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NPC Generator

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Advanced [show]


Aym Care, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and very much looks the part of a Marshal. Her broad hat is riddled with cuts and holes. She has a dull look in her silver eyes.

Personality: Aym speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She got into the Marshal business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Adventurer again.

Ideals: Impeccable, Joker. Flaws: Ugly, Disease. Bonds: Job. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Aym Care, Female Tiefling Druid 16
Medium (5'2") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 114 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 18 (+4)17 (+3)
Skills Animal Handling +9, Deception +8
Senses Passive Perception 14
Languages Common, Auran, Terran
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544332

Possessions: 1000 gp. Tourmaline (90 gp). Rose (20 gp). Iolite (20 gp). Pink pearl (90 gp). Violet garnet (600 gp). Black pearl (600 gp). Golden yellow topaz (600 gp). Sardonyx (20 gp). 1 Medium magic item.


Social Check DCs


Gerard Weld, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a grey suit, red shirt, and blue tie. He is muscular with a powerful set of arms. His hair is blonde and curly. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break.

Flaws: Ugly, Addict, Impulsive. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Gerard Weld, Male Human Druid 17
Medium (5'11") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 77 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 18 (+4)13 (+1)
Skills Animal Handling +10, Deception +7
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day18655554432

Possessions: 6000 gp. Gold and topaz bottle stopper cork (1100 gp). A roughly beaten golden orb (60 gp). Golden circlet with four aquamarines (1000 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Golden circlet with four aquamarines (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Gold and topaz bottle stopper cork (1100 gp). Jeweled gold crown (6000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Old masterpiece painting (2100 gp). Solid gold idol (1100 gp). An abacus with copper, silver and gold markers (60 gp). Silver comb with moonstones (800 gp). Gold cup set with emeralds (3000 gp). Solid gold idol (1100 gp). A delicate silver chain set with a tourmaline (80 gp). A necklace of small pink pearls (1000 gp). Jeweled electrum ring (6000 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Medium magic item.


Social Check DCs


Abad Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in a clean green cloak covering his clean studded leather. He sports a flattop hair cut. He has red eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Abad never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Money/treasure.

Ideals: Philantrophist. Bonds: Has a crush, Adventurer, Rich, In love. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Abad Pursuit, Male Tiefling Druid 17
Medium (6'9") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 106 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 16 (+3)19 (+4)
Skills Deception +10, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 800 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver chalice with lapis lazuli gems (120 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Old masterpiece painting (1700 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Old masterpiece painting (1700 gp). Brass mug with jade inlays (300 gp). Solid gold idol (500 gp).


Social Check DCs


Yvonne Moreno, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears yellow trousers with tan and brown striped suspenders. She wears various colorful collared shirts. Her whole body is exceptionally muscular. She sports golden long hair. Her face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is frequently practicing swordplay.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Yvonne was born on a far southern island where she grew up under the tutelage of her father, an expert Map Maker. She left for the south, certain she would find work there.

Motivation: Her religion dominates her actions; and balancing her hectic life and new map maker responsibilities is difficult

Flaws: Disease. Bonds: Immigrant, Attractive, Military. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Yvonne Moreno, Female Half-Elf Druid 15
Medium (4'7") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 140 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)16 (+3) 14 (+2)17 (+3)
Skills Athletics +8, Investigation +8
Senses Passive Perception 12
Languages Common, Elven, Goblin, Draconic, Orc
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 4000 gp. Aquamarine (1400 gp). Malachite (7 gp). Freshwater pearl (7 gp). Rich purple corundum (600 gp). Red spinel (50 gp).


Social Check DCs


Immeral Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a violet shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He is an epitome of beauty. He has shaved his head bald. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Immeral is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and he feels threatened by others

Ideals: Optimist, Justice. Flaws: Disease, Addict. Bonds: Attractive. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Immeral Kitchur, Male Half-Elf Druid 15
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 77 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 13 (+1)12 (+1) 9 (-1)10 (+0)
Skills Religion +6, Survival +4
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 4000 gp. Malachite (5 gp). Zircon (80 gp). Moss agate (5 gp). Alexandrite (1600 gp). Violet garnet (1600 gp). Jade (120 gp).


Social Check DCs


Fulbar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dull white sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He keeps his auburn hair in a flapper bob. This blue eyed southerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To pay off his debts; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Nature, Debt. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Fulbar Hogcollar, Male Halfling Druid 15
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 40 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 6 (-2)16 (+3) 8 (-1)13 (+1)
Skills Insight +4, Persuasion +6
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Undercommon, Celestial
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Pink pearl (60 gp). Pink pearl (60 gp). Hematite (5 gp). Deep blue spinel (1500 gp). 1 Medium magic item.


Social Check DCs


Uthemar Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in earthy colors with a tan and brown handkerchief worn on his left side. He has shaved his head bald. His hazel eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. He is afraid of women and trembles around them

History: Uthemar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While studying, he fell in love. They married and had a daughter. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Uthemar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and an old rival family wants him found

Ideals: Athletic. Flaws: Shy. Bonds: Religious, Poor, In love, Family. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Uthemar Aloro, Male Elf Druid 17
Medium (5'1") Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 73 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)6 (-2) 10 (+0)16 (+3)
Skills Perception +6, Sleight of Hand +10
Senses Passive Perception 20
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 3000 gp. A roughly beaten golden orb (50 gp). Gold and topaz bottle stopper cork (500 gp). Cloth of gold vestments (50 gp). Jeweled electrum ring (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold music box (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Solid gold idol (700 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (1000 gp). Finely wrought small gold bracelet (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Old masterpiece painting (1400 gp). A roughly beaten golden orb (50 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp).


Social Check DCs

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