Horza Everleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and golden. His skin is flawless and his violet eyes scan people very quickly.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Horza was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Opinionated. Flaws: Shy. Bonds: Attractive. Occupation: Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 115 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 8 (-1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 pp. Silver comb with moonstones (300 gp). Finely wrought small gold bracelet (40 gp). Jeweled anklet (2000 gp). Gold and topaz bottle stopper cork (1700 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A delicate silver chain set with a tourmaline (40 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Black velvet mask with numerous citrines (90 gp). Solid gold idol (700 gp). Jeweled gold crown (2000 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Black velvet mask with numerous citrines (90 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Harvest Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a pastel and green robe with the hood down. He has dyed his greying gray fur a little too much giving a sharp gray color. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.
History: Born to a pair of adventurers, Harvest grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is unsatisfied with his job.
Ideals: Logical. Flaws: Insane. Bonds: Immigrant, Job, Adventurer. Occupation: Locksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 125 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Violet garnet (600 gp). Rose (60 gp). Smoky quartz (60 gp). Coral (110 gp). Malachite (4 gp). Fiery yellow corundum (1000 gp). Amber (110 gp). Chrysoberyl (110 gp). White pearl (110 gp). Fiery yellow corundum (1000 gp). Deep blue spinel (600 gp). Aquamarine (600 gp). Amethyst (110 gp). Violet garnet (600 gp). Aquamarine (600 gp). Hematite (4 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp). Black star sapphire (1000 gp). Blue star sapphire (1000 gp). Banded agate (4 gp). Golden yellow topaz (600 gp). Star ruby (1000 gp). 1 Medium magic item. 1 Medium magic item.
Vonana Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them, and she perpetually has her greataxe ready. Her hair is auburn and curly. She is baby faced.
Personality: She is almost excessively polite to everyone, even when angry. She works hard and plays hard.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Vonana was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: A deep hatred of dire rats; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Religious, Enemies. Occupation: Engraver
Voice: Draws out vowels
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 82 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Golden circlet with four aquamarines (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Golden circlet with four aquamarines (2000 gp). Black velvet mask with numerous citrines (90 gp). Fire opal pendant on a fine gold chain (1300 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (1300 gp). Cloth of gold vestments (90 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (90 gp). Cloth of gold vestments (90 gp). Large well-done wool tapestry (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Jeweled electrum ring (4000 gp). A miniature golden chest with tiny emeralds lining the top (90 gp).
Trag Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He is well dressed, constantly wearing a black suit, green shirt, and brown tie. He has a hunchback. He has moderate length brown hair. He has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of brigands once and for all.
History: He got into the Banker business at a young age. When Trag reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Ugly, Insomniac. Bonds: Enemies, Job, Military. Occupation: Banker
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 5 (-3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Hematite (10 gp). Aquamarine (1500 gp). Zircon (80 gp). Tiger eye turquoise (10 gp). Onyx (80 gp). Onyx (80 gp). Alexandrite (1500 gp). White pearl (140 gp). Hematite (10 gp). White pearl (140 gp). Lapis lazuli (10 gp). Pink pearl (140 gp). 1 Medium magic item.
Aasathra Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy bronze crest. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a hunchback. Her bronze crest has been sun bleached extensively. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Aasathra was born the youngest of three triplets. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She has money and likes to spend it; and several ex partners dislike her way of doing things and want revenge
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Enemies, Family. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 49 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 6 (-2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Sapphire pendant on gold chain (2300 gp). Solid gold idol (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A necklace of small pink pearls (3000 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (600 gp). Large well-done wool tapestry (600 gp). Cloth of gold vestments (150 gp). Carved bone or ivory statuette (60 gp).
Akra Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a large green mantle and cape that has been intricately interwoven into her violet robe. She has a moderate pudge and is not very fit. She has done her best to style her silver crest to look like a famous performer. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is obsessed with a lost civilization.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 83 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Jade (60 gp). Chrysoprase (20 gp). Blue star sapphire (900 gp). Carnelian (20 gp). Golden yellow topaz (400 gp). Rhodochrosite (9 gp). Golden yellow topaz (400 gp). Tiger eye turquoise (9 gp). Golden yellow topaz (400 gp). Alexandrite (400 gp). Lapis lazuli (9 gp). Violet garnet (400 gp). Eye agate (9 gp). Jasper (20 gp).
Margery Mancilla, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears baggy violet pantaloons and a brown scarf. Her long white hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She never wears the same outfit twice, unless she absolutely has to.
History: She got into the Butcher business at a young age. Her arcane abilities were realized during a raid on her village. She became a Butcher soon after.
Motivation: She desires power and/or immortality; and further expansion of business
Ideals: Justice, Artistic, Gifted. Bonds: Job, Adventurer. Occupation: Butcher
Voice: Slurs words
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Sapphire pendant on gold chain (1000 gp). Gold music box (3000 gp). Embroidered and bejeweled glove (3000 gp). A delicate brass dragon egg (30 gp). A necklace of small pink pearls (5000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
