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NPC Generator

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Advanced [show]


Shautha Colton, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 5'7". She tends to wear a black poncho over her likewise colored trousers and shirt. Her golden hair is well kept. She wears a mask on her face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born blind and as such lacked many opportunities for work. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She wants to meet her childhood hero; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Shautha Colton, Female Half-Orc Druid 17
Medium (5'7") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 108 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 6 (-2)9 (-1)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 4000 gp. Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Jeweled gold crown (5000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Old masterpiece painting (2000 gp). Gold and topaz bottle stopper cork (1400 gp).


Social Check DCs


Vonbin Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear, and he perpetually has his crossbow ready. He has shaved his head bald. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Further expansion of business.

Ideals: Fighting, Philantrophist. Bonds: Guardian, Nature, Job. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Vonbin Bloodkith, Male Dwarf Druid 15
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 118 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)17 (+3) 18 (+4)7 (-2)
Skills Animal Handling +9, Religion +8
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Ignan, Terran
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544321

Possessions: Jet (60 gp). Aquamarine (700 gp). Alexandrite (700 gp). Jade (60 gp). 1 Medium magic item.


Social Check DCs


Godfrey Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He has a large violet mantle and cape that has been intricately interwoven into his white robe. His auburn hair is cut short with large spiked bangs in the front. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Godfrey took refuge in the ruined castle and found the beat up flail and armor he uses now. He was granted martial powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Opinionated, Gifted. Bonds: Job, Nature. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Godfrey Van Es, Male Half-Elf Druid 17
Medium (5'1") Half-Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 45 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)3 (-4) 13 (+1)13 (+1)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 5d4-1, Ranged +5 / 5d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 9000 gp. Golden yellow topaz (1200 gp). Jade (150 gp). Chrysoprase (50 gp). Iolite (50 gp). Eye agate (15 gp). Silver pearl (150 gp). Alexandrite (1200 gp). Obsidian (15 gp). Sardonyx (50 gp). Tourmaline (150 gp). Hematite (15 gp). Coral (150 gp). Deep blue spinel (1200 gp). Aquamarine (1200 gp). Chalcedony (50 gp). Star rose quartz (50 gp). Freshwater pearl (15 gp). Rhodochrosite (15 gp). Deep green spinel (150 gp). Citrine (50 gp). Rich purple corundum (1500 gp). Golden pearl (150 gp). Citrine (50 gp). Sard (50 gp). Citrine (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Balimaar Bentley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. He has several tiny jet earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Balimaar studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and he's looking for his big break

Ideals: Disciplined, Philantrophist, Gifted. Bonds: Rich, Adventurer. Occupation: Healer

Voice: Stutters

Attributes [hide]

Balimaar Bentley, Male Human Druid 15
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 37 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 6 (-2)14 (+2) 8 (-1)12 (+1)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 500 pp. Jeweled gold crown (6000 gp). A necklace of small pink pearls (1000 gp). Gold dragon comb with red garnet eye (300 gp). Fire opal pendant on a fine gold chain (1300 gp).


Social Check DCs


Dadalan Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His scarlet crest is still thick. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly, Disease, PTSD. Bonds: Family, Military. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Dadalan Verthisathurgiesh, Male Dragonborn Druid 17
Medium (6'8") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 142 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)14 (+2) 18 (+4)14 (+2)
Skills Athletics +9, Stealth +7
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day18655554432

Possessions: 12000 gp. Lapis lazuli (13 gp). Sardonyx (30 gp). Deep blue spinel (1100 gp). Bloodstone (30 gp). Azurite (13 gp). Sardonyx (30 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Kilvar Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered white stockings. He carries a battered shortspear and tarnished greatsword as well. His hair is red and curly. He has a dull look in his gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a gnolls raid, leaving Kilvar alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kilvar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Kilvar Brazzik, Male Dwarf Druid 16
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 104 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 12 (+1)10 (+0)
Skills History +8, Survival +6
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Abyssal, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 500 pp. Silver comb with moonstones (900 gp). Large well-done wool tapestry (100 gp). Finely wrought small gold bracelet (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Golden circlet with four aquamarines (5000 gp). Jeweled anklet (4000 gp). Jeweled electrum ring (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold and topaz bottle stopper cork (1800 gp). Fire opal pendant on a fine gold chain (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (100 gp). A necklace of small pink pearls (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp).


Social Check DCs


Numba Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears baggy blue pantaloons and a yellow scarf. Her white hair is knotted and matted. She wears crescent spectacles with a black brim.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the east. She has had some formal painting training, and achieved minor success. She has set out to sabotage the competition.

Motivation: She has a rivalry with the Church that dominates her actions; and to be a architect again

Ideals: Artistic. Bonds: Job, Adventurer, Immigrant, Religious. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Numba Umbodoben, Female Gnome Druid 17
Small (3'2") Gnome, Lawful Good (CR 17)
Armor Class 14
Hit Points 100 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Deception +7, Intimidation +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 8000 gp. 1 Medium magic item.


Social Check DCs

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