Jezebeth Judgment, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a perfectly clean shirt and pair of pants. Her blue hair is drawn into a tight pony tail with a skull scrunchie. Her eyes, though not visible through her cowl, are white.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Jezebeth lived on a farm with her father, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). After a long history of fighting, Jezebeth and her spouse have recently divorced.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Navigator
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1100 pp.
Shifting Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy white fur. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Shifting grew up listening to his mother's many stories. Shifting abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and to reunite with his old friends
Ideals: Disciplined, Logical. Flaws: Addict. Bonds: Adventurer. Occupation: Shipwright
Voice: Spits words with contempt
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 54 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 6 (-2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 300 pp. Brass mug with jade inlays (300 gp). Silver comb with moonstones (400 gp). A necklace of small pink pearls (2000 gp). 1 Medium magic item.
Irann Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears bulky tan painted plate armor. Her silver hair is heavily combed to the right. Her thin eyebrows rest above her beady green eyes.
Personality: Irann wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She also hits on women, regardless of circumstances.
History: Born in a small village she learned the ways of the warrior from her mother. Irann was born on a far southern plains where she grew up under the tutelage of her mother, an expert Ruler. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To settle down with her crush; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Immigrant, Has a crush. Occupation: Ruler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 23 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 4 (-3) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 9000 gp. Rose (50 gp). Alexandrite (300 gp). Violet garnet (300 gp). Golden yellow topaz (300 gp). Blue-white diamond (6000 gp). Blue sapphire (1400 gp). Aquamarine (300 gp). White pearl (90 gp). Aquamarine (300 gp). Pink pearl (90 gp). Sardonyx (50 gp). Azurite (15 gp). Golden yellow topaz (300 gp). Star rose quartz (50 gp). Obsidian (15 gp). Smoky quartz (50 gp). Amber (90 gp). Sardonyx (50 gp). Smoky quartz (50 gp). Lapis lazuli (15 gp). Hematite (15 gp). Banded agate (15 gp). Coral (90 gp). Rhodochrosite (15 gp).
Jocelyn Branson, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'0" and is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He snorts whenever he laughs or is feeling confident. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born the only child of a wealthy merchant. He worked as a nervous Miner and found it very stressful. He's also a talented Performer, but doesn't like to broadcast it.
Motivation: He uses money and sex appeal to get what he needs; and expand his business
Ideals: Entrepeneur. Flaws: Insomniac, Hedonist. Bonds: Attractive, Job, Rich. Occupation: Miner
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norman Gentry, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tight fitting grey shirt and pants. He has done his best to style his auburn hair to look like a famous performer. He has gleaming, smiling gray eyes.
Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He is obsessed with a lost civilization.
History: Norman was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Tanner
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 18)
Armor Class 12
Hit Points 63 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 5 (-3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 18000 gp. Chrysoberyl (140 gp). Red spinel (140 gp). Alexandrite (1200 gp). Alexandrite (1200 gp). Pink pearl (140 gp). Sard (60 gp). Rose (60 gp). Freshwater pearl (9 gp). Eye agate (9 gp). Smoky quartz (60 gp). Deep blue spinel (1200 gp). Violet garnet (1200 gp). Golden pearl (140 gp). Brown-green garnet (140 gp). Onyx (60 gp). Coral (140 gp). Red garnet (140 gp). White opal (1100 gp). Obsidian (9 gp). Jasper (60 gp). Rose (60 gp). Eye agate (9 gp). Violet garnet (1200 gp). Blue quartz (9 gp). Black pearl (1200 gp). Rhodochrosite (9 gp). Moonstone (60 gp). Lapis lazuli (9 gp). Citrine (60 gp).
Raam Horror, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a tight fitting black shirt and pants, and sports empty pouches on his belt. His black hair is thinning but still full. His fierce silver eyes like to dwell on things.
Personality: He is overprotective of those who hire his services. Raam is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered dancing. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is not mentally stable, and does not behave rationally; and marry his sister to traveling adventurers
Ideals: Artistic. Flaws: Insane. Bonds: Guardian, Family, Military. Occupation: Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 84 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Ignan, Orc
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 7000 gp. Azurite (9 gp). Brown-green garnet (50 gp). Hematite (9 gp). Blue star sapphire (1300 gp). Zircon (80 gp). Black pearl (1300 gp). Azurite (9 gp). Hematite (9 gp). Malachite (9 gp). Golden yellow topaz (1300 gp). Smoky quartz (80 gp). Black star sapphire (1300 gp). White pearl (50 gp). Rhodochrosite (9 gp). Alexandrite (1300 gp). Black pearl (1300 gp). White opal (1300 gp). Deep blue spinel (1300 gp). Brown-green garnet (50 gp).
Brakka Blyth, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears many layers of old clothing at all times, and is pretty ugly. Her black hair is well kept. Her hazel eyes are slightly larger than normal.
Personality: While she acts the brute, she is far gentler than she would appear. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born several months after her father was called into army service. Through the years after Brakka was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Brakka's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Brakka and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Military. Occupation: Knight
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 16)
Armor Class 8
Hit Points 89 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Orc, Celestial
Attacks Melee +8 / 4d10+3, Ranged +3 / 4d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Large well-done wool tapestry (300 gp). Jeweled gold crown (2000 gp). Cloth of gold vestments (50 gp). Old masterpiece painting (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
