Mardnab Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing the road beaten gear of a warrior. Her hair is greying and her face has many wrinkles. She wears a mask on her face.
Personality: She is irascible and easily irritated. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Mardnab hails from a village terrorized by goblins. She moved from fad to fad and when she turned 15 she discovered writing. Days after completing her studies, news broke out that her hometown was attacked by goblins. Mardnab was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: She would like to get married and retire; and someone believes her a fraud
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Family, Enemies, Has a crush. Occupation: Detective
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 75 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 6000 gp. Rose (20 gp). Eye agate (5 gp). Star ruby (1200 gp). Golden pearl (70 gp). Golden yellow topaz (1200 gp). Violet garnet (1200 gp). 1 Medium magic item.
Shava Dread, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a fine chain shirt which she covers with black colored cloaks and clothing. Her long black hair is drawn into a two foot long braid. Her red eyes have a joyful gleam in them most of the time.
Personality: She has always had a great fascination with Dwarven culture. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She is not mentally stable, and does not behave rationally; and a strong sense of loyalty to dwarven people
Flaws: Ugly, Racist, Insane, Forgetful. Bonds: Rich. Occupation: Slave Trader
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 61 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 8000 gp.
Margery Wellington, Female Human [Permalink]
Personal [hide]
Description: She wears professional attire. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her silver hair is cut jaggedly and amateurishly. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious woman she believes everything happens for a reason. She works hard and plays hard.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a mechanic, and taught her how to fix just about anything. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down; and to end her boredom
Ideals: Persistence. Flaws: Hedonist, Mundane. Bonds: Attractive, Religious. Occupation: Apothecary
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 87 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 7000 gp. Solid gold idol (700 gp). Solid gold idol (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). An abacus with copper, silver and gold markers (110 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Brass mug with jade inlays (600 gp). Jeweled electrum ring (4000 gp). A necklace of small pink pearls (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A necklace of small pink pearls (4000 gp). 1 Medium magic item. 1 Medium magic item.
Sun Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has dyed his greying yellow fur a little too much giving a sharp yellow color. He has blue eyes and a brown hat with a pastel feather.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Sun was born in the east. At a young age he loved to build and create. He married young, but lost his spouse to orcs. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he loathes his own lifestyle
Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Poor, Enemies, Nature. Occupation: Jeweler
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 103 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Azurite (4 gp). Coral (90 gp). Violet garnet (800 gp). Aquamarine (800 gp). Smoky quartz (80 gp). Rock crystal (80 gp). Sard (80 gp). Deep blue spinel (800 gp). Chalcedony (80 gp).
Dynamic Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His white fur is slicked back into a classic pompadour. He is baby faced.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also hits on women, regardless of circumstances.
History: He got into the Servant business at a young age. When Dynamic reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.
Motivation: Wants to raise his children well; and regain custody of his son
Bonds: Attractive, Has a crush, Job, Military, Family. Occupation: Servant
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 117 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 15 (+2) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Halfling, Orc, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: A pair of silk slippers encrusted with tiny pearls. (100 gp). A roughly beaten golden orb (100 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Golden circlet with four aquamarines (6000 gp). A necklace of small pink pearls (6000 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Large well-done wool tapestry (600 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Large well-done wool tapestry (600 gp). Carved bone or ivory statuette (40 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Silver comb with moonstones (900 gp). Cloth of gold vestments (100 gp).
Millicent Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, she is an attractive figure. She dresses well, wearing violet shirts, loose pants, and blazers most of the time. Her hair is greying and her face has many wrinkles. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born several months after her mother was called into army service. Millicent was born on a far northern island where she grew up under the tutelage of her mother, an expert Ruler. After a long history of fighting, Millicent and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she's attracted to the pc
Flaws: Antagonistic, Shy. Bonds: Attractive, Military, Immigrant. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 19)
Armor Class 13
Hit Points 92 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +5 / 5d8-1, Ranged +9 / 5d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 24000 gp. Bloodstone (80 gp). Golden pearl (140 gp). Red spinel (140 gp). Golden yellow topaz (1500 gp). Amber (140 gp). Zircon (80 gp). Sardonyx (80 gp). 1 Medium magic item.
Trym Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a red shirt with thin black vertical stripes and red pants. She has dyed her greying white hair a little too much giving a sharp white color. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Fletcher, who enjoyed hunting, Trym was taken on many hunting expeditions. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was always very intelligent and has formed a secret society of specialists.
Motivation: A strong sense of loyalty to Gnomish people; and to reunite with her absent father
Ideals: Philantrophist. Flaws: Secretive, Racist. Bonds: Attractive, Nature. Occupation: Assassin
Voice: Middle-eastern accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 10
Hit Points 95 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 8 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Gnome, Terran
Attacks Melee +2 / 4d10-3, Ranged +4 / 4d10-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Violet garnet (1500 gp). Bloodstone (40 gp). Hematite (12 gp). Smoky quartz (40 gp). Bloodstone (40 gp). Brown-green garnet (90 gp). Violet garnet (1500 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


