Eberk Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is chestnut and curly. He is baby faced.
Personality: He is happy with his job as a Bather. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.
History: Eberk was raised in a hard working conservative environment. His childhood dream was to be a Bricklayer, but he was a colossal failure. He left for the east, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Attractive, Job, Immigrant, Religious. Occupation: Bather
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 90 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 12000 gp. Old masterpiece painting (700 gp). A silver and pearl hairclip (80 gp). Embroidered and bejeweled glove (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A roughly beaten golden orb (140 gp). Brass mug with jade inlays (100 gp). A delicate silver chain set with a tourmaline (80 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Medium magic item. 1 Medium magic item.
Aerdeth Simmons, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Aerdeth wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aerdeth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants his loneliness to end; and he wants to get laid
Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Stylist
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 122 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Abyssal, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Emerald (1600 gp). Amber (130 gp). Rose (60 gp). Rose (60 gp). Azurite (4 gp). Rhodochrosite (4 gp). Sardonyx (60 gp). Sard (60 gp). Banded agate (4 gp). Fire opal (1600 gp). Deep blue spinel (1000 gp). Black pearl (1000 gp). Black star sapphire (1600 gp). Violet garnet (1000 gp). Hematite (4 gp). Alexandrite (1000 gp). Violet garnet (1000 gp).
Tana Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. Her blonde hair is still thick. She wears round tiny glasses practically rammed into her face.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She also is a firm believer in the womanly ideal.
History: Born in the south to a Glassblower, Tana learned a great deal about her mother's area of expertise. A gifted student she started as a Architect, but she got bored and became a Glassblower. She ran away from her former home and has been making her living as a Glassblower for the past few years.
Motivation: She has a rivalry with the Church that dominates her actions; and she is unsatisfied with her job
Flaws: Greedy, Impulsive. Bonds: Job, Religious. Occupation: Glassblower
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 107 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Hematite (6 gp). White opal (1300 gp). Aquamarine (600 gp). Citrine (30 gp). Jade (160 gp). Smoky quartz (30 gp). Chrysoprase (30 gp). Coral (160 gp). Pink pearl (160 gp). Jet (160 gp). Rock crystal (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ozyman Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he typically wears red cloth garments or leather armor. His golden hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born several months after his mother was called into army service. Cursed with unlife at a very young age, Ozyman has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To end his boredom; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Secretive, Disease, Mundane. Bonds: Military. Occupation: Baker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 148 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 300 pp. Rock crystal (20 gp). Black opal (1400 gp). Zircon (20 gp). Amethyst (50 gp). Pink pearl (50 gp). Sardonyx (20 gp). Golden pearl (50 gp). Iolite (20 gp). Moonstone (20 gp). Chalcedony (20 gp). Black pearl (1200 gp). Lapis lazuli (14 gp). Blue sapphire (1400 gp). Coral (50 gp). Blue sapphire (1400 gp). Golden yellow topaz (1200 gp). Freshwater pearl (14 gp). Chalcedony (20 gp). Carnelian (20 gp). Rhodochrosite (14 gp). 1 Medium magic item.
Lance Yorke, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is lengthy and is close to two feet long. He has green eyes.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.
History: He was born several months after his father was called into army service. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many goblins want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Shipwright
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 18)
Armor Class 9
Hit Points 88 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +5 / 5d6-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1400 pp. Smoky quartz (70 gp). Moss agate (8 gp). Red garnet (130 gp). Smoky quartz (70 gp). Sard (70 gp). Aquamarine (1600 gp). Banded agate (8 gp). Carnelian (70 gp). Moonstone (70 gp). Chrysoberyl (130 gp). Banded agate (8 gp). Rock crystal (70 gp). Iolite (70 gp). Golden yellow topaz (1600 gp). Moonstone (70 gp). Carnelian (70 gp). Deep green spinel (130 gp).
Flask Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'9". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a kukri. His gray fur is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the recently deceased. He is harsh and unforgiving.
History: Born in the west his family was never financially stable. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Butcher
Voice: Spits and sputters
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 17)
Armor Class 14
Hit Points 79 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 18 (+4) | 10 (+0) | 21 (+5) |
Senses Passive Perception 10
Languages Common, Auran, Draconic, Infernal, Terran
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 11000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Large well-done wool tapestry (100 gp). Finely wrought small gold bracelet (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Gold and topaz bottle stopper cork (1800 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). 1 Medium magic item. 1 Medium magic item.
Silaqui Siannodel, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She sports a flattop hair cut. Her eyes are blue and catlike.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Silaqui is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born several months after her father was called into army service. Silaqui abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent father.
Ideals: Entrepeneur. Flaws: Greedy. Bonds: Family, Military, Adventurer. Occupation: Locksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 111 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 10000 gp. Rhodochrosite (5 gp). Deep blue spinel (1600 gp). Black pearl (1600 gp). Blue quartz (5 gp). Azurite (5 gp). Blue quartz (5 gp). Citrine (80 gp). Alexandrite (1600 gp). Onyx (80 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
