Alvyn Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears light armors faded through time and improper care. He has a long chestnut beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.
History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Pacifist. Bonds: Attractive, Rich. Occupation: Barrister
Voice: Rolls R's
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 148 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 19 (+4) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1100 pp. Sapphire pendant on gold chain (3000 gp). Silver comb with moonstones (1000 gp). Embroidered and bejeweled glove (4000 gp). Golden circlet with four aquamarines (6000 gp). Golden circlet with four aquamarines (6000 gp). Old masterpiece painting (1200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Gold and topaz bottle stopper cork (1500 gp). Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Fire opal pendant on a fine gold chain (1200 gp). Gold dragon comb with red garnet eye (1500 gp). Gold dragon comb with red garnet eye (1500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Solid gold idol (500 gp). Carved bone or ivory statuette (40 gp). Cloth of gold vestments (60 gp). Golden circlet with four aquamarines (6000 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Brass mug with jade inlays (400 gp).
Kathra Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and she perpetually has her monstrous two handed axe ready. She wears a top hat to cover her moderate length black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. Since then, she has sought to make the best of life.
Motivation: She is not mentally stable, and does not behave rationally; and to prove her worth to the world
Ideals: Fighting, Optimist. Flaws: Insane, Impulsive. Bonds: Slave. Occupation: Mortician
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 81 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 12000 gp. Aquamarine (1000 gp). Deep blue spinel (1000 gp). Star rose quartz (70 gp). Alexandrite (1000 gp). Blue star sapphire (1600 gp). Zircon (70 gp). Malachite (8 gp). Onyx (70 gp). Red-brown spinel (160 gp). Alexandrite (1000 gp). Golden yellow topaz (1000 gp). Deep blue spinel (1000 gp). Hematite (8 gp). Star rose quartz (70 gp). Onyx (70 gp). Obsidian (8 gp). Golden yellow topaz (1000 gp). Smoky quartz (70 gp). Banded agate (8 gp). Golden pearl (160 gp). Golden yellow topaz (1000 gp). Moss agate (8 gp). Lapis lazuli (8 gp). Blue quartz (8 gp). Deep blue spinel (1000 gp). White pearl (160 gp). Golden pearl (160 gp). Blue quartz (8 gp). Lapis lazuli (8 gp). Tiger eye turquoise (8 gp). Golden yellow topaz (1000 gp). 1 Medium magic item. 1 Medium magic item.
Spring In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and likes to wear ponchos typically of a light brown in addition to tight pants. Her beige fur is knotted and matted. She wears crescent spectacles with a black brim.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Spring was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was granted necromantic powers by her dying sister.
Motivation: Wants to open a new tavern; and her religion dominates her actions
Ideals: Joker, Gifted. Flaws: Secretive. Bonds: Job, Religious. Occupation: Animal Trainer
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 15)
Armor Class 15
Hit Points 63 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Infernal
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Aquamarine (700 gp). Red garnet (90 gp). Zircon (80 gp). Blue sapphire (1500 gp). Rhodochrosite (7 gp). Citrine (80 gp). Golden yellow topaz (700 gp). Rock crystal (80 gp). Red-brown spinel (90 gp). Rhodochrosite (7 gp). Alexandrite (700 gp). Black star sapphire (1500 gp). Carnelian (80 gp). Black pearl (700 gp). Coral (90 gp). Sard (80 gp). 1 Minor magic item.
Jasmine Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears just a white suit. She is an epitome of beauty. She wears her black hair up. Her face is covered beneath a completely black helmet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Jasmine was born with her mother's beautiful face. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero.
Flaws: Antagonistic. Bonds: Attractive, Adventurer, In love. Occupation: Courier
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 16
Hit Points 93 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 21 (+5) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Tourmaline (150 gp). Peridot (40 gp). Aquamarine (300 gp). White opal (1500 gp). Blue quartz (6 gp). Red garnet (150 gp). Amethyst (150 gp). White pearl (150 gp). Freshwater pearl (6 gp). Blue quartz (6 gp). Tourmaline (150 gp). Red spinel (150 gp). Rich purple corundum (1500 gp).
Kallista Sanity, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears bulky green painted plate armor. Her hair is greying and her face has many wrinkles. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She is witty, but her monotone delivery comes off as unnerving Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She comes from a rich western family. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends; and marry her sister to traveling adventurers
Ideals: Joker. Bonds: Attractive, Family, Rich, Adventurer. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 18)
Armor Class 9
Hit Points 105 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Druidic
Attacks Melee +5 / 5d6-1, Ranged +5 / 5d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 17000 gp. Fire opal (1400 gp). Violet garnet (500 gp). Black pearl (500 gp). Black pearl (500 gp). Golden yellow topaz (500 gp). Black opal (1400 gp). Red-brown spinel (110 gp). Hematite (9 gp). Bloodstone (60 gp). Black pearl (500 gp). Amethyst (110 gp). Emerald (1400 gp). Malachite (9 gp). Rose (60 gp). Jet (110 gp). Moss agate (9 gp). Banded agate (9 gp). Carnelian (60 gp). Eye agate (9 gp). Blue star sapphire (1400 gp). Moss agate (9 gp). Aquamarine (500 gp). Eye agate (9 gp). Violet garnet (500 gp). Alexandrite (500 gp). Bloodstone (60 gp). Iolite (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Fax Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His rusty crest is lengthy and is close to two feet long. His red eyes peer out from beneath his Stetson green hat.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Navigator in town.
History: Fax was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business
Ideals: Impeccable. Flaws: Greedy. Bonds: Attractive, Job, Family. Occupation: Navigator
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 118 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Elven, Aquan
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 pp. Gold dragon comb with red garnet eye (300 gp). Silver ewer (70 gp). Sapphire pendant on gold chain (1700 gp). Golden circlet with four aquamarines (6000 gp). A roughly beaten golden orb (70 gp). Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (200 gp). Jeweled gold crown (5000 gp). Jeweled gold crown (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Efferil Trowbridge, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'11" and dresses in collared shirts and wears a proper scarf over his head. His auburn hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Expand his business; and he is greedy
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Locksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 50 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 5 (-3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 6000 gp. An abacus with copper, silver and gold markers (40 gp). Sapphire pendant on gold chain (2600 gp). Embroidered and bejeweled glove (4000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!