Rurik Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a grey and blue robe with the hood down, and carries lances. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He comes from a rich northern family. He worked as a nervous Armorer and found it very stressful. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and expand his business
Ideals: Fighting, Philantrophist. Bonds: Job, Rich, Guardian. Occupation: Armorer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 117 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Solid gold idol (500 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Jeweled electrum ring (8000 gp). Cloth of gold vestments (150 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered and bejeweled glove (3000 gp). 1 Medium magic item.
Halander Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and carries morningstars. His auburn hair is thinning but still full. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Layabout for the past few years.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Job, Rich. Occupation: Layabout
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 102 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 9000 gp. A small bag of saffron. (20 gp). Jeweled electrum ring (7000 gp). A roughly beaten golden orb (180 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Embroidered and bejeweled glove (2000 gp). Gold and ruby ring (7000 gp). Brass mug with jade inlays (600 gp). Black velvet mask with numerous citrines (180 gp). Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Sapphire pendant on gold chain (1700 gp). Jeweled electrum ring (7000 gp). Silver comb with moonstones (800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Silver comb with moonstones (800 gp). Gold dragon comb with red garnet eye (1700 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Jeweled electrum ring (7000 gp). Black velvet mask with numerous citrines (180 gp).
Gardain Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a tight fitting brown shirt and pants. He has a penchant for wearing a ring with an oversized ruby on his left hand. His golden hair is cut short. His eyes are brown and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Gardain is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a pair of adventurers, Gardain grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.
Motivation: Regain custody of his son.
Bonds: Rich, Job, Family, Adventurer. Occupation: Junk Dealer
Voice: Breathy voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 62 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 5 (-3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1800 pp. Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (150 gp). Silver comb with moonstones (800 gp). 1 Medium magic item.
Dee Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a perfectly clean shirt and pair of pants. Her hair is always cut to a buzz. Her eyes are green and catlike.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a font of random trivia from the lore and stories she has discovered
History: Dee was born with her father's beautiful face. As a young adult she joined a group advocating for an improvement in Halfling conditions. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult.
Ideals: Optimist, Logical. Flaws: Racist. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 89 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +3 / 4d10-2, Ranged +5 / 4d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Citrine (50 gp). Zircon (50 gp). Rich purple corundum (600 gp). Violet garnet (700 gp). Blue sapphire (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Sarah Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a yellow vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her hair is blonde, silky, and of moderate length. Her half smiles and green eyes are beguiling and draw you in.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further she is a bit of a stoner and is frequently out of it.
History: Born to a Mortician, her father struggled to pay the bills. She found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's since become an addict/alcoholic.
Motivation: She's looking for her big break.
Ideals: Joker. Flaws: Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Painter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 120 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1100 pp. Tiger eye turquoise (11 gp). Alexandrite (800 gp). Amber (60 gp). Blue sapphire (700 gp). Banded agate (11 gp). Red garnet (60 gp). Hematite (11 gp). Blue quartz (11 gp). Rose (50 gp). Azurite (11 gp). Aquamarine (800 gp). Aquamarine (800 gp). Tiger eye turquoise (11 gp).
Pelt Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'6". She wears tight fitting clothing which further accentuates her frame. She has dyed her greying black fur a little too much giving a sharp black color. This green eyed southerner is not easily forgotten.
Personality: She can speak with the recently deceased. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Gifted from a young age, Pelt studied abroad. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Religious, Family, Adventurer. Occupation: Layabout
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 17)
Armor Class 14
Hit Points 97 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 12000 gp. Deep blue spinel (1300 gp). Golden yellow topaz (1300 gp). Rhodochrosite (8 gp). Tiger eye turquoise (8 gp).
Pelt Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her yellow fur, when down, is lengthy. Her blue eyes are slightly larger than normal.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She feeds upon the attention of others.
History: She got into the Herbalist business at a young age. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has worked as a Herbalist like her father before her.
Motivation: She'd like to take her coworkers down a peg; and she has a rivalry with the church that dominates her actions
Bonds: Guardian, Attractive, Job, Debt, Religious. Occupation: Herbalist
Voice: American accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 125 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 300 pp. 1 Medium magic item.
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