Zykroff Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'6" has a big stupid grin on her face most of the time. She wears a green deerstalker hat and green clothes. She wears her gold crest down. She has gold eyes and a green hat with a blue feather.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is skeptical of what others tell her and is slow to trust.
History: She is the product a well kept family trust fund and as such has never really known need. She helped her mother out around the business and became quite the natural. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Optimist. Flaws: Shy. Bonds: Rich, Job. Occupation: Barkeep
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 85 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 9000 gp. Old masterpiece painting (1800 gp). Silver comb with moonstones (900 gp). Fire opal pendant on a fine gold chain (1800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Black velvet mask with numerous citrines (150 gp).
Hadarai Holimion, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He keeps his long silver hair kept up in a rat tail. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He works hard and plays hard.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 14th year, his parents were killed by a goblins raid, leaving Hadarai alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Hadarai was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Shy, Hedonist, Depressed. Bonds: Attractive, Religious, Enemies. Occupation: Healer
Voice: Timid voice
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 143 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 2000 pp. Alexandrite (900 gp). Silver pearl (90 gp). Alexandrite (900 gp). Azurite (13 gp). Tiger eye turquoise (13 gp). Chalcedony (70 gp).
Kilvar Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His red hair is knotted and matted. His green eyes dart from person to person.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses divination through singing.
History: Kilvar was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.
Motivation: He's repulsed by the PC; and meet up once more with his childhood friend
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Soapmaker
Voice: Voice breaks
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 102 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1100 pp. White opal (800 gp). Hematite (11 gp). Hematite (11 gp). Alexandrite (600 gp). Blue quartz (11 gp). Jasper (50 gp). Eye agate (11 gp). Fire opal (800 gp). Carnelian (50 gp). Emerald (800 gp). Red garnet (150 gp). Star ruby (800 gp). Aquamarine (600 gp). White pearl (150 gp). Moss agate (11 gp). Hematite (11 gp). 1 Medium magic item.
Heather Cooper, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is generally shirtless and showing off her tattooed chest. She keeps her long chestnut hair kept up in a rat tail. Her eyes are gray and she is always smoking a pipe.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born in the west. A few years later when the north was not economically sound they moved to her current location. She's also a talented Tailor, but doesn't like to broadcast it.
Motivation: She has a rivalry with the Church that dominates her actions; and she is unsatisfied with her job
Flaws: Antagonistic, Shy. Bonds: Immigrant, Job, Religious. Occupation: Map Maker
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 107 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Gnome, Goblin
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Azurite (11 gp). Carnelian (80 gp). Rhodochrosite (11 gp). Violet garnet (1600 gp). Malachite (11 gp). Blue quartz (11 gp). Obsidian (11 gp). White opal (1600 gp). Aquamarine (1600 gp).
Zykroff Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman usually wears her green robe and has her mace always slung over her shoulder, and sports empty pouches on her belt. Her green crest is braided into rings. Her eyes are a pleasant red.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has all her life been fascinated with music.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was granted divine powers by her dying brother.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Religious. Occupation: Mason
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 16)
Armor Class 8
Hit Points 63 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Gold and topaz bottle stopper cork (1700 gp). Gold and topaz bottle stopper cork (1700 gp). Gold dragon comb with red garnet eye (1700 gp). Carved bone or ivory statuette (30 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (400 gp).
Taklinn Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this southern man is wearing the road beaten gear of a warrior. His blonde hair and beard is wavy and long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is an amazing painter.
History: He got into the Priest business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Priest job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and to be a carpenter again
Ideals: Fighting, Athletic, Gifted. Flaws: Addict, Shy. Bonds: Job. Occupation: Priest
Voice: Spits words with contempt
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 139 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Jasper (80 gp). Deep blue spinel (800 gp). Lapis lazuli (11 gp). Blue sapphire (1600 gp). Moss agate (11 gp). Tiger eye turquoise (11 gp). Violet garnet (800 gp). Aquamarine (800 gp). Malachite (11 gp). Peridot (80 gp). Obsidian (11 gp). Aquamarine (800 gp). Violet garnet (800 gp). Clear bright green emerald (4000 gp). Rose (80 gp). Golden pearl (90 gp). Red spinel (90 gp). 1 Medium magic item.
Trail Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His brown fur has been sun bleached extensively. His eyes are yellow.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Trail hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Trail was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls
Ideals: Fighting. Bonds: Poor, Attractive, Nature, Enemies. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 128 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc, Draconic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 6000 gp. Brass mug with jade inlays (300 gp). Jeweled electrum ring (4000 gp). Sapphire pendant on gold chain (3000 gp). Silver chalice with lapis lazuli gems (80 gp). Gold and topaz bottle stopper cork (300 gp).
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