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NPC Generator

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Advanced [show]


Cloud Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. His brown fur is heavily combed to the left. His hazel eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Passionate. Flaws: Ugly, Insane, Lazy. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Cloud Shoe, Male Tabaxi Druid 16
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 114 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Medicine +6, Religion +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 9000 gp. Coral (150 gp). Moss agate (16 gp). Zircon (80 gp). Lapis lazuli (16 gp). Rose (80 gp). Tourmaline (150 gp). Zircon (80 gp). Rhodochrosite (16 gp). Violet garnet (300 gp).


Social Check DCs


Senteq Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tan shirt with thin black vertical stripes and brown pants. He is an epitome of beauty. His golden hair is lengthy. His eyes are gray and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Mentor, Job. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Senteq Fiddlefen, Male Gnome Druid 16
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 112 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)18 (+4) 17 (+3)11 (+0)
Skills Perception +8, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome, Draconic, Infernal, Gnoll, Undercommon
Attacks Melee +3 / 4d10-2, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 10000 gp.


Social Check DCs


Akmen Torment, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and dark red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Insane. Bonds: Rich, Immigrant, Guardian. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Akmen Torment, Male Tiefling Druid 16
Medium (6'4") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 111 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills History +7
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 12000 gp. Iolite (50 gp). Black pearl (1100 gp). Tourmaline (140 gp). Moss agate (8 gp). Amethyst (140 gp). Amber (140 gp). Jasper (50 gp). Azurite (8 gp). Onyx (50 gp). Violet garnet (1100 gp). Sard (50 gp). Obsidian (8 gp). Rock crystal (50 gp). Blue quartz (8 gp).


Social Check DCs


Tordek Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long brown hair reaches down to his waist. His violet eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Energy wise he seems alert and responsive.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Professionalism. Bonds: Rich, Religious, Enemies. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Tordek Ungart, Male Dwarf Druid 16
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 131 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)14 (+2) 15 (+2)16 (+3)
Skills Intimidation +8
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Auran
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 6000 gp. Tourmaline (130 gp). Deep green spinel (130 gp). Rhodochrosite (4 gp). White opal (1100 gp). Red-brown spinel (130 gp). Sard (30 gp).


Social Check DCs


Mara Sandoval, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is well dressed, constantly wearing a violet suit, white shirt, and black tie. Her hair is auburn, silky, and of moderate length. She wears large thick round spectacles.

Personality: Mara speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She takes great joy in being the best Beggar in town.

History: She was born in a small island village. Her mother took her hunting and taught her how to get in the mind of other creatures. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Mara Sandoval, Female Half-Elf Druid 15
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 116 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)17 (+3) 7 (-2)11 (+0)
Skills History +8, Intimidation +5
Senses Passive Perception 8
Languages Common, Elven, Draconic, Abyssal, Undercommon
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 600 pp. Eye agate (12 gp). Moonstone (40 gp). Brown-green garnet (120 gp). Violet garnet (400 gp). Brown-green garnet (120 gp). Red-brown spinel (120 gp). Golden yellow topaz (400 gp). Moonstone (40 gp). Black pearl (400 gp). Red spinel (120 gp). Iolite (40 gp). Black pearl (400 gp). Banded agate (12 gp). Violet garnet (400 gp). Aquamarine (400 gp). 1 Medium magic item.


Social Check DCs


Valafar Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'10" northern man, he is wearing a long, black, dusty cloak. His white hair is greasy and uncared for. His red eyes dart from person to person.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Carter business at a young age. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and sabotage a competitor

Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, Family, Rich. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Valafar Mercy, Male Tiefling Druid 16
Medium (6'10") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 70 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)12 (+1) 9 (-1)22 (+6)
Skills Intimidation +11, Survival +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 300 pp. Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (100 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Sapphire pendant on gold chain (1400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver chalice with lapis lazuli gems (130 gp). Silver ewer (60 gp). Silver chalice with lapis lazuli gems (130 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (100 gp). Jeweled gold crown (8000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears baggy brown pantaloons and a white scarf. Her yellow fur is drawn into a tight pony tail with a card scrunchie. She wears large thick round spectacles.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the north to a Glassblower, Emerald learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. During her travels, Emerald and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Emerald discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Emerald fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and a need for knowledge about a nearby landmark

Flaws: Disease, Impulsive. Bonds: Immigrant, Job, Adventurer. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Emerald Shore, Female Tabaxi Druid 18
Medium (5'4") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 80 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +8, Perception +8
Senses Passive Perception 18
Languages Common, Undercommon, Draconic, Infernal
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 2000 pp. Blue quartz (6 gp). Freshwater pearl (6 gp). Zircon (60 gp). Clear bright green emerald (6000 gp). Rock crystal (60 gp). Zircon (60 gp). Jasper (60 gp). Rose (60 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). Amber (40 gp). Carnelian (60 gp). Chrysoberyl (40 gp). Deep blue spinel (1600 gp). Zircon (60 gp). Freshwater pearl (6 gp). Obsidian (6 gp). Black opal (1400 gp). Moonstone (60 gp). Smoky quartz (60 gp). Violet garnet (1600 gp). Carnelian (60 gp). Sard (60 gp). Red spinel (40 gp). Jasper (60 gp). Amethyst (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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