Greeba Holton, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. She has wavy silver hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is very quiet and rarely speaks above a whisper. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Greeba was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Flaws: Shy, Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Weaver
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 15)
Armor Class 14
Hit Points 59 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 8 (-1) | 7 (-2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1200 pp. Azurite (10 gp). Fiery yellow corundum (600 gp). Coral (150 gp). Moss agate (10 gp). Golden yellow topaz (1600 gp). Black star sapphire (600 gp). 1 Medium magic item.
Gerard Spalding, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a brown suit. He keeps his white hair in a flapper bob. His amber eyes are passionate and lively.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Courier soon after.
Motivation: He is wracked by social anxiety; and he is currently in port desperately looking for someone to get him out
Flaws: Shy, Fearful. Bonds: Adventurer, Slave, Job. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 8
Hit Points 51 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 6 (-2) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +3 / 4d8-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 700 pp. Smoky quartz (70 gp). Black star sapphire (900 gp). Tourmaline (150 gp). Obsidian (10 gp). Blue quartz (10 gp). Onyx (70 gp). Alexandrite (800 gp). Star rose quartz (70 gp). Star rose quartz (70 gp). 1 Medium magic item.
Smoking Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in brown turtlenecks beneath a blue coat with white slacks. He has done his best to style his gray fur to look like a famous performer. His ears are large.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is skeptical of what others tell him and is slow to trust.
History: He got into the Doctor business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Doctor.
Motivation: To protect his home; and wants to open a new tavern
Flaws: Ugly, Shy. Bonds: Poor, Guardian, Job. Occupation: Doctor
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 88 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oppleby Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his golden hair well, parting it to the right. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Professionalism, Entrepeneur. Flaws: Selfish, Ugly. Occupation: Fletcher
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 105 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 16 (+3) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1000 pp. Silver comb with moonstones (600 gp). Solid gold idol (900 gp). Gold music box (2000 gp). 1 Medium magic item. 1 Medium magic item.
Gennal Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his red hair up in a very large beehive style do. His blue eyes lackadaisically let the world flow into them.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Sold as a small child to a slaver, Gennal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Cook. He ran away from his former home and has been making his living as a Cook for the past few years.
Motivation: Further expansion of business.
Flaws: Shy. Bonds: Attractive, In love, Mentor, Job. Occupation: Cook
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 79 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. A miniature golden chest with tiny emeralds lining the top (130 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold and topaz bottle stopper cork (1400 gp). Fire opal pendant on a fine gold chain (1800 gp). Silver comb with moonstones (100 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). 1 Medium magic item.
Urshar Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She very much looks the part of a Armorer. Her black hair is knotted and matted. She has gleaming, smiling hazel eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is frequently practicing swordplay.
History: She was born to loving parents in a slum to the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She has worked as a Armorer like her mother before her.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Athletic, Joker. Bonds: Job, Military, Poor. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 126 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 17 (+3) | 19 (+4) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Celestial, Draconic, Auran
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 300 pp. White pearl (90 gp). Red garnet (90 gp). Aquamarine (1400 gp). Jet (90 gp). Moss agate (10 gp). Zircon (40 gp). Red spinel (90 gp). Carnelian (40 gp). Golden pearl (90 gp). Pink pearl (90 gp). White opal (1400 gp). Deep green spinel (90 gp). Rose (40 gp). Golden pearl (90 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Griselda Elton, Female Human [Permalink]
Personal [hide]
Description: She wears a grey Stetson hat and grey clothes. She wears her black hair up in a very large beehive style do. She tend to wears goggles to shield her eyes.
Personality: Griselda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She receives visions of the future at random moments
History: Gifted from a young age, Griselda studied abroad. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She feels kind of lost in life; and wants to raise her children well
Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Mercenary
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 56 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1100 pp. Jade (90 gp). Tiger eye turquoise (15 gp). Iolite (50 gp). White opal (800 gp). Bloodstone (50 gp). Carnelian (50 gp). Alexandrite (1200 gp). Obsidian (15 gp). Malachite (15 gp). Carnelian (50 gp). Obsidian (15 gp). Freshwater pearl (15 gp). Red garnet (90 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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