Jaxi Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of maces on her belt, each one with a sapphire on the hilt. Her crest is short and green. Her skin is flawless and her red eyes scan people very quickly.
Personality: She acts crazy and hedonistic. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Jaxi lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Hedonist. Bonds: Adventurer, Attractive, Family. Occupation: Spy
Voice: Dutch accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 19)
Armor Class 12
Hit Points 136 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +10 / 5d8+4, Ranged +8 / 5d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 3000 gp. 1 Medium magic item.
Arannis Floshem, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his auburn hair up in a very large beehive style do. His eyes are green and he is always smoking a pipe.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Ideals: Philantrophist. Flaws: Sensitive, Disease. Bonds: Adventurer, Immigrant. Occupation: Animal Trainer
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. 1 Medium magic item.
Lerissa Sharp, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with broad hat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her blue hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She receives visions of the future at random moments
History: She was born blind and as such lacked many opportunities for work. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A strong sense of loyalty to Half-Orc people.
Ideals: Gifted. Flaws: Insane, Antagonistic, Disease, Racist. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 103 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. Hematite (4 gp). Emerald (1300 gp). Silver pearl (150 gp). Alexandrite (300 gp). Moss agate (4 gp). Blue-white diamond (6000 gp). Eye agate (4 gp). White pearl (150 gp). Lapis lazuli (4 gp). Chrysoprase (40 gp). Jasper (40 gp). Freshwater pearl (4 gp). Rhodochrosite (4 gp). Bloodstone (40 gp). Tourmaline (150 gp). Onyx (40 gp). Rhodochrosite (4 gp). Fire opal (1300 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp). Black pearl (300 gp). Blue quartz (4 gp). Deep green spinel (150 gp). Rhodochrosite (4 gp). Obsidian (4 gp). Smoky quartz (40 gp). Red garnet (150 gp). Jasper (40 gp). Black star sapphire (1300 gp). Emerald (1300 gp). Jade (150 gp). Black star sapphire (1300 gp). Tourmaline (150 gp). Pink pearl (150 gp). Brown-green garnet (150 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Millicent Axton, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear grey tank tops with red skirt. Her golden hair is slicked back into a classic pompadour. Her gray eyes are slightly larger than normal.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Further she is a bit of a stoner and is frequently out of it.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Millicent was born on a far southern island where she grew up under the tutelage of her father, an expert Actor. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To get a good night's sleep; and she doesn't get along with people that don't share her tastes
Ideals: Athletic, Impeccable. Flaws: Addict, Disease, Insomniac. Occupation: Actor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 12000 gp.
Gynnie Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a faded coat and loose pants complete with feathered hat. Her hair is greying and her face has many wrinkles. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Healer. She became a Healer soon after.
Motivation: Balancing her hectic life and new Healer responsibilities is difficult; and she's repulsed by the pc
Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Job. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 127 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Golden pearl (80 gp). Black star sapphire (900 gp). Eye agate (11 gp). Onyx (70 gp). Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Chalcedony (70 gp). Freshwater pearl (11 gp). Jasper (70 gp). Rhodochrosite (11 gp). Hematite (11 gp). Deep blue spinel (500 gp). Black pearl (500 gp). Rhodochrosite (11 gp). Bloodstone (70 gp). Coral (80 gp). Blue quartz (11 gp). Citrine (70 gp). Aquamarine (500 gp). Sard (70 gp). Azurite (11 gp).
Hadwisa Samuel, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'4" western woman, she is constantly adorned with expensive silk clothing, often dyed in bright violet and pastel, and wears rings and necklaces with large, colorful gems. Sporting a golden mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: Eccentric and domineering, Hadwisa will drive conversation. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born into a rich family. There was a wharf not far from home where she often wandered off to fish. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Regain custody of her daughter; and she wants to meet her childhood hero
Ideals: Extrovert, Justice. Bonds: Rich, Nature, Adventurer, Family. Occupation: Mayor
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 52 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Silver pearl (130 gp). Fiery yellow corundum (1000 gp). Star rose quartz (70 gp). Carnelian (70 gp). Golden yellow topaz (800 gp). Jet (130 gp). Rhodochrosite (5 gp). Aquamarine (800 gp). Blue quartz (5 gp). Golden yellow topaz (800 gp). Deep green spinel (130 gp). White opal (1000 gp). Fire opal (1000 gp). Hematite (5 gp). Golden yellow topaz (800 gp). Black star sapphire (1000 gp).
Traki Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear blue tank tops with brown pants. His blonde hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Traki wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is able to make almost anything out of random pieces of junk.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Mercenary.
Motivation: To be a Locksmith again; and further expansion of business
Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Nature, Job. Occupation: Mercenary
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 56 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Silver pearl (70 gp). Azurite (4 gp). Aquamarine (200 gp). Alexandrite (200 gp). Malachite (4 gp). Azurite (4 gp). Tiger eye turquoise (4 gp). Jade (70 gp). Jade (70 gp). White pearl (70 gp). Citrine (60 gp). Rhodochrosite (4 gp). Amethyst (70 gp). Golden yellow topaz (200 gp). Malachite (4 gp). Azurite (4 gp). White pearl (70 gp). Deep green spinel (70 gp). Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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