Bendoo Wilberforce, Female Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'9" and typically wears white cloth garments or leather armor. Her blonde hair is unkempt and raggedy. Her ears are large.
Personality: Bendoo wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She got into the Glassblower business at a young age. Her childhood dream was to be a Gardener, but she was a colossal failure. She tends to her Glassblower job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult.
Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor, Job. Occupation: Glassblower
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 19)
Armor Class 13
Hit Points 95 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 5d8+3, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 19000 gp. Alexandrite (600 gp). Onyx (30 gp). Black star sapphire (600 gp). Deep blue spinel (600 gp). Star rose quartz (30 gp). Azurite (6 gp). Bloodstone (30 gp). Aquamarine (600 gp). Amethyst (80 gp). Coral (80 gp). Alexandrite (600 gp). Rock crystal (30 gp). Deep blue spinel (600 gp). Hematite (6 gp). Deep blue spinel (600 gp). Azurite (6 gp). Smoky quartz (30 gp). 1 Major magic item.
Mindartis Liadon, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan coat over a brown low-cut shirt, and a small hat upon his head. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the south, but his parents moved at a very young age to the east. Mindartis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mindartis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend
Ideals: Fighting, Justice. Bonds: Attractive, Immigrant, Nature. Occupation: Junk Dealer
Voice: French accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Azurite (6 gp). Tiger eye turquoise (6 gp). Rock crystal (60 gp). Red spinel (140 gp). Sardonyx (60 gp). Chalcedony (60 gp). Red-brown spinel (140 gp). Obsidian (6 gp). Smoky quartz (60 gp). Alexandrite (1600 gp). Tiger eye turquoise (6 gp). Zircon (60 gp). Jasper (60 gp). Peridot (60 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item.
Medrash Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear black pants and tee shirts. His crest is short and scarlet. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Medrash embodies much of what other species detest in the Dragonborns. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in a small desert village. Like his father and his sister before him, after school he went straight into learning to become a Masseuse. He has set out to sabotage the competition.
Motivation: Wants a kiss; and expand his business
Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Job, Has a crush. Occupation: Masseuse
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 62 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Solid gold idol (1000 gp). Gold dragon comb with red garnet eye (1600 gp). Silver comb with moonstones (200 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (6000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Fire opal pendant on a fine gold chain (400 gp). Silver chalice with lapis lazuli gems (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Gold music box (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Solid gold idol (1000 gp). Gold cup set with emeralds (3000 gp). 1 Medium magic item.
Fistula Heiser, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her chestnut hair is braided into rings. She wears crescent spectacles with a black brim.
Personality: She is witty, but her monotone delivery comes off as unnerving She is harsh and unforgiving.
History: Born in the west to a Animal Trainer, Fistula learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She's attracted to the PC; and to be a banker again
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Job, Attractive, Has a crush. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Alexandrite (500 gp). Red garnet (60 gp). Blue quartz (11 gp). Rose (30 gp). Tiger eye turquoise (11 gp). Tiger eye turquoise (11 gp). Blue quartz (11 gp). Chalcedony (30 gp). White pearl (60 gp). Chalcedony (30 gp). Deep blue spinel (500 gp). Rich purple corundum (1600 gp). Sard (30 gp). Jade (60 gp). Golden yellow topaz (500 gp). Silver pearl (60 gp). Obsidian (11 gp). Brown-green garnet (60 gp). 1 Medium magic item.
Heather Kitchur, Female Human [Permalink]
Personal [hide]
Description: She wears brown trousers with grey and brown striped suspenders. She wears various colorful collared shirts, and carries monstrous two handed axes. Her auburn hair has been sun bleached extensively. Her face is scarred and worn.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ploughman arts, while her father instructed her in etiquette, music and courtly manner. A gifted student she started as a Knight, but she got bored and became a Ploughman. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Job, Rich. Occupation: Ploughman
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 5 (-3) | 18 (+4) |
Senses Passive Perception 7
Languages Common, Sylvan, Giant
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 gp. Lapis lazuli (11 gp). Fire opal (1200 gp). White opal (1200 gp). Alexandrite (500 gp). 1 Medium magic item.
Drogo Marlee, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. His hair is auburn and very short. His eyes, though not visible through his cowl, are violet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.
History: He got into the Mason business at a young age. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He has taken up work as a Mason and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To find somewhere to settle down; and sabotage a competitor
Ideals: Fighting, Logical, Gifted. Flaws: PTSD, Mundane. Bonds: Job. Occupation: Mason
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 101 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 9000 gp. Black star sapphire (400 gp). Red-brown spinel (130 gp). Violet garnet (400 gp). Chrysoprase (60 gp).
Thradal Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Thradal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Slave. Occupation: Crown-heir
Voice: Uses sign language
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 117 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp.
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