Maynild Shipley, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her long auburn hair kept up in a rat tail. She wears an eyepatch.
Personality: She is very quiet and rarely speaks above a whisper. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born several months after her father was called into army service. When Maynild reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world.
Flaws: Ugly, Shy, Impulsive. Bonds: Military. Occupation: Performer
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 94 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 13 (+1) | 17 (+3) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Aquan, Ignan, Infernal
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1200 pp. Chalcedony (60 gp). Zircon (60 gp). Onyx (60 gp). Iolite (60 gp). Amethyst (90 gp). Golden yellow topaz (1600 gp). Eye agate (16 gp). Aquamarine (1600 gp). Amber (90 gp). Deep green spinel (90 gp). Alexandrite (1600 gp). Black pearl (1600 gp). Alexandrite (1600 gp). Amber (90 gp). Lapis lazuli (16 gp).
Dynamic Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He wears his cinnamon fur down. His eyes are blue.
Personality: Dynamic is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Dynamic was born with his mother's beautiful face. His first spouse was a Sailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and wants to work out more often
Ideals: Athletic, Extrovert, Gifted. Bonds: Attractive, Family. Occupation: Detective
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 128 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Undercommon, Elven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 1100 pp. Tiger eye turquoise (14 gp). Eye agate (14 gp). Eye agate (14 gp). Alexandrite (1500 gp). Rock crystal (80 gp). Silver pearl (80 gp). Golden yellow topaz (1500 gp). Eye agate (14 gp). Alexandrite (1500 gp). Chalcedony (80 gp). Alexandrite (1500 gp). Star rose quartz (80 gp). Black pearl (1500 gp). Banded agate (14 gp). Red garnet (80 gp). Red-brown spinel (80 gp). Red spinel (80 gp).
River Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in a clean brown cloak covering her clean studded leather. Her lavender fur is lengthy and is close to two feet long. She has a dull look in her yellow eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is able to fit into much smaller and tighter spaces than normal.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her old friends; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Antagonistic, Racist. Bonds: Adventurer. Occupation: Barber
Voice: Slurs words
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 94 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Orc, Goblin
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 600 pp.
Anverth Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This southern man wears rags and sports a simple walking cane. His clothes are grease stained in places. He has styled his auburn hair well, parting it to the right. His amber eyes are passionate and lively.
Personality: He has always had a great fascination with Tiefling culture. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anverth took refuge in the large cave and found the beat up scythe and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A need for knowledge about a nearby landmark; and a strong sense of loyalty to tiefling people
Flaws: Racist, Shy. Bonds: Poor, Immigrant, Nature, Adventurer. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 88 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Gold dragon comb with red garnet eye (1600 gp). Cloth of gold vestments (40 gp). Old masterpiece painting (500 gp). Silver chalice with lapis lazuli gems (40 gp). Cloth of gold vestments (40 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (500 gp). Solid gold idol (800 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp).
Lone Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His fur is brown and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Lone was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Regain custody of his son; and balancing his hectic life and new layabout responsibilities is difficult
Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 18)
Armor Class 9
Hit Points 119 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +8 / 5d6+2, Ranged +5 / 5d6-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Blue quartz (7 gp). Black pearl (1300 gp). Chalcedony (20 gp). 1 Medium magic item. 1 Medium magic item.
Thervan Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His auburn hair is still thick. His eyes are amber.
Personality: He is very quiet and rarely speaks above a whisper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was a soldier and died while he was still young. Thervan was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: He is greedy; and money/treasure
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Rich, Military. Occupation: Body Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 64 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 10 (+0) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Jacinth (4000 gp). Malachite (13 gp). Rich purple corundum (1400 gp). Red spinel (100 gp). Aquamarine (400 gp). Chrysoprase (60 gp). Carnelian (60 gp). Azurite (13 gp). Red garnet (100 gp). Golden pearl (100 gp). Hematite (13 gp). Violet garnet (400 gp). Black pearl (400 gp). Aquamarine (400 gp). Malachite (13 gp). Peridot (60 gp). Golden yellow topaz (400 gp). White opal (1400 gp). Alexandrite (400 gp). 1 Medium magic item.
Oda Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her auburn hair down. She is very pretty but has cold, dead eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her father's forge. She struck the Navigator job and began her own company from there.
Motivation: A strong sense of loyalty to Tiefling people; and she is unsatisfied with her job
Flaws: Antagonistic, Disease, Racist. Bonds: Attractive, Job. Occupation: Navigator
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 20)
Armor Class 15
Hit Points 154 (20d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 17 (+3) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +8 / 5d10+2, Ranged +10 / 5d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1900 pp. Sard (80 gp). Lapis lazuli (7 gp). Amethyst (60 gp). Amethyst (60 gp). White opal (1600 gp). Deep blue spinel (500 gp). Peridot (80 gp). Deep blue spinel (500 gp). Bloodstone (80 gp). Lapis lazuli (7 gp). Rock crystal (80 gp). Golden yellow topaz (500 gp). Amber (60 gp). Moss agate (7 gp). Pink pearl (60 gp). Star ruby (1600 gp). Amber (60 gp). Eye agate (7 gp). Chrysoprase (80 gp). Violet garnet (500 gp). Iolite (80 gp). Hematite (7 gp). Rock crystal (80 gp). Red spinel (60 gp). Black pearl (500 gp). Jade (60 gp). Chalcedony (80 gp). Malachite (7 gp). Fire opal (1600 gp). Chalcedony (80 gp). Pink pearl (60 gp). Black pearl (500 gp). Obsidian (7 gp). Red spinel (60 gp). 1 Major magic item.
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