Jasmine Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She wears baggy white pantaloons and a green scarf. She is portly but not overly obese. She has dyed her greying black hair a little too much giving a sharp black color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the recently deceased. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a poor family in the city she treasured whatever gifts she got. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has achieved small success as a Glassblower.
Motivation: Sabotage a competitor; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Job, Religious. Occupation: Glassblower
Voice: Low and grunting
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 15)
Armor Class 10
Hit Points 115 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 2000 gp. Sard (50 gp). Sardonyx (50 gp). Rhodochrosite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jarsali Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She stands about 5'5" and is wearing the road beaten gear of a warrior. Her right hand appears badly burned and disfigured. Her white hair is greying along the sides and has receded to reveal a widow's peak. She has hazel eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Passionate, Philantrophist. Flaws: Disease, Insomniac. Occupation: Gardener
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 138 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 5000 gp. 1 Medium magic item. 1 Medium magic item.
Isabella Marlowe, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a grey coat over a white low-cut shirt, and a top hat upon her head. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She wears a mask on her face.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a small toy that she constantly fidgets with.
History: She was always a brilliant, if unscrupulous mind. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Addict, Insane. Bonds: Immigrant. Occupation: Mercenary
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Red spinel (70 gp). Deep blue spinel (1000 gp). White pearl (70 gp). Moonstone (60 gp). Coral (70 gp). Blue quartz (5 gp). Deep blue spinel (1000 gp). Sardonyx (60 gp). Fire opal (700 gp). Banded agate (5 gp). Obsidian (5 gp). Violet garnet (1000 gp). Deep blue spinel (1000 gp). Carnelian (60 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Conrad Paxton, Male Human [Permalink]
Personal [hide]
Description: A 6'3" eastern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy golden beard and wild golden hair. His violet eyes lackadaisically let the world flow into them.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is wracked by social anxiety; and he seems to be bored by most things
Ideals: Entrepeneur. Flaws: Mundane, Fearful. Bonds: Job, Mentor. Occupation: Spice Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 45 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Violet garnet (1100 gp). Black pearl (1100 gp). Jet (50 gp). Rhodochrosite (11 gp). Bloodstone (30 gp). White pearl (50 gp). Smoky quartz (30 gp). Black pearl (1100 gp). Alexandrite (1100 gp). Fiery yellow corundum (1100 gp). Smoky quartz (30 gp). Blue quartz (11 gp). 1 Medium magic item. 1 Medium magic item.
Reddlepop Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She wears just a tan suit. She has a slight overbite and is overall scrawny. Her head has been shaved. Her otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. She does not believe in violence as a means to an end. She is a dedicated Interpreter but believes her peers are too gung-ho.
History: Born in the south to a Interpreter, Reddlepop learned a great deal about her father's area of expertise. Her martial abilities were realized during a raid on her village. She became a Interpreter soon after.
Motivation: Sabotage a competitor; and expand her business
Ideals: Pacifist, Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Interpreter
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 103 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Druidic, Infernal
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Black pearl (400 gp). Alexandrite (400 gp). Fiery yellow corundum (800 gp). Red-brown spinel (140 gp). Sard (20 gp). Rock crystal (20 gp). Deep blue spinel (400 gp). Tiger eye turquoise (11 gp). Aquamarine (400 gp). Peridot (20 gp). Smoky quartz (20 gp). Bloodstone (20 gp). Violet garnet (400 gp). Golden yellow topaz (400 gp). Carnelian (20 gp). White opal (800 gp). Alexandrite (400 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp). Peridot (20 gp). Alexandrite (400 gp).
Travok Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, red shirt, and blue tie. He carries a battered greatsword and tarnished longbow as well. His long blonde hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done he does not care how it got done.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence, Professionalism. Bonds: Attractive, Religious. Occupation: Doctor
Voice: Australian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 14
Hit Points 142 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 17 (+3) | 15 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +5 / 5d4-1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Large well-done wool tapestry (400 gp). Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Medium magic item.
Kriv Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is typically in his Barkeep uniform. He has dyed his greying rusty crest a little too much giving a sharp rusty color. He has gleaming, smiling red eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He struck the Barkeep job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new barkeep responsibilities is difficult
Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Military. Occupation: Barkeep
Voice: Indian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 16)
Armor Class 14
Hit Points 55 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp.
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Their contribution stands as a beacon of hope for all adventurers!