Emma Compton, Female Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, she is an attractive figure. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. She has wavy brown hair. Her fierce blue eyes like to dwell on things.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is able to make almost anything out of random pieces of junk.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents enrolled her in a Druid school at a young age so that she could practice her necromantic talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Shoemaker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1200 pp. Sardonyx (30 gp). Azurite (4 gp). Carnelian (30 gp). Golden pearl (60 gp). Golden yellow topaz (1400 gp). Violet garnet (1400 gp). Azurite (4 gp).
Nithther Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light green in addition to tight pants. His rusty crest is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Impulsive, Greedy. Bonds: Poor, Adventurer. Occupation: Ruler
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 33 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Eye agate (12 gp). Hematite (12 gp). Silver pearl (120 gp). Violet garnet (1200 gp). Azurite (12 gp). Amber (120 gp). Bloodstone (60 gp). Aquamarine (1200 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Edge Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel collared shirt and yellow pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. His fur, while still mostly brown, has prominent grey streaks. His copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his father.
History: He was raised in a forest tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.
Motivation: His religion dominates his actions; and to be a bookbinder again
Ideals: Entrepeneur, Philantrophist. Bonds: Job, Nature, Religious. Occupation: Sailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 72 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Golden pearl (120 gp). Freshwater pearl (11 gp). Jasper (60 gp). Black opal (1600 gp). Alexandrite (200 gp). Blue sapphire (1600 gp). Peridot (60 gp). Tiger eye turquoise (11 gp). Rock crystal (60 gp). Black star sapphire (1600 gp). Tourmaline (120 gp). Chalcedony (60 gp). Carnelian (60 gp). Red-brown spinel (120 gp). Tourmaline (120 gp). Carnelian (60 gp). Alexandrite (200 gp). Obsidian (11 gp). Obsidian (11 gp). Violet garnet (200 gp). Aquamarine (200 gp). Citrine (60 gp).
Charles Adley, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears grey trousers with brown and black striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. He wears a colorful flower in his white hair. He has blue eyes and a grey hat with a brown feather.
Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of eastern immigrants he idolized his father. Through the years after Charles was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Charles's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Religious. Occupation: Sellsword
Voice: German accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Fiery yellow corundum (1100 gp). Black opal (1100 gp). Deep green spinel (70 gp). Violet garnet (500 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vorka Ridley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her brown hair down. She has a tattooed face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She struck the Unemployed job and began her own company from there.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Military, Job. Occupation: Unemployed
Voice: Raspy
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 139 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
22 (+6) | 12 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +11 / 4d10+6, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Red garnet (160 gp). Violet garnet (700 gp). White pearl (160 gp). Lapis lazuli (10 gp). Chrysoprase (80 gp). Jasper (80 gp). Fiery yellow corundum (1400 gp). Black pearl (700 gp). Black opal (1400 gp). Amber (160 gp). Violet garnet (700 gp). Lapis lazuli (10 gp). Black star sapphire (1400 gp). Fire opal (1400 gp). White opal (1400 gp). Red-brown spinel (160 gp). Aquamarine (700 gp). Amber (160 gp). Deep blue spinel (700 gp).
Hlin Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she wears rags and sports a simple walking cane. She has a very tight haircut. Her violet eyes are slightly larger than normal.
Personality: She speaks before she thinks and is too direct. She does not trust anyone and sleeps with one eye open.
History: Hlin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother took her hunting and taught her how to get in the mind of other creatures. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Her religion dominates her actions; and to prove her worth to the world
Flaws: Impulsive, Insomniac, Mundane. Bonds: Poor, Nature, Religious. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 125 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 10000 gp. Jade (100 gp). Rock crystal (40 gp). Malachite (14 gp). Rich purple corundum (600 gp). Golden yellow topaz (800 gp). Blue sapphire (600 gp). Violet garnet (800 gp).
Balimaar Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. His eyes are likewise brown. His teeth are white and perfect.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He got into the Mason business at a young age. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Balimaar took refuge in the old dungeon and found the beat up kukri and armor he uses now. He struck the Mason job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Nature. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 18)
Armor Class 13
Hit Points 74 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1500 pp. Star ruby (800 gp). Citrine (70 gp). Zircon (70 gp). Alexandrite (1100 gp). Blue-white diamond (4000 gp). Silver pearl (150 gp). Black opal (800 gp). Jade (150 gp). Banded agate (16 gp). White opal (800 gp). Chrysoberyl (150 gp). Bloodstone (70 gp). Jasper (70 gp). Sardonyx (70 gp). Carnelian (70 gp). Onyx (70 gp). Silver pearl (150 gp). Jasper (70 gp). Blue quartz (16 gp). Violet garnet (1100 gp). Golden yellow topaz (1100 gp). Star ruby (800 gp). Bloodstone (70 gp). Freshwater pearl (16 gp). Hematite (16 gp). Rock crystal (70 gp). Bloodstone (70 gp). Smoky quartz (70 gp). Blue quartz (16 gp). Sard (70 gp). Star ruby (800 gp). Freshwater pearl (16 gp).
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