Tethren Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. His white hair is thinning but still full. His eyes are white.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.
History: Tethren was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A strong sense of loyalty to Dragonborn people; and meet up once more with his childhood friend
Ideals: Impeccable, Persistence. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Shoemaker
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 130 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Bloodstone (50 gp). Jet (50 gp). Silver pearl (50 gp). Brown-green garnet (50 gp). Banded agate (11 gp). Rhodochrosite (11 gp). Eye agate (11 gp). Jasper (50 gp). Deep blue spinel (1500 gp). Black pearl (1500 gp). Iolite (50 gp). Fire opal (500 gp). Violet garnet (1500 gp). 1 Medium magic item. 1 Medium magic item.
Galiena Yardley, Female Human [Permalink]
Personal [hide]
Description: She is renowned for her bright grey dresses and hats. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is lengthy. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She got into the Merchant business at a young age. Like her mother and her sister before her, after school she went straight into learning to become a Merchant. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Bonds: Attractive, In love, Job, Immigrant. Occupation: Merchant
Voice: Spanish accent
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Ignan
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Cloth of gold vestments (60 gp).
Lerissa Fealty, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is generally shirtless and showing off her tattooed chest. She wears her chestnut hair down. She has several tiny jet earrings on each ear.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Lerissa hails from a village terrorized by drow. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to open a new tavern; and a deep hatred of drow
Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Rich, Enemies, Job. Occupation: Stylist
Voice: Scratchy, weak
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 127 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 17 (+3) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Elven, Infernal
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Blue quartz (7 gp). Silver pearl (110 gp). Violet garnet (700 gp). Sard (50 gp). Banded agate (7 gp). Moss agate (7 gp). Azurite (7 gp). Golden pearl (110 gp). Aquamarine (700 gp). Alexandrite (700 gp). Lapis lazuli (7 gp). Jasper (50 gp). Brown-green garnet (110 gp). Citrine (50 gp). Peridot (50 gp). Alexandrite (700 gp). 1 Medium magic item.
Fistula Read, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who likes to wear ponchos typically of a light white in addition to tight pants, she is not a threatening figure. She has styled her auburn hair well, parting it to the left. She wears round tiny glasses practically rammed into her face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Fistula was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mayor work with an outfit from a few towns over. Mayor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: She wants to meet her childhood hero; and sabotage a competitor
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Mayor
Voice: Stutters
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 141 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1600 pp. Pink pearl (110 gp). Silver pearl (110 gp). Alexandrite (200 gp). Smoky quartz (70 gp). Freshwater pearl (6 gp). Freshwater pearl (6 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ernest Elton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is kept up in a ponytail inside a feathered hat. His eyes are green.
Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.
History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Ideals: Opinionated. Flaws: Impulsive, Insane. Bonds: Rich, Immigrant. Occupation: Bounty Hunter
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Silver ewer (10 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Medium magic item.
Jelenneth Garcia, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman wears a worn and beaten armor. Her clothes are grease stained in places. She has styled her red hair well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is obsessed with a lost civilization.
History: From birth she was tutored by a cruel and relentless mentor. She found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Optimist. Bonds: Poor, Immigrant, Adventurer, Mentor. Occupation: Body Guard
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1000 pp. Silver comb with moonstones (400 gp). A roughly beaten golden orb (80 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fragrant Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She has a moderate pudge and is not very fit. Her white fur is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She exudes charisma. She is a tour de force of persuasion. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Antagonistic, Greedy. Bonds: Attractive, In love. Occupation: Butcher
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 104 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp.
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Their contribution stands as a beacon of hope for all adventurers!
