Suhnae Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. His brown hair is still thick. He wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Suhnae will drive conversation. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Suhnae studied abroad. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To unite with his brother.
Ideals: Athletic, Extrovert, Gifted, Persistence. Bonds: Attractive. Occupation: Sellsword
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 60 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Sylvan, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. 1 Medium magic item.
Bilbron Offund, Male Gnome [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and tan robe with the hood down. His tied-back hair is black. He tend to wears goggles to shield his eyes.
Personality: Bilbron is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A powerful wizard made him what he is. Bilbron abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Many brigands want him driven away; and to reunite with his old friends
Ideals: Extrovert, Optimist. Bonds: Mentor, Adventurer, Enemies. Occupation: Detective
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 17)
Armor Class 10
Hit Points 142 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 13 (+1) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Gnome, Halfling
Attacks Melee +6 / 5d4+0, Ranged +5 / 5d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1800 pp. Blue star sapphire (1500 gp). Chalcedony (20 gp). Iolite (20 gp). Red-brown spinel (40 gp). Zircon (20 gp). Black pearl (200 gp). Banded agate (6 gp). Peridot (20 gp). Moss agate (6 gp). Eye agate (6 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Aura Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. His brown fur, when down, is lengthy. His face is scarred and worn.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the east to a Sailor, Aura learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.
Motivation: His religion dominates his actions; and wants to open a new tavern
Ideals: Persistence. Flaws: Ugly. Bonds: Slave, Job, Family, Religious. Occupation: Sailor
Voice: German accent
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 6000 gp. Black opal (600 gp). Sardonyx (50 gp). Tiger eye turquoise (14 gp). Moss agate (14 gp). Red spinel (40 gp). Blue quartz (14 gp). Onyx (50 gp). Jet (40 gp). Aquamarine (900 gp). 1 Medium magic item.
Fragrant In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a brown and white robe with the hood down. He has moderate length gray fur. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is frequently practicing swordplay.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When Fragrant reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army; and he has comitted a past crime that haunts him to this day
Ideals: Disciplined, Artistic. Flaws: Ugly, Addict. Bonds: Military. Occupation: Mercenary
Voice: Rolls R's
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 90 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled anklet (1000 gp). Gold music box (1000 gp). Silver comb with moonstones (400 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). A delicate brass dragon egg (40 gp). Finely wrought small gold bracelet (40 gp). Golden circlet with four aquamarines (2000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (800 gp). Cloth of gold vestments (160 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Brass mug with jade inlays (100 gp).
Ghesh Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a green armored body suit, with a simple black line shooting up and back down and is in decent physical shape. He wears a colorful flower in his bronze crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. Since then, he has sought to make the best of life.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Optimist, Gifted. Bonds: Attractive, Rich. Occupation: Sage
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 6 (-2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Gold and topaz bottle stopper cork (1300 gp). Golden circlet with four aquamarines (5000 gp). Silver comb with moonstones (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Carved bone or ivory statuette (40 gp). Gold and topaz bottle stopper cork (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vicky Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries a battered glaive and tarnished morningstar as well. She is bald on top and has large brown tufts of hair around her ears. Her green eyes peer out from beneath her small yellow hat.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: When she was but 5 years old her parents immigrated from the east. Vicky was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Sculptor. She hasn't been sleeping well lately.
Motivation: She's repulsed by the PC; and to get a good night's sleep
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Immigrant. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Sylvan, Abyssal, Goblin
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Jade (100 gp). Coral (100 gp). Lapis lazuli (7 gp). Red garnet (100 gp). Freshwater pearl (7 gp). Deep blue spinel (1600 gp). Red-brown spinel (100 gp). Eye agate (7 gp). Onyx (20 gp). 1 Medium magic item.
Resh Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his scimitar, marred by chocolates. His hair is cut close to his head. His eyes, though not visible through his cowl, are gray.
Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Resh was born in the west. At a young age he loved to build and create. A gifted student he started as a Dyer, but he got bored and became a Fisher. He's also a talented Dyer, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Fisher
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 130 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 10000 gp. Alexandrite (900 gp). Tiger eye turquoise (10 gp). Bloodstone (40 gp). Red spinel (150 gp). Blue quartz (10 gp). Amethyst (150 gp). Eye agate (10 gp). Eye agate (10 gp). Tourmaline (150 gp). Sard (40 gp). Iolite (40 gp). Chrysoberyl (150 gp). Aquamarine (900 gp). Banded agate (10 gp). Amethyst (150 gp). Iolite (40 gp). Aquamarine (900 gp). Silver pearl (150 gp). Malachite (10 gp). Star rose quartz (40 gp). Amber (150 gp). Jasper (40 gp). Black star sapphire (600 gp). Amber (150 gp). Sardonyx (40 gp). Red spinel (150 gp). 1 Medium magic item. 1 Medium magic item.
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