Glim Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a blue tunic with brown highlights, and long red pants that bunch up around his shoes. He wears his red hair up in a very large beehive style do. His blue unseeing eyes seem to look past you.
Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a Jeweler, his father struggled to pay the bills. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to work out more often.
Ideals: Athletic, Entrepeneur. Flaws: Disease, Shy. Bonds: Poor, Family. Occupation: Knight
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 133 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Elven, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Gold and topaz bottle stopper cork (1500 gp). Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (1100 gp). 1 Medium magic item.
Five Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a lot of dark rich colors, with gold accents. Her fur is short and red. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born on a small isolated farm. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was granted martial powers by her dying sister.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Nature. Occupation: Roofer
Voice: French accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 76 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Red-brown spinel (140 gp). Alexandrite (900 gp). Black pearl (900 gp). Hematite (4 gp).
Flask Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long brown fur kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Calm and collected, he is a well trained Sellsword. He is a ruthless business man, a trait he acquired from his father.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Sellsword soon after.
Motivation: Expand his business.
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Job. Occupation: Sellsword
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Freshwater pearl (14 gp). Golden yellow topaz (1100 gp). Carnelian (40 gp). Deep green spinel (80 gp). Black pearl (1100 gp). Star rose quartz (40 gp). Moonstone (40 gp). Golden yellow topaz (1100 gp). Moss agate (14 gp). Star ruby (1000 gp). Azurite (14 gp). Sardonyx (40 gp). Jet (80 gp). Violet garnet (1100 gp). Bloodstone (40 gp). Rose (40 gp). Blue star sapphire (1000 gp). Aquamarine (1100 gp). Smoky quartz (40 gp).
Lavinia Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She is renowned for her bright red dresses and hats. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a card on it. Her silver hair is smooth and relatively long. She is very pretty but has cold, dead eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Lavinia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised in a desert tribe. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To be a Miner again; and she'd like to take her coworkers down a peg
Flaws: Hedonist, Racist. Bonds: Attractive, Guardian, Nature, Job. Occupation: Mayor
Voice: Gruff and masculine
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 92 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Peridot (30 gp). Amethyst (140 gp). Red spinel (140 gp). Aquamarine (400 gp). White opal (1200 gp). Blue quartz (11 gp). Rose (30 gp). Zircon (30 gp). Obsidian (11 gp). Emerald (1200 gp). Amber (140 gp). Rhodochrosite (11 gp). Sard (30 gp). Chrysoprase (30 gp). Deep green spinel (140 gp). Freshwater pearl (11 gp).
Quarion Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears skinny pants and wears a blue and tan robe with the hood down. He wears his blonde hair up. He has a tattooed face.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is lazy, self-centered, vain, and jealous.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Quarion began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: His religion dominates his actions; and retire the richest man in the south
Ideals: Gifted, Entrepeneur. Flaws: Selfish. Bonds: Enemies, Religious. Occupation: Hunter
Voice: Pirate accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 19 (+4) | 12 (+1) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 800 pp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vadania Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This woman is dressed in earthy colors with a blue and red handkerchief worn on her left side, and sports empty pouches on her belt. She has slicked back brown hair. She has gray eyes.
Personality: Her tongue was cut out and she uses sign language. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother had invested heavily in several trade routes and wanted her to inherit them. During her travels, Vadania and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vadania discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Vadania fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Her relatives are trying to arrange a marriage; and she desires power and/or immortality
Flaws: Disease, Impulsive. Bonds: Rich, Adventurer, Family. Occupation: Beggar
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Amethyst (130 gp). Star rose quartz (70 gp). Freshwater pearl (5 gp). Chrysoprase (70 gp). Hematite (5 gp). Aquamarine (1200 gp). Zircon (70 gp). Moss agate (5 gp). Rose (70 gp). Violet garnet (1200 gp). Golden yellow topaz (1200 gp). Fiery yellow corundum (900 gp). Red spinel (130 gp). 1 Medium magic item.
Kelter Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who very much looks the part of a Banker. He has a very tight haircut. His eyes are likewise amber. His teeth are white and perfect.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A powerful slaver made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Ideals: Justice. Bonds: Job, Attractive, Adventurer, Mentor. Occupation: Banker
Voice: Strong lisp
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 72 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Banded agate (7 gp). Obsidian (7 gp). Bloodstone (80 gp). Violet garnet (1200 gp). Chrysoprase (80 gp). Alexandrite (1200 gp). Fiery yellow corundum (400 gp). Violet garnet (1200 gp). Black pearl (1200 gp). Blue sapphire (400 gp). Red-brown spinel (80 gp). Black pearl (1200 gp). Chrysoprase (80 gp). Hematite (7 gp). Eye agate (7 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
