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NPC Generator

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Advanced [show]


Mreksh Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black tunic with white highlights, and long yellow pants that bunch up around his shoes. His crest is cut close to his head. He has a dull look in his gold eyes.

Personality: Overbrimming with self-confidence, Mreksh isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. Energy wise he seems alert and responsive.

History: Mreksh lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He feels kind of lost in life; and doesn't want to be a baker and was forced into it by his family

Ideals: Athletic, Impeccable, Professionalism. Flaws: Depressed. Bonds: Family, Religious. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Mreksh Jerynomonis, Male Dragonborn Druid 18
Medium (6'1") Dragonborn, Lawful Good (CR 18)
Armor Class 11
Hit Points 133 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)16 (+3) 18 (+4)12 (+1)
Skills Deception +7, Medicine +10
Senses Passive Perception 14
Languages Common, Elven, Celestial, Orc
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day18655554433

Possessions: 9000 gp. Gold dragon comb with red garnet eye (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver comb with moonstones (200 gp). A silver and pearl hairclip (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Carved bone or ivory statuette (100 gp). 1 Major magic item.


Social Check DCs


Zedaar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'8". He likes to wear black tank tops with white pants. His black crest is matted, messy, and big. His gold eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is frequently practicing swordplay.

History: Zedaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Zedaar reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Military, Poor. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zedaar Nemmonis, Male Dragonborn Druid 15
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 14
Hit Points 94 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)14 (+2) 15 (+2)18 (+4)
Skills History +7, Survival +7
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 8000 gp. Zircon (60 gp). Lapis lazuli (6 gp). Aquamarine (600 gp). Emerald (1500 gp). White pearl (100 gp). Chalcedony (60 gp). Amethyst (100 gp). Black opal (1500 gp). Banded agate (6 gp). Iolite (60 gp). Moss agate (6 gp). Deep blue spinel (600 gp). Black pearl (600 gp). Golden yellow topaz (600 gp). Hematite (6 gp). Moonstone (60 gp). 1 Medium magic item.


Social Check DCs


Tricking Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Gardener does. He has done his best to style his black fur to look like a famous performer. His blue eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is frequently practicing swordplay.

History: Sold as a small child to a slaver, Tricking was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Job, Military, Mentor, Attractive. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Tricking Thunder, Male Tabaxi Druid 15
Medium (5'5") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 117 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)10 (+0) 9 (-1)18 (+4)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 7000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elegant Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. He has no fur. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He became a Mason soon after.

Motivation: To be a Glassblower again; and expand his business

Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Job, Rich. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Elegant Of Storm, Male Tabaxi Druid 16
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 57 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)8 (-1) 6 (-2)15 (+2)
Skills Persuasion +7, Stealth +8
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 10000 gp. Alexandrite (1400 gp). Red spinel (110 gp). Red-brown spinel (110 gp). Silver pearl (110 gp). Amethyst (110 gp). Fire opal (1300 gp). White pearl (110 gp).


Social Check DCs


Arumawann Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with black socks and a vest with buckled shoes, and he perpetually has his rapier ready. His brown hair is greasy and uncared for. He has green eyes.

Personality: Aggressive, abrasive, and angry, Arumawann embodies much of what other species detest in the Gnomes. He is a ruthless business man, a trait he acquired from his father.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur, Logical. Flaws: Ugly, Antagonistic. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Arumawann Garrick, Male Gnome Druid 16
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 108 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)18 (+4) 10 (+0)10 (+0)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Orc, Sylvan, Infernal
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 12000 gp. Alexandrite (500 gp). Violet garnet (500 gp). Moss agate (7 gp). Rhodochrosite (7 gp). Star ruby (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diesa Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries with her a set of quarterstaffs on her belt, each one with a aquamarine on the hilt. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born in a small plains village. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diesa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Bookbinder

Voice: Dutch accent

Attributes [hide]

Diesa Hammerstone, Female Dwarf Druid 15
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 101 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)9 (-1) 11 (+0)10 (+0)
Skills Investigation +4, Survival +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 8000 gp. Sard (70 gp). Rose (70 gp). Alexandrite (600 gp). Jasper (70 gp). Azurite (8 gp). Fire opal (800 gp). 1 Medium magic item.


Social Check DCs


Pelt Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears pastel painted combat armor at almost all times. His fur is yellow and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Mercenary father left him crippled. He has worked as a Fortune-teller like his father before him.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Pelt Hummingbird, Male Tabaxi Druid 16
Medium (6'10") Tabaxi, Lawful Good (CR 16)
Armor Class 15
Hit Points 85 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Perception +6, Religion +8
Senses Passive Perception 18
Languages Common, Elven, Giant, Gnome
Attacks Melee +8 / 4d10+3, Ranged +10 / 4d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 8000 gp. Tiger eye turquoise (4 gp). Moonstone (60 gp). Black star sapphire (1000 gp). Red spinel (140 gp). Hematite (4 gp). Azurite (4 gp). Aquamarine (500 gp). Black opal (1000 gp). Peridot (60 gp). Carnelian (60 gp). Golden pearl (140 gp). Iolite (60 gp). Zircon (60 gp). Banded agate (4 gp). Aquamarine (500 gp). 1 Medium magic item.


Social Check DCs

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