Three On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His beige fur is knotted and matted. He has several tiny topaz earrings on each ear.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Three hails from a village terrorized by drow. He was an apprentice working in his mother's forge. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear; and many drow want him driven away
Flaws: Fearful. Bonds: Rich, Job, Enemies, Nature. Occupation: Cartwright
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 15
Hit Points 90 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Golden yellow topaz (1300 gp). Amber (100 gp). Rich purple corundum (1300 gp). Violet garnet (1300 gp). Blue quartz (15 gp). Fire opal (1300 gp). Black opal (1300 gp). Deep green spinel (100 gp). Blue star sapphire (1300 gp). Deep blue spinel (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
William Stansfield, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He has red hair. His eyes, though not visible through his cowl, are violet.
Personality: He is extraordinarily eccentric. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Sold as a small child to a slaver, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Cook, but he got bored and became a Sculptor. He became a Sculptor soon after.
Motivation: To settle down with his crush; and he would like to get married and retire
Flaws: Insane, Shy. Bonds: Mentor, Job, Has a crush. Occupation: Sculptor
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 99 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1100 pp. Old masterpiece painting (1300 gp). Carved bone or ivory statuette (70 gp). Silver comb with moonstones (100 gp). Sapphire pendant on gold chain (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Brass mug with jade inlays (500 gp). Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Cloth of gold vestments (110 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item. 1 Medium magic item.
Perra Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and is well dressed, but even with her fine clothing she looks run-down. Her green crest is kept up in a ponytail inside a feathered hat. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She also has developed a complete distrust of the Gardener profession.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She was an apprentice working in her father's forge. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She is unsatisfied with her job; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly, Mundane. Bonds: Job, Religious, Enemies. Occupation: Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 63 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: Golden circlet with four aquamarines (2000 gp). Gold and ruby ring (6000 gp). Large well-done wool tapestry (500 gp). Solid gold idol (900 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (1700 gp). Jeweled electrum ring (3000 gp). 1 Medium magic item.
Elegant Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in pastel turtlenecks beneath a brown coat with blue slacks. He wears his gray fur up. His copper unseeing eyes seem to look past you.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy, self-centered, vain, and jealous.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Disease, Shy, Selfish. Bonds: Religious, Military. Occupation: Assassin
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 120 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Hematite (11 gp). Emerald (1100 gp). Tourmaline (150 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gorfel Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears many layers of old clothing at all times. His brown hair is matted, messy, and big. His hazel eyes peer out from beneath his deerstalker white hat.
Personality: He snorts whenever he laughs or is feeling confident. He never wears the same outfit twice, unless he absolutely has to.
History: His father raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Nature, Mentor, Adventurer. Occupation: Guard
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 97 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +10 / 4d10+5, Ranged +7 / 4d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Solid gold idol (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Brass mug with jade inlays (400 gp). A delicate brass dragon egg (80 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Medium magic item. 1 Medium magic item.
Ida Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a violet collared shirt and yellow skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Sporting a white mohawk this woman's hair draws a lot of attention. She has gleaming, smiling brown eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Ida grew up listening to her mother's many stories. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To reunite with her old friends.
Ideals: Gifted. Bonds: Attractive, Adventurer, Nature. Occupation: Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 64 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 9 (-1) | 14 (+2) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Terran
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 10000 gp. Peridot (30 gp). Aquamarine (1400 gp). Banded agate (6 gp). Amber (70 gp). Peridot (30 gp). Azurite (6 gp). Aquamarine (1400 gp). Bloodstone (30 gp). Golden yellow topaz (1400 gp). Black pearl (1400 gp). Jasper (30 gp). Black pearl (1400 gp). Red spinel (70 gp). Rock crystal (30 gp). Violet garnet (1400 gp). Fire opal (600 gp). Zircon (30 gp). Chalcedony (30 gp). Smoky quartz (30 gp). Blue star sapphire (600 gp). Sard (30 gp). Alexandrite (1400 gp). Violet garnet (1400 gp). Alexandrite (1400 gp). White opal (600 gp).
Reirak Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear brown pants and tee shirts. His silver hair is lengthy and is close to two feet long. His eyes are brown and beady.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Disciplined, Gifted, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Navigator
Voice: Slurs words
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 140 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Jasper (20 gp). Lapis lazuli (7 gp). Onyx (20 gp). Hematite (7 gp). Star rose quartz (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
