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NPC Generator

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Advanced [show]


Naeris Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also is a firm believer in the manly ideal.

History: Naeris was born in the west. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job.

Ideals: Passionate, Persistence. Flaws: Impulsive. Bonds: Immigrant, Attractive, Job. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Naeris Markum, Male Half-Elf Druid 15
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 155 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 18 (+4)10 (+0) 11 (+0)11 (+0)
Skills Stealth +8, Survival +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 7000 gp. Freshwater pearl (9 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is kept up in a ponytail inside a Stetson hat. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the south, certain he would find work there.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Ugly, Shy, Fearful. Bonds: Immigrant, Poor. Occupation: Brewer

Voice: Draws out vowels

Attributes [hide]

Patrick Denholm, Male Human Druid 18
Medium (5'8") Human, Lawful Good (CR 18)
Armor Class 11
Hit Points 150 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Religion +8, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 3000 gp. A silver and pearl hairclip (50 gp). Cloth of gold vestments (170 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A roughly beaten golden orb (170 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Old masterpiece painting (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver comb with moonstones (1000 gp). Old masterpiece painting (1300 gp). Gold music box (3000 gp). A necklace of small pink pearls (1000 gp). A delicate brass dragon egg (50 gp). Gold and ruby ring (10000 gp). A roughly beaten golden orb (170 gp). Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Golden circlet with four aquamarines (1000 gp). Finely wrought small gold bracelet (50 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A small bag of saffron. (50 gp). 1 Medium magic item.


Social Check DCs


Sun Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has moderate length orange fur. He has a dull look in his amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Military, Rich. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Sun Grass, Male Tabaxi Druid 16
Medium (6'3") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 111 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 8 (-1)15 (+2)
Skills Acrobatics +8, Animal Handling +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. Golden yellow topaz (900 gp). Coral (50 gp). Malachite (14 gp). Obsidian (14 gp). Blue quartz (14 gp). Eye agate (14 gp). Golden yellow topaz (900 gp). Lapis lazuli (14 gp). Banded agate (14 gp). Onyx (40 gp). Malachite (14 gp). Golden yellow topaz (900 gp). Blue quartz (14 gp). Black star sapphire (1300 gp). Golden yellow topaz (900 gp). Blue quartz (14 gp). Black pearl (900 gp). Lapis lazuli (14 gp). Aquamarine (900 gp). Blue quartz (14 gp).


Social Check DCs


Rohesia Blankley, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is well dressed, constantly wearing a grey suit, black shirt, and tan tie. She keeps her brown hair in a flapper bob. She has a tattooed face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not believe in violence as a means to an end. She is a dedicated Architect but believes her peers are too gung-ho.

History: Born to a Brewer, her father struggled to pay the bills. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts

Ideals: Joker, Pacifist. Bonds: Poor, Debt, In love. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rohesia Blankley, Female Human Druid 15
Medium (4'9") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 74 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Athletics +7, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 4000 gp. Azurite (14 gp). Blue quartz (14 gp). Peridot (50 gp). Malachite (14 gp). Black pearl (1500 gp). Deep green spinel (50 gp). Deep blue spinel (1500 gp). Black opal (500 gp). Sard (50 gp). White pearl (50 gp). Golden yellow topaz (1500 gp). Black pearl (1500 gp). Banded agate (14 gp). Alexandrite (1500 gp). Rose (50 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her black fur in a pixie cut. Her eyes are hazel and she is always smoking a pipe.

Personality: She has always had a great fascination with Half-Elven culture. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Sold as a small child to a brothel owner, Drifting was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people

Flaws: Ugly, Racist, PTSD. Bonds: Rich, Mentor. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Drifting Candle, Female Tabaxi Druid 16
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 76 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Investigation +6, Survival +7
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 1200 pp. Jacinth (5000 gp). Rhodochrosite (14 gp). Black pearl (900 gp). Violet garnet (900 gp). Red spinel (120 gp). Rock crystal (70 gp). Tourmaline (120 gp). Violet garnet (900 gp). Amber (120 gp). Pink pearl (120 gp). Sard (70 gp). Sardonyx (70 gp). Moss agate (14 gp). Chrysoberyl (120 gp). Freshwater pearl (14 gp). Chrysoprase (70 gp). Violet garnet (900 gp). Hematite (14 gp). Eye agate (14 gp). Chalcedony (70 gp). White pearl (120 gp). 1 Medium magic item.


Social Check DCs


Arumawann Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a blue poncho over his likewise colored trousers and shirt. He has done his best to style his blonde hair to look like a famous performer. His eyes are likewise amber.

Personality: Arumawann hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Artistic. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Arumawann Pilwicken, Male Gnome Druid 15
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 134 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 20 (+5)14 (+2) 15 (+2)15 (+2)
Skills Arcana +7, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 2000 gp. Fire opal pendant on a fine gold chain (1000 gp). Brass mug with jade inlays (200 gp). A roughly beaten golden orb (60 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Silver comb with moonstones (500 gp). Solid gold idol (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Silver comb with moonstones (500 gp). A silver and pearl hairclip (90 gp). Gold and topaz bottle stopper cork (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A necklace of small pink pearls (4000 gp).


Social Check DCs


Darrow Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. He wears his silver hair down. His eyes are green and he is always smoking a pipe.

Personality: Eccentric and domineering, Darrow will drive conversation. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a brothel owner, Darrow was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and wishes to resurrect an old love

Ideals: Extrovert, Persistence. Bonds: Poor, Attractive, In love, Mentor. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Darrow Underfoot, Male Halfling Druid 18
Small (3'1") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 84 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 12 (+1)9 (-1)
Skills Medicine +7, Nature +7
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 5000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A roughly beaten golden orb (160 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Gold and topaz bottle stopper cork (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (100 gp). Solid gold idol (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Silver comb with moonstones (400 gp). Gold music box (4000 gp). A roughly beaten golden orb (160 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Jeweled gold crown (7000 gp). Jeweled electrum ring (7000 gp). Brass mug with jade inlays (100 gp). Jeweled gold crown (7000 gp). Jeweled electrum ring (7000 gp). Gold music box (4000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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