Harbek Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'11" and prefers to wear flannel. His white hair is matted, messy, and big. His eyes are gray and beady.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Harbek was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Banker. He left for the north, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and he wants to get laid
Flaws: Ugly, Terse, Disease. Bonds: Immigrant, Slave. Occupation: Banker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 13
Hit Points 103 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 18
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 200 pp. Eye agate (8 gp). Blue star sapphire (1300 gp). Rock crystal (80 gp). Aquamarine (1600 gp). Malachite (8 gp). Rich purple corundum (1300 gp). Lapis lazuli (8 gp). Golden yellow topaz (1600 gp). Azurite (8 gp). Rich purple corundum (1300 gp). Moonstone (80 gp). 1 Medium magic item. 1 Medium magic item.
Adran Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright tan suits and hats, and he perpetually has his bastard sword ready. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also has developed a complete distrust of the Cook profession.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Junk Dealer and found it very stressful. He has drifted from career to career and currently works as a Junk Dealer.
Motivation: To be a Cook again; and he has money and likes to spend it
Ideals: Fighting. Flaws: Mundane, Disease. Bonds: Attractive, Job, Rich. Occupation: Junk Dealer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 16)
Armor Class 15
Hit Points 106 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Tiger eye turquoise (10 gp). Tourmaline (140 gp). Iolite (60 gp). Freshwater pearl (10 gp). Red spinel (140 gp). Rhodochrosite (10 gp). Black pearl (900 gp). Brown-green garnet (140 gp). Aquamarine (900 gp). Deep blue spinel (900 gp). Red garnet (140 gp). Jade (140 gp). Jasper (60 gp).
Mûglûk Haley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is wearing colorful clothing, dressed as a Brewer. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. His hazel eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of drow
Ideals: Impeccable. Flaws: Addict, Insomniac. Bonds: Slave, Religious, Enemies. Occupation: Brewer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 113 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Golden yellow topaz (700 gp). Aquamarine (700 gp). Star ruby (900 gp). 1 Minor magic item.
River In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she is wearing the road beaten gear of a warrior. She wears a wide-brimmed hat to cover her moderate length beige fur. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: River is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She misses her home and complains about the freezing weather, even in summer.
History: She was born in a small mountains village. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert. Bonds: Attractive, Immigrant, Nature, Debt. Occupation: Stylist
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 118 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Silver comb with moonstones (700 gp). Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (500 gp). Embroidered and bejeweled glove (1000 gp). Old masterpiece painting (900 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). 1 Medium magic item.
Seebo Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of rapiers on his belt, each one with a amethyst on the hilt. He keeps his long blonde hair kept up in a rat tail. His green eyes dart from person to person to random spaces in the air.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Seebo's homeland. Seebo decided to take the middle way and become a bodyguard. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Entrepeneur, Fighting, Athletic. Bonds: Job, Immigrant. Occupation: Masseuse
Voice: Uses sign language
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 138 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 19 (+4) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Sardonyx (50 gp). Moss agate (10 gp). Moss agate (10 gp). Deep blue spinel (1500 gp). Deep blue spinel (1500 gp). Moss agate (10 gp). Bloodstone (50 gp). Fiery yellow corundum (700 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item.
Dayereth Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. His red hair has been sun bleached extensively. His amber eyes peer out from beneath his feathered blue hat.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He works hard and plays hard.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Opinionated. Flaws: Hedonist. Bonds: Attractive, Rich, Religious. Occupation: Bowyer
Voice: American accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 55 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 400 pp. Iolite (40 gp). Amber (140 gp). Jacinth (6000 gp). Golden yellow topaz (1400 gp). Blue star sapphire (1200 gp). Aquamarine (1400 gp). Azurite (4 gp). Rose (40 gp). Red garnet (140 gp). Golden yellow topaz (1400 gp). Bloodstone (40 gp). Chrysoberyl (140 gp). Brown-green garnet (140 gp). Carnelian (40 gp). Red garnet (140 gp). Iolite (40 gp). Jade (140 gp). Silver pearl (140 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Megged Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He sports a flattop hair cut. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.
History: Megged was raised in a hard working conservative environment. He was an apprentice working in his father's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Retire the richest man in the north; and to reunite with his old friends
Ideals: Passionate, Entrepeneur. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Mason
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 128 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 16 (+3) | 4 (-3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). An abacus with copper, silver and gold markers (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Silver chalice with lapis lazuli gems (80 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (5000 gp). Solid gold idol (500 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
