Rohesia Tao, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right arm. She is generally well dressed albeit a few years behind the times. Her brown hair is cut jaggedly and amateurishly. Her eyes are gray and she is always smoking a pipe.
Personality: Rohesia speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born into a rich family. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Rohesia and her spouse have recently divorced.
Motivation: Nothing but the best is good enough for her; and she uses money and sex appeal to get what she needs
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Doctor
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Aquamarine (1400 gp). Rock crystal (40 gp). Chrysoprase (40 gp). Brown diamond (4000 gp). Malachite (14 gp). Aquamarine (1400 gp). 1 Medium magic item.
Darrow Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has red hair. His blue eyes are slightly larger than normal.
Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.
History: When he was but 8 years old his parents immigrated from the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Shy, Selfish. Bonds: Rich, Immigrant. Occupation: Sculptor
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 135 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 16 (+3) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. 1 Medium magic item.
Diggory Gresham, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His chestnut hair, when down, is lengthy. His fierce blue eyes like to dwell on things.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Gardener. He has achieved small success as a Gardener.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Has a crush. Occupation: Gardener
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 19)
Armor Class 11
Hit Points 139 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d8+2, Ranged +7 / 5d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 5000 gp. Lapis lazuli (16 gp). Hematite (16 gp). Eye agate (16 gp). Aquamarine (1600 gp). Blue star sapphire (600 gp). Blue sapphire (600 gp). Jet (110 gp). Onyx (40 gp). Aquamarine (1600 gp). Golden pearl (110 gp). Zircon (40 gp). Red spinel (110 gp). Violet garnet (1600 gp). Moss agate (16 gp). 1 Major magic item.
Miles Blakely, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries monstrous two handed axes. He sports a long red beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.
History: Miles was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He dropped out of school before completing his studies. He has dedicated himself to building a better world.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Map Maker
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 19 (+4) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Infernal, Orc, Druidic, Terran
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Cloth of gold vestments (60 gp). Old masterpiece painting (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A necklace of small pink pearls (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balifra Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She does not wear sleeves and tends to eschew shirts when she can avoid it. Beneath her clothing is a huge mess of scar tissue. She has wavy silver hair. Her eyes are a pleasant green.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Animals are drawn to her, and she is able to talk to them.
History: Her father raised her in a mountain cabin. Brilliant and gifted she never wanted to apply herself. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Passionate, Gifted. Bonds: Slave, Nature, In love. Occupation: Locksmith
Voice: Aggressive tone
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 17)
Armor Class 9
Hit Points 136 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Black pearl (1300 gp). Chrysoprase (50 gp). Malachite (6 gp). Onyx (50 gp). Red garnet (130 gp). Deep green spinel (130 gp). Tiger eye turquoise (6 gp). Deep blue spinel (1300 gp).
Tomph Colton, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear black pants and tee shirts and is in decent physical shape. Her black hair is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: An old rival family wants her found; and she is compelled to act according to her religious beliefs
Flaws: Shy, Forgetful. Bonds: Attractive, Religious, Family. Occupation: Dyer
Voice: Low range voice
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 105 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 4000 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (180 gp). Sapphire pendant on gold chain (900 gp). Jeweled anklet (3000 gp). A silver and pearl hairclip (40 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp).
Uadjit Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'7" and is a bit bulky. She is very muscular particularly in the legs. She typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. She keeps her long gold crest kept up in a rat tail. Her eyes are red and catlike.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to her, and she is able to talk to them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: Revenge; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Carpenter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 20 (+5) |
Senses Passive Perception 15
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Solid gold idol (1100 gp). A delicate brass dragon egg (50 gp). Brass mug with jade inlays (600 gp). A roughly beaten golden orb (90 gp). An abacus with copper, silver and gold markers (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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