fighting. Flaws: Ugly, Racist. Occupation: Adventurer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 600 pp. Iolite (80 gp). Fire opal (900 gp). Emerald (900 gp). Fire opal (900 gp). Deep blue spinel (700 gp). Black pearl (700 gp). Deep blue spinel (700 gp). Silver pearl (90 gp). Tiger eye turquoise (16 gp). Golden yellow topaz (700 gp). 1 Medium magic item.
Millicent Mitchell, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She very much looks the part of a Roofer, marred by chocolates. She keeps her brown hair in a flapper bob. She wears large thick round spectacles.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She works hard and plays hard.
History: She was born a particularly ugly child, much to the horror of her parents. While studying, she fell in love. They married and had a son. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Job, In love. Occupation: Roofer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 125 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Sard (80 gp). Emerald (600 gp). Malachite (14 gp). Canary diamond (8000 gp). Silver pearl (130 gp). Aquamarine (1200 gp). Violet garnet (1200 gp). Freshwater pearl (14 gp). Moss agate (14 gp). Onyx (80 gp). Deep blue spinel (1200 gp). Eye agate (14 gp). Golden yellow topaz (1200 gp). Sard (80 gp). Deep blue spinel (1200 gp). Blue sapphire (600 gp). Red spinel (130 gp). Silver pearl (130 gp). Red-brown spinel (130 gp). Jade (130 gp). Malachite (14 gp). Emerald (600 gp).
Qualen Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear tan clothing when he does not wear armor. His hair is blonde and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Sage job and began his own company from there.
Motivation: To be a Unemployed again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane. Bonds: Immigrant, Job, Religious, Military. Occupation: Sage
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 162 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 20 (+5) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 800 pp. Brass mug with jade inlays (100 gp). Jeweled gold crown (7000 gp). Carved bone or ivory statuette (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Sapphire pendant on gold chain (1500 gp). Sapphire pendant on gold chain (1500 gp). Jeweled anklet (3000 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Solid gold idol (800 gp). 1 Medium magic item.
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