Rangrim Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large grey mantle and cape that has been intricately interwoven into his brown robe. With a patchy red beard and wild red hair. His otherwise smooth face is marked with small tiny scars.
Personality: Cocky and sure of himself, he believes he is the best Tailor born in the past three hundred years. A true patriot, Rangrim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of southern immigrants he idolized his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Tailor
Voice: Loud with bravado
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 118 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Silver chalice with lapis lazuli gems (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (500 gp). Jeweled gold crown (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Medium magic item.
River Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses like a well dressed Fisher does. He is portly but not overly obese. His fur is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He speaks before he thinks and is too direct. He believes the world needs to unite to get rid of drow once and for all.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He has achieved small success as a Fisher.
Motivation: Revenge; and balancing his hectic life and new fisher responsibilities is difficult
Flaws: Impulsive. Bonds: Job, Enemies, Slave, Immigrant. Occupation: Fisher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 51 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 12 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Golden yellow topaz (600 gp). Hematite (16 gp). Chalcedony (70 gp). Freshwater pearl (16 gp). Onyx (70 gp). Coral (120 gp). Tourmaline (120 gp). Chrysoberyl (120 gp). Rich purple corundum (1000 gp). Eye agate (16 gp). Peridot (70 gp). Zircon (70 gp). Silver pearl (120 gp). Sardonyx (70 gp). Fiery yellow corundum (1000 gp). Sardonyx (70 gp).
Don Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. He wears his black hair down. He wears an eyepatch.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He would rather hide behind his crafts than deal with other people.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Don has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge; and a deep hatred of illithids
Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Enemies. Occupation: Ploughman
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 600 pp. Chrysoberyl (60 gp). Blue sapphire (800 gp). Black pearl (600 gp). Pink pearl (60 gp). Smoky quartz (60 gp). Black opal (800 gp). Deep blue spinel (600 gp). White pearl (60 gp). Iolite (60 gp). Iolite (60 gp). 1 Medium magic item.
Uthemar Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. He carries with him a set of scythes on his belt, each one with a amethyst on the hilt. He has a small bristly mustache and wavy auburn hair. His eyes are green.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Uthemar was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is currently in port desperately looking for someone to get him out; and he feels kind of lost in life
Ideals: Fighting. Flaws: Depressed. Bonds: Slave, Poor, Adventurer. Occupation: Animal Trainer
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 18)
Armor Class 11
Hit Points 62 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 18
Languages Common, Elven, Druidic
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 18000 gp. Bloodstone (60 gp). Sardonyx (60 gp). White pearl (40 gp). Deep blue spinel (700 gp). Deep green spinel (40 gp). Coral (40 gp). Freshwater pearl (8 gp). White pearl (40 gp). Tiger eye turquoise (8 gp). Deep blue spinel (700 gp). Malachite (8 gp). Malachite (8 gp). Golden yellow topaz (700 gp). Deep blue spinel (700 gp). Moonstone (60 gp). Moonstone (60 gp). Banded agate (8 gp). Black pearl (700 gp). 1 Major magic item.
Daar Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears green leather gloves, a green jacket, and tight pants. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a rose on it. She has done her best to style her bronze crest to look like a famous performer. This red eyed easterner is not easily forgotten.
Personality: She is irascible and easily irritated. She enjoys reading and quiet.
History: She was born in the east. In her 11th year, her parents were killed by a dire rats raid, leaving Daar alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Daar was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: She has money and likes to spend it; and several ex partners dislike her way of doing things and want revenge
Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Rich. Occupation: Actor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 109 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Solid gold idol (900 gp). An abacus with copper, silver and gold markers (70 gp). An abacus with copper, silver and gold markers (70 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (1800 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Medium magic item.
Gerard Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has a small bristly mustache and wavy auburn hair. His green eyes peer out from beneath his wide-brimmed grey hat.
Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Knight.
Motivation: He's in love; and sabotage a competitor
Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Job, Has a crush. Occupation: Knight
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Draconic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 300 pp. Aquamarine (1400 gp). Onyx (80 gp). Aquamarine (1400 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp). Carnelian (80 gp). Aquamarine (1400 gp). Hematite (14 gp). Lapis lazuli (14 gp). Amber (80 gp). Deep blue spinel (1400 gp). Bloodstone (80 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Glim Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a feathered hat to hide his balding. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He enjoys reading and quiet.
History: He was born in the east. He worked as a nervous Tanner and found it very stressful. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new tanner responsibilities is difficult
Ideals: Logical. Flaws: Sensitive. Bonds: Rich, Attractive, Immigrant, Job. Occupation: Tanner
Voice: Draws out vowels
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 88 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Blue quartz (8 gp). Star rose quartz (30 gp). Zircon (30 gp). Freshwater pearl (8 gp). Amethyst (50 gp). Black opal (1200 gp). Golden yellow topaz (500 gp). Aquamarine (500 gp). Aquamarine (500 gp). White pearl (50 gp). Blue quartz (8 gp).
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