Raymond Allerton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He keeps his black hair in a flapper bob. His amber eyes dart from person to person.
Personality: Prone to second guessing himself, he comes off as nervous. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: When he was but 5 years old his parents immigrated from the east. A gifted student he started as a Painter, but he got bored and became a Butcher. He then took over the family business and is one of the better Butcher for hire.
Motivation: To find somewhere to settle down; and he is unsatisfied with his job
Flaws: Shy, Impulsive, Mundane. Bonds: Immigrant, Job. Occupation: Butcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 90 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 11 (+0) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Terran
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 8000 gp. A necklace of small pink pearls (3000 gp). A roughly beaten golden orb (120 gp). Solid gold idol (1100 gp). Golden circlet with four aquamarines (3000 gp). Cloth of gold vestments (120 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Wymar Addington, Male Human [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His golden hair is lengthy. His eyes are a pleasant gray.
Personality: He loves telling others what to do and how they should feel about things. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge; and he wants revenge against illithids
Ideals: Opinionated, Fighting. Flaws: Antagonistic. Bonds: In love, Enemies. Occupation: Marshal
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 19)
Armor Class 9
Hit Points 117 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 5d8+0, Ranged +5 / 5d8-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 9000 gp. A pair of silk slippers encrusted with tiny pearls. (30 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). An abacus with copper, silver and gold markers (30 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A delicate silver chain set with a tourmaline (30 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1200 gp). Jeweled gold crown (2000 gp). Gold dragon comb with red garnet eye (1200 gp). Silver chalice with lapis lazuli gems (30 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (500 gp). Finely wrought small gold bracelet (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Brass mug with jade inlays (300 gp). A roughly beaten golden orb (30 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (1000 gp). Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Major magic item.
Ugarth Kent, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a black costume with the symbols of the sun god on his torso. He has moderate length silver hair. His eyes are blue and catlike.
Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his mother and his brother before him, after school he went straight into learning to become a Barkeep. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dilettante. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is compelled to act according to his religious beliefs; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Insane. Bonds: Job, Religious, Has a crush, Debt. Occupation: Barkeep
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 115 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Orc, Ignan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: Jeweled electrum ring (2000 gp). Gold music box (4000 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Embroidered and bejeweled glove (4000 gp). Old masterpiece painting (800 gp). Gold and topaz bottle stopper cork (1000 gp). Solid gold idol (1100 gp). Gold and topaz bottle stopper cork (1000 gp). Jeweled electrum ring (2000 gp). Old masterpiece painting (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). 1 Medium magic item.
Gerard Harlan, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with finding treasure.
History: Born in the east to a Performer, Gerard learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: Expand his business; and a strong sense of loyalty to tabaxi people
Flaws: Antagonistic, Racist. Bonds: Attractive, Adventurer, Job. Occupation: Performer
Voice: German accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 124 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nedda Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing a long, white, dusty cloak, and a wedding ring on her right hand. Her brown hair is slicked back into a classic pompadour. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a minor phobia of water and hates getting wet.
History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sailor. She has achieved small success as a Sailor.
Motivation: She is wracked by social anxiety; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Fearful. Bonds: In love, Job, Military. Occupation: Sailor
Voice: Whispers
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 102 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Sylvan, Undercommon
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1100 pp. Rock crystal (50 gp). Malachite (7 gp). Rock crystal (50 gp). Tourmaline (40 gp). Alexandrite (1500 gp). Fiery yellow corundum (1000 gp). Fiery yellow corundum (1000 gp). Black star sapphire (1000 gp). Bloodstone (50 gp). Amethyst (40 gp). Silver pearl (40 gp). Fire opal (1000 gp). Onyx (50 gp). Malachite (7 gp). Freshwater pearl (7 gp). Alexandrite (1500 gp). White pearl (40 gp). Star rose quartz (50 gp). Deep blue spinel (1500 gp).
Jezebeth Chant, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears skinny pants and wears a green and black robe with the hood down. Her hair, while still mostly blue, has prominent grey streaks. Her eyes are black and catlike.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born to a poor family in the city she treasured whatever gifts she got. She worked as a nervous Servant and found it very stressful. She has set out to sabotage the competition.
Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg
Ideals: Athletic. Flaws: Antagonistic. Bonds: Religious, Poor, Job. Occupation: Servant
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 111 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 6000 gp. Jade (50 gp). Bloodstone (20 gp). Deep blue spinel (1500 gp). Emerald (900 gp). Red-brown spinel (50 gp). Azurite (10 gp). Amethyst (50 gp). Peridot (20 gp). Freshwater pearl (10 gp).
Vistra Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many brown ritualistic tattoos. She wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. She wears her blonde hair up. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants to open a new tavern; and regain custody of her daughter
Flaws: Insomniac, Antagonistic, Mundane. Bonds: Family, Job. Occupation: Unemployed
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 110 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Aquamarine (700 gp). Iolite (50 gp). Red spinel (130 gp). Moonstone (50 gp). Eye agate (6 gp). Jade (130 gp). Chalcedony (50 gp). Clear bright green emerald (4000 gp). Eye agate (6 gp). Hematite (6 gp). Jade (130 gp). Iolite (50 gp). Deep blue spinel (700 gp). Deep green spinel (130 gp). Bloodstone (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

