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NPC Generator

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Loopmottin Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Loopmottin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She feeds upon the attention of others.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Extrovert, Fighting. Bonds: Attractive, Job, Religious. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Loopmottin Folkor, Female Gnome Druid 16
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 165 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 20 (+5)16 (+3) 15 (+2)13 (+1)
Skills Nature +8, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Draconic, Terran
Attacks Melee +2 / 4d10-3, Ranged +4 / 4d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 2000 gp. Sardonyx (80 gp). Fire opal (400 gp). Violet garnet (300 gp). Azurite (4 gp).


Social Check DCs


River Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she very much looks the part of a Ploughman. Her fur, while still mostly cinnamon, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She invites people to come help in her community garden.

History: River was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She now owns her own business.

Motivation: Sabotage a competitor; and to be a stylist again

Ideals: Philantrophist, Athletic. Flaws: Terse. Bonds: Job, Poor. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

River Of Storm, Female Tabaxi Druid 15
Medium (6'5") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 77 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)17 (+3) 11 (+0)17 (+3)
Skills Stealth +7, Survival +5
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 3000 gp. Bloodstone (70 gp). Rhodochrosite (7 gp). Moss agate (7 gp). Onyx (70 gp). Iolite (70 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andry Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She prefers to wear white clothing when she does not wear armor. Her whole body is exceptionally muscular. Her tied-back hair is auburn. Her eyes are amber and she is always smoking a pipe.

Personality: She is happy with her job as a Sage. She turns her eye from what people do, preferring to live and let live. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Andry was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Andry's father didn't care for her much, and the feeling was mutual. She has drifted from career to career and currently works as a Sage.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Immigrant, Job, Rich, Military, Adventurer. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Andry Sunmeadow, Female Halfling Druid 15
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 113 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)16 (+3) 6 (-2)9 (-1)
Skills Athletics +5, Investigation +8
Senses Passive Perception 8
Languages Common, Halfling, Auran, Terran, Draconic
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs


Hamil Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear red tank tops with tan pants. He has a slight overbite and is overall scrawny. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Sellsword and found it very stressful. He has drifted from career to career and currently works as a Sellsword.

Motivation: He is unsatisfied with his job.

Flaws: Shy, Mundane. Bonds: Enemies, Job. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Hamil Thistletop, Male Halfling Druid 16
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 115 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills History +7, Nature +7
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 8000 gp. Amber (100 gp). Aquamarine (1400 gp). Smoky quartz (70 gp). Golden yellow topaz (1400 gp). Tiger eye turquoise (16 gp). Alexandrite (1400 gp). Amethyst (100 gp). 1 Medium magic item.


Social Check DCs


Krimmon Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He prefers to wear white clothing when he does not wear armor. His black hair is drawn into a tight pony tail with a dagger scrunchie. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He left for the north, certain he would find work there.

Motivation: Wishes to resurrect an old love; and balancing his hectic life and new healer responsibilities is difficult

Flaws: Shy. Bonds: Attractive, Military, Immigrant, Job, In love. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Krimmon Cherrycheeks, Male Halfling Druid 16
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 82 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills Animal Handling +6, Arcana +8
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Aquan, Undercommon
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 7000 gp. Jeweled gold crown (4000 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled gold crown (4000 gp). Jeweled electrum ring (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). A necklace of small pink pearls (4000 gp). A roughly beaten golden orb (50 gp). 1 Medium magic item.


Social Check DCs


Williamina Ryland, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears dark leathers with embroidery. She keeps her long white hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She never wears the same outfit twice, unless she absolutely has to.

History: She served in the navy to pay for her family's outstanding loans. She moved from fad to fad and when she turned 15 she discovered writing. After a long history of fighting, Williamina and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Insane, Antagonistic. Bonds: Military. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Williamina Ryland, Female Human Druid 17
Medium (5'4") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 96 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 8 (-1)10 (+0)
Skills Deception +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 7000 gp. Silver comb with moonstones (300 gp). Jeweled gold crown (7000 gp). Silver chalice with lapis lazuli gems (170 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Solid gold idol (400 gp). Gold and topaz bottle stopper cork (700 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). A roughly beaten golden orb (170 gp). Finely wrought small gold bracelet (30 gp). Silver comb with moonstones (300 gp). Fire opal pendant on a fine gold chain (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Jeweled gold crown (7000 gp). A delicate silver chain set with a tourmaline (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Jeweled electrum ring (7000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Three Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with white socks and a vest with buckled shoes. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. Her white fur is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Three is combative with any and all who dare try her patience in the slightest.

History: She was raised in a forest tribe. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to raise her children well; and to unite with her sister

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Three Of Ale, Female Tabaxi Druid 16
Medium (5'11") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 112 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 18 (+4)10 (+0)
Skills Insight +9, Nature +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544332

Possessions: 3000 gp.


Social Check DCs

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