Fragrant Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a deerstalker hat to hide his balding. His yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the north his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He hasn't been sleeping well lately.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Adventurer, Poor, Family. Occupation: Banker
Voice: Russian accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Ignan, Sylvan
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 2000 gp. Blue quartz (15 gp). Red garnet (120 gp). Amber (120 gp). Carnelian (80 gp). Star ruby (700 gp). Azurite (15 gp).
Tree Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her orange fur has been sun bleached extensively. She is very pretty but has cold, dead eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Cursed with vampirism at a very young age, Tree has worked very hard to control her curse. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Attractive, Adventurer, Religious. Occupation: Painter
Voice: Whispers
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 115 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 700 pp. Jeweled electrum ring (5000 gp). Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cecily Blankley, Female Human [Permalink]
Personal [hide]
Description: A 5'4" eastern woman, she wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her red hair up in a very large beehive style do. She has several tiny amber earrings on each ear.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is lazy, self-centered, vain, and jealous.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She now mingles about in high society.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Greedy, Selfish. Bonds: Rich, Slave, Family. Occupation: Shoemaker
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 106 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 900 pp. Bloodstone (40 gp). Red-brown spinel (160 gp). Amethyst (160 gp). Obsidian (4 gp). Red garnet (160 gp). Malachite (4 gp). Jet (160 gp). Jet (160 gp). Tiger eye turquoise (4 gp). Freshwater pearl (4 gp). Iolite (40 gp). Rhodochrosite (4 gp). Azurite (4 gp). Brown-green garnet (160 gp). Blue quartz (4 gp). Blue star sapphire (1100 gp). 1 Medium magic item.
Naamah Creed, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a black shirt with thin tan vertical stripes and blue pants. She has styled her brown hair well, parting it to the right. She has gold eyes and a black hat with a tan feather.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Naamah was left her mother's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is currently in port desperately looking for someone to get her out; and to end her boredom
Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Military. Occupation: Animal Trainer
Voice: Draws out vowels
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 124 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Tiger eye turquoise (4 gp). Violet garnet (400 gp). Silver pearl (150 gp). Malachite (4 gp). White pearl (150 gp). Blue sapphire (700 gp).
Eloise Wakefield, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses well, typically a more casual-formal manner. Her blonde hair is lengthy. Her hazel eyes peer out from beneath her small grey hat.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to loving parents in a slum to the south. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She left for the south, certain she would find work there.
Motivation: She is content; and she seems to be bored by most things
Flaws: Mundane, Secretive. Bonds: Attractive, Poor, Immigrant. Occupation: Bellfounder
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 90 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Blue star sapphire (1400 gp). Aquamarine (500 gp). Rich purple corundum (1400 gp). Violet garnet (500 gp). Brown-green garnet (130 gp). Alexandrite (500 gp). Blue quartz (15 gp). Rose (80 gp). Black star sapphire (1400 gp). Golden yellow topaz (500 gp). Banded agate (15 gp). Jasper (80 gp). Sard (80 gp). Deep blue spinel (500 gp). Freshwater pearl (15 gp). Coral (130 gp). Iolite (80 gp).
Forcas Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy dark red stubble. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a hunchback. His dark red hair is heavily combed to the left. He wears crescent spectacles with a black brim.
Personality: He is almost excessively polite to everyone, even when angry. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Family. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 17)
Armor Class 13
Hit Points 136 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 800 pp. Emerald (1400 gp). Deep blue spinel (400 gp). Alexandrite (400 gp). Azurite (7 gp). Coral (130 gp). Tiger eye turquoise (7 gp). Red garnet (130 gp). Blue star sapphire (1400 gp). Deep blue spinel (400 gp). White pearl (130 gp). Tourmaline (130 gp). Sardonyx (70 gp). Moss agate (7 gp). Onyx (70 gp). Obsidian (7 gp). White opal (1400 gp). White opal (1400 gp). Eye agate (7 gp). Malachite (7 gp). Violet garnet (400 gp). Hematite (7 gp). Blue quartz (7 gp). Deep blue spinel (400 gp). Azurite (7 gp). Iolite (70 gp). White pearl (130 gp). Hematite (7 gp). Rock crystal (70 gp). Carnelian (70 gp).
Justin Alton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is kept up in a ponytail inside a Stetson hat. His eyes are violet and beady.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Cartwright like his mother before him.
Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Ugly. Bonds: Rich, Job, Immigrant, Religious, Enemies. Occupation: Cartwright
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 96 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 10000 gp. Clear bright green emerald (3000 gp). Star rose quartz (70 gp). Bloodstone (70 gp). Amber (40 gp). Peridot (70 gp). Deep green spinel (40 gp). Golden yellow topaz (1500 gp). Blue quartz (11 gp). Star rose quartz (70 gp). Rhodochrosite (11 gp). Lapis lazuli (11 gp). Blue sapphire (600 gp). Chrysoberyl (40 gp). Obsidian (11 gp). Blue diamond (3000 gp). Blue quartz (11 gp). Aquamarine (1500 gp). Silver pearl (40 gp). Deep blue spinel (1500 gp). Banded agate (11 gp). Black star sapphire (600 gp). Banded agate (11 gp). Azurite (11 gp). Hematite (11 gp). Citrine (70 gp). Carnelian (70 gp). Hematite (11 gp). Red garnet (40 gp). Onyx (70 gp). Onyx (70 gp).
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