Jezebeth Calm, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and dresses in collared shirts and wears a proper scarf over her head. She wears a colorful flower in her purple hair. This red eyed westerner is not easily forgotten.
Personality: While she acts the brute, she is far gentler than she would appear. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was raised in a desert tribe. In her 17th year, her parents were killed by a drow raid, leaving Jezebeth alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jezebeth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Nature, Enemies. Occupation: Mortician
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 88 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. Black pearl (1000 gp). Freshwater pearl (5 gp). Emerald (1000 gp). Sard (50 gp). Eye agate (5 gp). Citrine (50 gp). Lapis lazuli (5 gp). Chrysoberyl (150 gp). Jet (150 gp). Sardonyx (50 gp). Tourmaline (150 gp). Black star sapphire (1000 gp). Tiger eye turquoise (5 gp). Blue-white diamond (3000 gp). Aquamarine (1000 gp). Coral (150 gp). Coral (150 gp). Blue quartz (5 gp). Chalcedony (50 gp).
Marastyr Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a robe, a symbol of the four houses of cards around her neck, and a whip on her belt. She has wavy chestnut hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is very quiet and rarely speaks above a whisper. She misses her home and complains about the freezing weather, even in summer.
History: The child of a Fortune-teller, who enjoyed hunting, Marastyr was taken on many hunting expeditions. A few years later when the south was not economically sound they moved to her current location. She left for the north, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Guard
Voice: Middle-eastern accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 164 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1300 pp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (900 gp). Black velvet mask with numerous citrines (80 gp). Large well-done wool tapestry (500 gp). Jeweled gold crown (5000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A necklace of small pink pearls (4000 gp). Solid gold idol (900 gp). Sapphire pendant on gold chain (1700 gp). Old masterpiece painting (1800 gp). Sapphire pendant on gold chain (1700 gp). Cloth of gold vestments (80 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). 1 Major magic item.
Shane Harper, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a brown vest and prefers grey and red shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. His moppish silver hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.
Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: In love, Military. Occupation: Laborer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Tiger eye turquoise (8 gp). Azurite (8 gp). Carnelian (50 gp). Red garnet (100 gp). Red-brown spinel (100 gp). Chrysoprase (50 gp). Red garnet (100 gp). Red-brown spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Andram Lust, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a black and violet handkerchief worn on his right side. He wears a feathered hat to cover his moderate length red hair. His ears are large.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the north his family was never financially stable. Through the years after Andram was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Andram's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor, Poor. Occupation: Courier
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 19)
Armor Class 10
Hit Points 106 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 5d8-1, Ranged +6 / 5d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 2300 pp. Smoky quartz (50 gp). Tourmaline (130 gp). Tourmaline (130 gp). Lapis lazuli (5 gp). Blue star sapphire (500 gp). Black star sapphire (500 gp). 1 Medium magic item. 1 Medium magic item.
Gunter Hallewell, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. He wears a wide-brimmed hat to cover his moderate length silver hair. His skin is flawless and his violet eyes scan people very quickly.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gunter took refuge in the old dungeon and found the beat up sai and armor he uses now. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic. Bonds: Attractive, Rich, Military, Nature. Occupation: Bellfounder
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 17
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 6000 gp. Brass mug with jade inlays (100 gp). Gold music box (1000 gp). Silver comb with moonstones (300 gp). 1 Medium magic item.
Dondon High-hill, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a white tunic with green highlights, and long grey pants that bunch up around his shoes. He has styled his auburn hair well, parting it to the right. His eyes are blue and beady.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He takes great joy in being the best Cartwright in town.
History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and to get a good night's sleep
Flaws: Ugly, Racist, Insomniac. Bonds: Job, Rich, Adventurer. Occupation: Cartwright
Voice: Farmer accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 90 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Auran
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 3000 gp. Jeweled electrum ring (5000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Donella Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears an entirely tan suit with pastel socks and a vest with buckled shoes. She has a hunchback. She wears her silver hair up in a very large beehive style do. Her eyes are brown and she is always smoking a pipe.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a minor phobia of water and hates getting wet.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is wracked by social anxiety.
Ideals: Philantrophist, Logical. Flaws: Ugly, Fearful, Insane. Occupation: Weaver
Voice: Aggressive tone
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 17)
Armor Class 15
Hit Points 131 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 19 (+4) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Gnome, Orc, Giant, Dwarven, Undercommon
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1600 pp. Carnelian (70 gp). Carnelian (70 gp). Emerald (1000 gp). Fiery yellow corundum (1000 gp). Rhodochrosite (4 gp). Blue sapphire (1000 gp). Blue quartz (4 gp). Black star sapphire (1000 gp). Moss agate (4 gp). Pink pearl (60 gp). Rose (70 gp). Black opal (1000 gp). Fire opal (1000 gp). Blue quartz (4 gp). Aquamarine (300 gp). Deep blue spinel (300 gp). Freshwater pearl (4 gp). Azurite (4 gp). Aquamarine (300 gp). Blue quartz (4 gp). Pink pearl (60 gp). Golden pearl (60 gp). Deep blue spinel (300 gp). Black pearl (300 gp). Star rose quartz (70 gp). Banded agate (4 gp). White pearl (60 gp). Peridot (70 gp). Red-brown spinel (60 gp). Golden yellow topaz (300 gp). Fire opal (1000 gp). Brown-green garnet (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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