Vondal Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a brown vest and prefers black and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and brown. He has a tattooed face.
Personality: He has always had a great fascination with Tabaxi culture. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Vondal was born the youngest of three triplets. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.
Motivation: Doesn't want to be a Dyer and was forced into it by his family; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Racist, Fearful. Bonds: Family. Occupation: Dyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 19)
Armor Class 12
Hit Points 131 (19d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 17 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 5d8+2, Ranged +8 / 5d8+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 11000 gp. Finely wrought small gold bracelet (100 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). An abacus with copper, silver and gold markers (140 gp). Brass mug with jade inlays (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Large well-done wool tapestry (600 gp). Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (600 gp). Golden circlet with four aquamarines (6000 gp). Black velvet mask with numerous citrines (140 gp). Golden circlet with four aquamarines (6000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (140 gp). Old masterpiece painting (1200 gp). Old masterpiece painting (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (1200 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (6000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver chalice with lapis lazuli gems (140 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). Silver comb with moonstones (100 gp). Old masterpiece painting (1200 gp). 1 Major magic item.
Ivellios Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a faded coat and loose pants complete with Stetson hat. His auburn hair is kept up in a ponytail inside a Stetson hat. He wears large thick round spectacles.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and an old rival family wants him found
Ideals: Joker. Flaws: Insomniac. Bonds: Military, Adventurer, Family. Occupation: Armorer
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 60 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 8 (-1) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 600 pp. Jeweled anklet (1000 gp). Silver ewer (30 gp). Silver chalice with lapis lazuli gems (60 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Black velvet mask with numerous citrines (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Numba Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is black and curly. Her brown eyes dart from person to person to random spaces in the air.
Personality: She has always had a great fascination with Tabaxi culture. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: She is wracked by social anxiety; and she has passion for adventuring and risk
Ideals: Athletic. Flaws: Racist, Fearful. Bonds: Adventurer, Slave. Occupation: Miner
Voice: Uses sign language
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 151 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 19 (+4) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Abyssal, Elven
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 13000 gp. Fiery yellow corundum (700 gp). Red-brown spinel (80 gp). Sardonyx (40 gp). Rich purple corundum (700 gp). Blue quartz (6 gp). Onyx (40 gp). Obsidian (6 gp). Amethyst (80 gp). Jasper (40 gp). Azurite (6 gp). Rose (40 gp). Banded agate (6 gp). Aquamarine (1600 gp). Sardonyx (40 gp). Coral (80 gp). Fiery yellow corundum (700 gp). Star rose quartz (40 gp). Rose (40 gp). Deep blue spinel (1600 gp). Lapis lazuli (6 gp). Chrysoprase (40 gp). Rock crystal (40 gp). Aquamarine (1600 gp). Bloodstone (40 gp). Tiger eye turquoise (6 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Vani Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman dresses like a well dressed Seamstress does. Her clothes are grease stained in places. Her hair is greying and her face has many wrinkles. She is baby faced.
Personality: Eccentric and domineering, Vani will drive conversation. She takes great joy in being the best Seamstress in town.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A gifted student she started as a Fortune-teller, but she got bored and became a Seamstress. She has drifted from career to career and currently works as a Seamstress.
Motivation: She'd like to take her coworkers down a peg; and she has a rivalry with the church that dominates her actions
Ideals: Extrovert. Bonds: Job, Poor, Immigrant, Religious. Occupation: Seamstress
Voice: Spits and sputters
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 16
Hit Points 97 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 20 (+5) | 14 (+2) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +10 / 4d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 7000 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). Embroidered and bejeweled glove (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). A delicate brass dragon egg (50 gp). Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (300 gp). Jeweled gold crown (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold dragon comb with red garnet eye (1400 gp). Gold dragon comb with red garnet eye (1400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (300 gp). Silver ewer (50 gp). Embroidered and bejeweled glove (4000 gp). 1 Medium magic item.
Marbas Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has no hair. He tend to wears goggles to shield his eyes.
Personality: Marbas is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.
History: Marbas was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Marbas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He loathes his own lifestyle.
Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer, Slave. Occupation: Gardener
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 16)
Armor Class 14
Hit Points 66 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 11 (+0) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 19
Languages Common, Giant, Sylvan, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 800 pp. Silver comb with moonstones (500 gp). Jeweled electrum ring (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (1700 gp). Jeweled anklet (2000 gp). Carved bone or ivory statuette (50 gp). A small bag of saffron. (50 gp). Solid gold idol (200 gp). Solid gold idol (200 gp). Silver chalice with lapis lazuli gems (50 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp).
Frederick Charlton, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Sailor uniform, and carries spears. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 3 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Joker. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Sailor
Voice: Timid voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 16)
Armor Class 15
Hit Points 114 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 20 (+5) | 14 (+2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +10 / 4d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Obsidian (10 gp). Sardonyx (50 gp). Obsidian (10 gp). Star rose quartz (50 gp). Sardonyx (50 gp).
Medrash Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a dagger on it. His crest is red and curly. His eyes are gold and he is always smoking a pipe.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a habit of throwing himself into exceedingly dangerous situations.
History: Medrash was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. In the meantime he has taken over work as a Engraver and occasionally as a mercenary.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Engraver
Voice: Whispers
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 84 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnoll, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. Eye agate (13 gp). Malachite (13 gp). 1 Medium magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

